A simple asteroids-like game utilizing various Mbed-compatible sensors

Dependencies:   mbed 4DGL-uLCD-SE PinDetect

Revision:
0:f2cc64948895
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/ConcreteAsteroid1.h	Fri Nov 30 04:49:11 2018 +0000
@@ -0,0 +1,16 @@
+#ifndef CONCRETEASTEROID1_H
+#define CONCRETEASTEROID1_H
+
+#include <string>
+#include <iostream>
+//#include "ScreenObject.h"
+#include "AbsAst.h"
+
+class ConcreteAsteroid1 : public AbsAst
+    {
+    public:
+        virtual void draw();
+        virtual void update();
+        ConcreteAsteroid1();
+     };
+#endif
\ No newline at end of file