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Show/hide line numbers opencl_gl_wrappers.hpp Source File

opencl_gl_wrappers.hpp

00001 //
00002 // AUTOGENERATED, DO NOT EDIT
00003 //
00004 #ifndef __OPENCV_CORE_OCL_RUNTIME_OPENCL_GL_WRAPPERS_HPP__
00005 #error "Invalid usage"
00006 #endif
00007 
00008 // generated by parser_cl.py
00009 #undef clCreateFromGLBuffer
00010 #define clCreateFromGLBuffer clCreateFromGLBuffer_fn
00011 inline cl_mem clCreateFromGLBuffer(cl_context p0, cl_mem_flags p1, cl_GLuint p2, int* p3) { return clCreateFromGLBuffer_pfn(p0, p1, p2, p3); }
00012 #undef clCreateFromGLRenderbuffer
00013 #define clCreateFromGLRenderbuffer clCreateFromGLRenderbuffer_fn
00014 inline cl_mem clCreateFromGLRenderbuffer(cl_context p0, cl_mem_flags p1, cl_GLuint p2, cl_int* p3) { return clCreateFromGLRenderbuffer_pfn(p0, p1, p2, p3); }
00015 #undef clCreateFromGLTexture
00016 #define clCreateFromGLTexture clCreateFromGLTexture_fn
00017 inline cl_mem clCreateFromGLTexture(cl_context p0, cl_mem_flags p1, cl_GLenum p2, cl_GLint p3, cl_GLuint p4, cl_int* p5) { return clCreateFromGLTexture_pfn(p0, p1, p2, p3, p4, p5); }
00018 #undef clCreateFromGLTexture2D
00019 #define clCreateFromGLTexture2D clCreateFromGLTexture2D_fn
00020 inline cl_mem clCreateFromGLTexture2D(cl_context p0, cl_mem_flags p1, cl_GLenum p2, cl_GLint p3, cl_GLuint p4, cl_int* p5) { return clCreateFromGLTexture2D_pfn(p0, p1, p2, p3, p4, p5); }
00021 #undef clCreateFromGLTexture3D
00022 #define clCreateFromGLTexture3D clCreateFromGLTexture3D_fn
00023 inline cl_mem clCreateFromGLTexture3D(cl_context p0, cl_mem_flags p1, cl_GLenum p2, cl_GLint p3, cl_GLuint p4, cl_int* p5) { return clCreateFromGLTexture3D_pfn(p0, p1, p2, p3, p4, p5); }
00024 #undef clEnqueueAcquireGLObjects
00025 #define clEnqueueAcquireGLObjects clEnqueueAcquireGLObjects_fn
00026 inline cl_int clEnqueueAcquireGLObjects(cl_command_queue p0, cl_uint p1, const cl_mem* p2, cl_uint p3, const cl_event* p4, cl_event* p5) { return clEnqueueAcquireGLObjects_pfn(p0, p1, p2, p3, p4, p5); }
00027 #undef clEnqueueReleaseGLObjects
00028 #define clEnqueueReleaseGLObjects clEnqueueReleaseGLObjects_fn
00029 inline cl_int clEnqueueReleaseGLObjects(cl_command_queue p0, cl_uint p1, const cl_mem* p2, cl_uint p3, const cl_event* p4, cl_event* p5) { return clEnqueueReleaseGLObjects_pfn(p0, p1, p2, p3, p4, p5); }
00030 #undef clGetGLContextInfoKHR
00031 #define clGetGLContextInfoKHR clGetGLContextInfoKHR_fn
00032 inline cl_int clGetGLContextInfoKHR(const cl_context_properties* p0, cl_gl_context_info p1, size_t p2, void* p3, size_t* p4) { return clGetGLContextInfoKHR_pfn(p0, p1, p2, p3, p4); }
00033 #undef clGetGLObjectInfo
00034 #define clGetGLObjectInfo clGetGLObjectInfo_fn
00035 inline cl_int clGetGLObjectInfo(cl_mem p0, cl_gl_object_type* p1, cl_GLuint* p2) { return clGetGLObjectInfo_pfn(p0, p1, p2); }
00036 #undef clGetGLTextureInfo
00037 #define clGetGLTextureInfo clGetGLTextureInfo_fn
00038 inline cl_int clGetGLTextureInfo(cl_mem p0, cl_gl_texture_info p1, size_t p2, void* p3, size_t* p4) { return clGetGLTextureInfo_pfn(p0, p1, p2, p3, p4); }
00039