Platform game written for the GHI/OutrageousCircuits RETRO game device. Navigate the caves collecting all the pickups and avoiding the creatures and haunted mine carts that patrol the caves. Oh and remember to watch out for the poisonous plants... This game demonstrates the ability to have multiple animated sprites where the sprites can overlap the background environment. See how the player moves past the fence and climbs the wall in the 3rd screen.

Dependencies:   mbed

Revision:
9:34008d8b1cdf
Parent:
8:ad5164d57f0d
Child:
14:b4884a31069e
--- a/main.cpp	Thu Jan 08 01:03:50 2015 +0000
+++ b/main.cpp	Sun Jan 11 02:53:03 2015 +0000
@@ -12,7 +12,7 @@
 #include "Screen3.h"
 
 class MyGame : public Game
-{
+{ 
     public:
         MyGame() :
             _screen(-1),