2035
Dependencies: 4DGL-uLCD-SE mbed wave_player
Fork of missile_command by
missile/missile_public.h@3:7e33224a6f1d, 2016-11-09 (annotated)
- Committer:
- tianyeapply
- Date:
- Wed Nov 09 17:04:42 2016 +0000
- Revision:
- 3:7e33224a6f1d
- Parent:
- 0:532cb55d6136
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
arvahsu | 0:532cb55d6136 | 1 | /* Gatech ECE2035 2014 FALL missile command |
arvahsu | 0:532cb55d6136 | 2 | * Copyright (c) 2014 Gatech ECE2035 |
arvahsu | 0:532cb55d6136 | 3 | * |
arvahsu | 0:532cb55d6136 | 4 | * Permission is hereby granted, free of charge, to any person obtaining a copy |
arvahsu | 0:532cb55d6136 | 5 | * of this software and associated documentation files (the "Software"), to deal |
arvahsu | 0:532cb55d6136 | 6 | * in the Software without restriction, including without limitation the rights |
arvahsu | 0:532cb55d6136 | 7 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
arvahsu | 0:532cb55d6136 | 8 | * copies of the Software, and to permit persons to whom the Software is |
arvahsu | 0:532cb55d6136 | 9 | * furnished to do so, subject to the following conditions: |
arvahsu | 0:532cb55d6136 | 10 | * |
arvahsu | 0:532cb55d6136 | 11 | * The above copyright notice and this permission notice shall be included in |
arvahsu | 0:532cb55d6136 | 12 | * all copies or substantial portions of the Software. |
arvahsu | 0:532cb55d6136 | 13 | * |
arvahsu | 0:532cb55d6136 | 14 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
arvahsu | 0:532cb55d6136 | 15 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
arvahsu | 0:532cb55d6136 | 16 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
arvahsu | 0:532cb55d6136 | 17 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
arvahsu | 0:532cb55d6136 | 18 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
arvahsu | 0:532cb55d6136 | 19 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
arvahsu | 0:532cb55d6136 | 20 | * SOFTWARE. |
arvahsu | 0:532cb55d6136 | 21 | */ |
arvahsu | 0:532cb55d6136 | 22 | /** @file missile_public.h */ |
arvahsu | 0:532cb55d6136 | 23 | #ifndef MISSILE_PUBLIC_H |
arvahsu | 0:532cb55d6136 | 24 | #define MISSILE_PUBLIC_H |
arvahsu | 0:532cb55d6136 | 25 | |
arvahsu | 0:532cb55d6136 | 26 | ///The missile status |
arvahsu | 0:532cb55d6136 | 27 | typedef enum { |
arvahsu | 0:532cb55d6136 | 28 | MISSILE_EXPLODED=2,///<missile has been destroyed |
arvahsu | 0:532cb55d6136 | 29 | MISSILE_ACTIVE=1,///<missile is active |
arvahsu | 0:532cb55d6136 | 30 | MISSILE_DEACTIVE=0///<missile is no longer active |
arvahsu | 0:532cb55d6136 | 31 | } MISSILE_STATUS; |
arvahsu | 0:532cb55d6136 | 32 | |
arvahsu | 0:532cb55d6136 | 33 | /// The structure to store the information of a missile |
arvahsu | 0:532cb55d6136 | 34 | typedef struct { |
arvahsu | 0:532cb55d6136 | 35 | int x; ///< The x-coordinate of missile current position |
arvahsu | 0:532cb55d6136 | 36 | int y; ///< The y-coordinate of missile current position |
arvahsu | 0:532cb55d6136 | 37 | double source_x; ///< The x-coordinate of the missile's origin |
arvahsu | 0:532cb55d6136 | 38 | double target_x; ///< The x-coordinate of the missile's target |
tianyeapply | 3:7e33224a6f1d | 39 | double source_y; |
tianyeapply | 3:7e33224a6f1d | 40 | double target_y; |
arvahsu | 0:532cb55d6136 | 41 | int tick; ///< The missile's internal tick |
arvahsu | 0:532cb55d6136 | 42 | MISSILE_STATUS status; ///< The missile status, see MISSILE_STATUS |
arvahsu | 0:532cb55d6136 | 43 | } MISSILE; |
arvahsu | 0:532cb55d6136 | 44 | |
arvahsu | 0:532cb55d6136 | 45 | #define MAX_NUM_MISSILE 5 |
arvahsu | 0:532cb55d6136 | 46 | |
arvahsu | 0:532cb55d6136 | 47 | /** This function draw the missiles onto the screen |
arvahsu | 0:532cb55d6136 | 48 | Call missile_generator() repeatedly in your game-loop. ex: main() |
arvahsu | 0:532cb55d6136 | 49 | */ |
arvahsu | 0:532cb55d6136 | 50 | void missile_generator(void); |
arvahsu | 0:532cb55d6136 | 51 | |
arvahsu | 0:532cb55d6136 | 52 | /** The function set the status of missile to be MISSILE_EXPLODED |
arvahsu | 0:532cb55d6136 | 53 | @param index The index in missile_record. It must be smaller than MAX_NUM_MISSILE. |
arvahsu | 0:532cb55d6136 | 54 | */ |
arvahsu | 0:532cb55d6136 | 55 | void missile_set_exploded(int index); |
arvahsu | 0:532cb55d6136 | 56 | |
arvahsu | 0:532cb55d6136 | 57 | /** Get the information of a missile |
arvahsu | 0:532cb55d6136 | 58 | @param index The index in missile_record. It must be smaller than MAX_NUM_MISSILE. |
arvahsu | 0:532cb55d6136 | 59 | @return The structure of missile information |
arvahsu | 0:532cb55d6136 | 60 | */ |
arvahsu | 0:532cb55d6136 | 61 | MISSILE missile_get_info(int index); |
arvahsu | 0:532cb55d6136 | 62 | |
arvahsu | 0:532cb55d6136 | 63 | /** Set the speed of missiles, Speed has range of 1-8 with 1 being fastest and 8 being slowest |
arvahsu | 0:532cb55d6136 | 64 | */ |
arvahsu | 0:532cb55d6136 | 65 | void set_missile_speed(int speed); |
arvahsu | 0:532cb55d6136 | 66 | |
arvahsu | 0:532cb55d6136 | 67 | /** Set the interval that the missiles fire, interval has range of 1-100 with 1 being fired in |
arvahsu | 0:532cb55d6136 | 68 | very quick succession and 100 being fired very slowly after one another |
arvahsu | 0:532cb55d6136 | 69 | */ |
arvahsu | 0:532cb55d6136 | 70 | void set_missile_interval(int interval); |
arvahsu | 0:532cb55d6136 | 71 | |
tianyeapply | 3:7e33224a6f1d | 72 | void missile_clear(MISSILE missile); |
tianyeapply | 3:7e33224a6f1d | 73 | void missile_update_position(); |
tianyeapply | 3:7e33224a6f1d | 74 | |
tianyeapply | 3:7e33224a6f1d | 75 | |
arvahsu | 0:532cb55d6136 | 76 | #endif //MISSILE_PUBLIC_H |