Pokitto turn based strategy game.

Dependencies:   PokittoLib

Revision:
1:189e78ff65b1
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/warfont.cpp	Tue Dec 05 03:24:36 2017 +0000
@@ -0,0 +1,111 @@
+
+//WARNING: This Font Require X-GLCD Lib.
+//         You can not use it with MikroE GLCD Lib.
+
+//Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0
+//MikroElektronika 2011
+//http://www.mikroe.com
+
+//GLCD FontName : POK04B215x5
+//GLCD FontSize : 5 x 5
+
+const unsigned char fontWAR[] = {
+        5,5,32,0,
+        0x03, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char !
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char "
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char #
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char $
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char %
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char &
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char '
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char (
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char )
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char *
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char +
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char ,
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char -
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char .
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char /
+        0x05, 0x0E, 0x19, 0x15, 0x13, 0x0E,      // Code for char 0
+        0x05, 0x00, 0x00, 0x12, 0x1F, 0x10,      // Code for char 1
+        0x05, 0x19, 0x15, 0x15, 0x15, 0x12,      // Code for char 2
+        0x05, 0x11, 0x15, 0x15, 0x15, 0x0A,      // Code for char 3
+        0x05, 0x0C, 0x0A, 0x09, 0x1F, 0x08,      // Code for char 4
+        0x05, 0x17, 0x15, 0x15, 0x15, 0x09,      // Code for char 5
+        0x05, 0x0E, 0x15, 0x15, 0x15, 0x08,      // Code for char 6
+        0x05, 0x01, 0x11, 0x09, 0x05, 0x03,      // Code for char 7
+        0x05, 0x0A, 0x15, 0x15, 0x15, 0x0A,      // Code for char 8
+        0x05, 0x02, 0x15, 0x15, 0x15, 0x0E,      // Code for char 9
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char :
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char ;
+        0x05, 0x04, 0x0E, 0x1F, 0x04, 0x04,      // Code for char <     //left arrow edit
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char =
+        0x05, 0x04, 0x04, 0x1F, 0x0E, 0x04,      // Code for char >     //right arrow edit
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char ?
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char @
+        0x05, 0x1E, 0x05, 0x05, 0x05, 0x1E,      // Code for char A
+        0x05, 0x1F, 0x15, 0x15, 0x15, 0x0A,      // Code for char B
+        0x05, 0x0E, 0x11, 0x11, 0x11, 0x0A,      // Code for char C
+        0x05, 0x1F, 0x11, 0x11, 0x11, 0x0E,      // Code for char D
+        0x05, 0x0E, 0x15, 0x15, 0x15, 0x15,      // Code for char E
+        0x05, 0x1E, 0x05, 0x05, 0x05, 0x05,      // Code for char F
+        0x05, 0x0E, 0x11, 0x15, 0x15, 0x1D,      // Code for char G
+        0x05, 0x1F, 0x04, 0x04, 0x04, 0x1F,      // Code for char H
+        0x03, 0x11, 0x1F, 0x11, 0x00, 0x00,      // Code for char I
+        0x05, 0x08, 0x10, 0x11, 0x11, 0x0F,      // Code for char J
+        0x05, 0x1F, 0x04, 0x04, 0x0A, 0x11,      // Code for char K
+        0x05, 0x1F, 0x10, 0x10, 0x10, 0x10,      // Code for char L
+        0x05, 0x1F, 0x02, 0x04, 0x02, 0x1F,      // Code for char M
+        0x05, 0x1F, 0x02, 0x04, 0x08, 0x1F,      // Code for char N
+        0x05, 0x0E, 0x11, 0x11, 0x11, 0x0E,      // Code for char O
+        0x05, 0x1F, 0x05, 0x05, 0x05, 0x02,      // Code for char P
+        0x05, 0x0E, 0x11, 0x11, 0x19, 0x1E,      // Code for char Q
+        0x05, 0x1F, 0x05, 0x05, 0x0D, 0x12,      // Code for char R
+        0x05, 0x12, 0x15, 0x15, 0x15, 0x09,      // Code for char S
+        0x05, 0x01, 0x01, 0x1F, 0x01, 0x01,      // Code for char T
+        0x05, 0x0F, 0x10, 0x10, 0x10, 0x0F,      // Code for char U
+        0x05, 0x07, 0x08, 0x10, 0x08, 0x07,      // Code for char V
+        0x05, 0x0F, 0x10, 0x08, 0x10, 0x0F,      // Code for char W
+        0x05, 0x11, 0x0A, 0x04, 0x0A, 0x11,      // Code for char X
+        0x05, 0x03, 0x04, 0x18, 0x04, 0x03,      // Code for char Y
+        0x05, 0x11, 0x19, 0x15, 0x13, 0x11,      // Code for char Z
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char [
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char BackSlash
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char ]
+        0x05, 0x04, 0x06, 0x1F, 0x06, 0x04,      // Code for char ^     UP ARROW
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char _
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char `
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char a
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char b
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char c
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char d
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char e
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char f
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char g
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char h
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char i
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char j
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char k
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char l
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char m
+        0x05, 0x04, 0x0C, 0x1F, 0x0C, 0x04,      // Code for char n     //down arrow
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char o
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char p
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char q
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char r
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char s
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char t
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char u
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char v
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char w
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char x
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char y
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char z
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char {
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char |
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char }
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char ~
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00       // Code for char 
+        };
+