Configure thr pins available on the joystick as InterruptIn and use a printf statement to print the direction in which the joystick is pushed.
main.cpp
- Committer:
- t00203959
- Date:
- 2019-05-22
- Revision:
- 0:de22d10e901f
File content as of revision 0:de22d10e901f:
#include "mbed.h" InterruptIn joystick_Reset(p14); // Configure InterruptIn object with p14, which corresponds to joystick reset function InterruptIn joystick_Down(p12);// configure InteruptIn object with p12, which corresponds to jotstick Down function InterruptIn joystick_Left(p13);// configure InteruptIn object with p13, which corresponds to jotstick Left function InterruptIn joystick_Up(p15);// configure InteruptIn object with p15, which corresponds to jotstick Up function InterruptIn joystick_Right(p16);// configure InteruptIn object with p16, which corresponds to jotstick Right function DigitalOut myLED(LED4); // Has to be LED1-4, not a pin void toggle(void); int main() { joystick_Reset.rise(&toggle); // Attach the address of the toggle to the rising edge joystick_Down.rise(&toggle); joystick_Left.rise(&toggle); joystick_Up.rise(&toggle); joystick_Right.rise(&toggle); } void toggle() { myLED=!myLED; if (joystick_Reset==1) printf("we toggled p14 centre\r\n"); else ; if (joystick_Down==1) printf("we toggled p12 down\r\n"); else ; if (joystick_Left==1) printf("we toggled p13 left\r\n"); else ; if (joystick_Up==1) printf("we toggled p15 up\r\n"); else ; if (joystick_Right==1) printf("we toggled p16 right\r\n"); else ; }