PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)
Revision 64:6e6c6c2b664e, committed 2018-11-18
- Comitter:
- spinal
- Date:
- Sun Nov 18 15:47:54 2018 +0000
- Parent:
- 63:7d1c08cdde5c
- Commit message:
- added fix for directrectangle()
Changed in this revision
POKITTO_HW/HWLCD.cpp | Show annotated file Show diff for this revision Revisions of this file |
--- a/POKITTO_HW/HWLCD.cpp Tue Oct 23 16:21:01 2018 +0000 +++ b/POKITTO_HW/HWLCD.cpp Sun Nov 18 15:47:54 2018 +0000 @@ -410,7 +410,6 @@ setWindow(0, 0, 175, 219); } - void Pokitto::lcdRectangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color) { int16_t temp; if (x0>x1) {temp=x0;x0=x1;x1=temp;} @@ -421,24 +420,35 @@ if (y1 > POK_LCD_H) y1=POK_LCD_H; if (x0 < 0) x0=0; if (y0 < 0) y0=0; - + int16_t x,y; - for (x=x0; x<=x1;x++) { - write_command(0x20); // Horizontal DRAM Address (=y on pokitto screen) - write_data(y0); - write_command(0x21); // Vertical DRAM Address (=x on pokitto screen) - write_data(x); + + for (y=y0; y<y1;y++) { + + write_command(0x20); // Horizontal DRAM Address (=y on pokitto screen) + + write_data(y); + + write_command(0x21); // Vertical DRAM Address (=x on pokitto screen) + + write_data(x0); + write_command(0x22); // write data to DRAM + + CLR_CS_SET_CD_RD_WR; // go to vram write mode + + for (x=x0; x<x1;x++) { + + setup_data_16(color); // setup the data (flat color = no change between pixels) + + CLR_WR;SET_WR; //CLR_WR;SET_WR;//toggle writeline, pokitto screen writes a column up to down + + } + + } - CLR_CS_SET_CD_RD_WR; // go to vram write mode - +} - for (y=y0; y<y1;y++) { - setup_data_16(color); // setup the data (flat color = no change between pixels) - CLR_WR;SET_WR; //CLR_WR;SET_WR;//toggle writeline, pokitto screen writes a column up to down - } - } -} /*** * Update the screen buffer of 220x176 pixels, 4 colors to LCD.