M tamaki
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adafruiLEDMat
Adafruit LED Matrix Display program
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Adafruit_GFX.h
00001 00002 #ifndef _ADAFRUIT_GFX_H 00003 #define _ADAFRUIT_GFX_H 00004 00005 #include "mbed.h" 00006 //#include "Arduino.h" 00007 //#include "Print.h" 00008 00009 #define swap(a, b) { int16_t t = a; a = b; b = t; } 00010 00011 class Adafruit_GFX : public Print { // THIS LINE RIGHT HERE 00012 00013 public: 00014 00015 Adafruit_GFX(int16_t w, int16_t h); // Constructor 00016 00017 // This MUST be defined by the subclass: 00018 virtual void drawPixel(int16_t x, int16_t y, uint16_t color) = 0; 00019 00020 // These MAY be overridden by the subclass to provide device-specific 00021 // optimized code. Otherwise 'generic' versions are used. 00022 virtual void 00023 drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color), 00024 drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color), 00025 drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color), 00026 drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color), 00027 fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color), 00028 fillScreen(uint16_t color), 00029 invertDisplay(bool i); 00030 00031 // These exist only with Adafruit_GFX (no subclass overrides) 00032 void 00033 drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color), 00034 drawCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername, 00035 uint16_t color), 00036 fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color), 00037 fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername, 00038 int16_t delta, uint16_t color), 00039 drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, 00040 int16_t x2, int16_t y2, uint16_t color), 00041 fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, 00042 int16_t x2, int16_t y2, uint16_t color), 00043 drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, 00044 int16_t radius, uint16_t color), 00045 fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, 00046 int16_t radius, uint16_t color), 00047 drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap, 00048 int16_t w, int16_t h, uint16_t color), 00049 drawChar(int16_t x, int16_t y, unsigned char c, uint16_t color, 00050 uint16_t bg, uint8_t size), 00051 setCursor(int16_t x, int16_t y), 00052 setTextColor(uint16_t c), 00053 setTextColor(uint16_t c, uint16_t bg), 00054 setTextSize(uint8_t s), 00055 setTextWrap(bool w), 00056 setRotation(uint8_t r); 00057 00058 #if ARDUINO >= 100 00059 virtual size_t write(uint8_t); 00060 #else 00061 virtual void write(uint8_t); 00062 #endif 00063 00064 int16_t 00065 height(void), 00066 width(void); 00067 00068 uint8_t getRotation(void); 00069 00070 protected: 00071 const int16_t 00072 WIDTH, HEIGHT; // This is the 'raw' display w/h - never changes 00073 int16_t 00074 _width, _height, // Display w/h as modified by current rotation 00075 cursor_x, cursor_y; 00076 uint16_t 00077 textcolor, textbgcolor; 00078 uint8_t 00079 textsize, 00080 rotation; 00081 bool 00082 wrap; // If set, 'wrap' text at right edge of display 00083 }; 00084
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