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POKITTO_LIBS/Synth/Synth.cpp
- Committer:
- Pokitto
- Date:
- 2018-01-30
- Revision:
- 31:f4b9b85c7b62
File content as of revision 31:f4b9b85c7b62:
/**************************************************************************/
/*!
@file Synth.cpp
@author Jonne Valola
@section LICENSE
Software License Agreement (BSD License)
Copyright (c) 2016, Jonne Valola
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. Neither the name of the copyright holders nor the
names of its contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**************************************************************************/
#include "Pokitto.h"
#include "Synth.h"
/** COMMON TO BOTH HW AND SIMULATED SOUND **/
boolean playing=false; //external to share between player and synth
boolean track1on = true, track2on = true, track3on = true, tableRefresh = false;
uint8_t sequencepos=0, tempo = 120;
long writeindex=0, readindex=0;
uint16_t playerpos=0;
long per = 1000*60/tempo/4; // ms per minute was 1000*60
uint16_t samplespertick = (uint16_t)per*57, notetick; // samplespertick is a calculated value based on song speed. notetick is a counter
long samplesperpattern=0;
uint8_t tick=3; // loops between 3 channels. Tick 3 is used to calculate volume envelopes
SONG song;
OSC osc1,osc2,osc3;
OSC patch[15];
BLOCK block[1]; //30 blocks maximum