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GameInput.cpp
00001 #include "GameEngine.h" 00002 00003 DigitalIn GameInput::_up(P0_13, PullUp); 00004 DigitalIn GameInput::_down(P0_12, PullUp); 00005 DigitalIn GameInput::_left(P0_14, PullUp); 00006 DigitalIn GameInput::_right(P0_11, PullUp); 00007 DigitalIn GameInput::_square(P0_16, PullUp); 00008 DigitalIn GameInput::_circle(P0_1, PullUp);
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