USB device stack with Nucleo F401RE support. NOTE: the default clock config needs to be changed to in order for USB to work.

Fork of USBDevice by Tomas Cerskus

Slightly modified original USBDevice library to support F401RE.

On F401RE the data pins of your USB connector should be attached to PA12 (D+) and PA11(D-). It is also required to connect the +5V USB line to PA9.

F401RE requires 48MHz clock for USB. Therefore in order for this to work you will need to change the default clock settings:

Clock settings for USB

#include "stm32f4xx_hal.h"

RCC_OscInitTypeDef RCC_OscInitStruct;
RCC_OscInitStruct.OscillatorType = RCC_OSCILLATORTYPE_HSI;
RCC_OscInitStruct.HSIState = RCC_HSI_ON;
RCC_OscInitStruct.HSICalibrationValue = 16;
RCC_OscInitStruct.PLL.PLLState = RCC_PLL_ON;
RCC_OscInitStruct.PLL.PLLSource = RCC_PLLSOURCE_HSI;
RCC_OscInitStruct.PLL.PLLM = 16;
RCC_OscInitStruct.PLL.PLLN = 336;
RCC_OscInitStruct.PLL.PLLP = RCC_PLLP_DIV4;
RCC_OscInitStruct.PLL.PLLQ = 7;
if (HAL_RCC_OscConfig(&RCC_OscInitStruct) != HAL_OK) {
    error("RTC error: LSI clock initialization failed."); 
}

NOTE: Changing the clock frequency might affect the behavior of other libraries. I only tested the Serial library.

UPDATE: Clock settings should not to be changed anymore! Looks like the newer mbed library has the required clock enabled.

USBMSD/USBMSD.h

Committer:
tolaipner
Date:
2014-03-30
Revision:
24:4ed3e25c3edc
Parent:
18:78bdbce94509

File content as of revision 24:4ed3e25c3edc:

/* Copyright (c) 2010-2011 mbed.org, MIT License
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software
* and associated documentation files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or
* substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
* BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/


#ifndef USBMSD_H
#define USBMSD_H

/* These headers are included for child class. */
#include "USBEndpoints.h"
#include "USBDescriptor.h"
#include "USBDevice_Types.h"

#include "USBDevice.h"

/**
 * USBMSD class: generic class in order to use all kinds of blocks storage chip
 *
 * Introduction
 *
 * The USBMSD implements the MSD protocol. It permits to access a memory chip (flash, sdcard,...)
 * from a computer over USB. But this class doesn't work standalone, you need to subclass this class
 * and define virtual functions which are called in USBMSD.
 *
 * How to use this class with your chip ?
 *
 * You have to inherit and define some pure virtual functions (mandatory step):
 *   - virtual int disk_read(char * data, int block): function to read a block
 *   - virtual int disk_write(const char * data, int block): function to write a block
 *   - virtual int disk_initialize(): function to initialize the memory
 *   - virtual int disk_sectors(): return the number of blocks
 *   - virtual int disk_size(): return the memory size
 *   - virtual int disk_status(): return the status of the storage chip (0: OK, 1: not initialized, 2: no medium in the drive, 4: write protection)
 *
 * All functions names are compatible with the fat filesystem library. So you can imagine using your own class with
 * USBMSD and the fat filesystem library in the same program. Just be careful because there are two different parts which
 * will access the sd card. You can do a master/slave system using the disk_status method.
 *
 * Once these functions defined, you can call connect() (at the end of the constructor of your class for instance)
 * of USBMSD to connect your mass storage device. connect() will first call disk_status() to test the status of the disk.
 * If disk_status() returns 1 (disk not initialized), then disk_initialize() is called. After this step, connect() will collect information
 * such as the number of blocks and the memory size.
 */
class USBMSD: public USBDevice {
public:

    /**
    * Constructor
    *
    * @param vendor_id Your vendor_id
    * @param product_id Your product_id
    * @param product_release Your preoduct_release
    */
    USBMSD(uint16_t vendor_id = 0x0703, uint16_t product_id = 0x0104, uint16_t product_release = 0x0001);

    /**
    * Connect the USB MSD device. Establish disk initialization before really connect the device.
    *
    * @param blocking if not configured
    * @returns true if successful
    */
    bool connect(bool blocking = true);

    /**
    * Disconnect the USB MSD device.
    */
    void disconnect();
    
    /**
    * Destructor
    */
    ~USBMSD();

protected:

    /*
    * read a block on a storage chip
    *
    * @param data pointer where will be stored read data
    * @param block block number
    * @returns 0 if successful
    */
    virtual int disk_read(uint8_t * data, uint64_t block) = 0;

    /*
    * write a block on a storage chip
    *
    * @param data data to write
    * @param block block number
    * @returns 0 if successful
    */
    virtual int disk_write(const uint8_t * data, uint64_t block) = 0;

    /*
    * Disk initilization
    */
    virtual int disk_initialize() = 0;

    /*
    * Return the number of blocks
    *
    * @returns number of blocks
    */
    virtual uint64_t disk_sectors() = 0;

    /*
    * Return memory size
    *
    * @returns memory size
    */
    virtual uint64_t disk_size() = 0;


    /*
    * To check the status of the storage chip
    *
    * @returns status: 0: OK, 1: disk not initialized, 2: no medium in the drive, 4: write protected
    */
    virtual int disk_status() = 0;

    /*
    * Get string product descriptor
    *
    * @returns pointer to the string product descriptor
    */
    virtual uint8_t * stringIproductDesc();

    /*
    * Get string interface descriptor
    *
    * @returns pointer to the string interface descriptor
    */
    virtual uint8_t * stringIinterfaceDesc();

    /*
    * Get configuration descriptor
    *
    * @returns pointer to the configuration descriptor
    */
    virtual uint8_t * configurationDesc();

    /*
    * Callback called when a packet is received
    */
    virtual bool EP2_OUT_callback();

    /*
    * Callback called when a packet has been sent
    */
    virtual bool EP2_IN_callback();

    /*
    * Set configuration of device. Add endpoints
    */
    virtual bool USBCallback_setConfiguration(uint8_t configuration);

    /*
    * Callback called to process class specific requests
    */
    virtual bool USBCallback_request();


private:

    // MSC Bulk-only Stage
    enum Stage {
        READ_CBW,     // wait a CBW
        ERROR,        // error
        PROCESS_CBW,  // process a CBW request
        SEND_CSW,     // send a CSW
        WAIT_CSW,     // wait that a CSW has been effectively sent
    };

    // Bulk-only CBW
    typedef struct {
        uint32_t Signature;
        uint32_t Tag;
        uint32_t DataLength;
        uint8_t  Flags;
        uint8_t  LUN;
        uint8_t  CBLength;
        uint8_t  CB[16];
    } PACKED CBW;

    // Bulk-only CSW
    typedef struct {
        uint32_t Signature;
        uint32_t Tag;
        uint32_t DataResidue;
        uint8_t  Status;
    } PACKED CSW;

    //state of the bulk-only state machine
    Stage stage;

    // current CBW
    CBW cbw;

    // CSW which will be sent
    CSW csw;

    // addr where will be read or written data
    uint32_t addr;

    // length of a reading or writing
    uint32_t length;

    // memory OK (after a memoryVerify)
    bool memOK;

    // cache in RAM before writing in memory. Useful also to read a block.
    uint8_t * page;

    int BlockSize;
    uint64_t MemorySize;
    uint64_t BlockCount;

    void CBWDecode(uint8_t * buf, uint16_t size);
    void sendCSW (void);
    bool inquiryRequest (void);
    bool write (uint8_t * buf, uint16_t size);
    bool readFormatCapacity();
    bool readCapacity (void);
    bool infoTransfer (void);
    void memoryRead (void);
    bool modeSense6 (void);
    void testUnitReady (void);
    bool requestSense (void);
    void memoryVerify (uint8_t * buf, uint16_t size);
    void memoryWrite (uint8_t * buf, uint16_t size);
    void reset();
    void fail();
};

#endif