PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)
Fork of PokittoLib by
Synth.cpp
00001 /**************************************************************************/ 00002 /*! 00003 @file Synth.cpp 00004 @author Jonne Valola 00005 00006 @section LICENSE 00007 00008 Software License Agreement (BSD License) 00009 00010 Copyright (c) 2016, Jonne Valola 00011 All rights reserved. 00012 00013 Redistribution and use in source and binary forms, with or without 00014 modification, are permitted provided that the following conditions are met: 00015 1. Redistributions of source code must retain the above copyright 00016 notice, this list of conditions and the following disclaimer. 00017 2. Redistributions in binary form must reproduce the above copyright 00018 notice, this list of conditions and the following disclaimer in the 00019 documentation and/or other materials provided with the distribution. 00020 3. Neither the name of the copyright holders nor the 00021 names of its contributors may be used to endorse or promote products 00022 derived from this software without specific prior written permission. 00023 00024 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY 00025 EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 00026 WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 00027 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY 00028 DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 00029 (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00030 LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 00031 ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00032 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 00033 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00034 */ 00035 /**************************************************************************/ 00036 00037 #include "Pokitto.h " 00038 #include "Synth.h " 00039 00040 /** COMMON TO BOTH HW AND SIMULATED SOUND **/ 00041 00042 boolean playing=false; //external to share between player and synth 00043 boolean track1on = true, track2on = true, track3on = true, tableRefresh = false; 00044 00045 uint8_t sequencepos=0, tempo = 120; 00046 long writeindex=0, readindex=0; 00047 uint16_t playerpos=0; 00048 long per = 1000*60/tempo/4; // ms per minute was 1000*60 00049 uint16_t samplespertick = (uint16_t)per*57, notetick; // samplespertick is a calculated value based on song speed. notetick is a counter 00050 long samplesperpattern=0; 00051 00052 uint8_t tick=3; // loops between 3 channels. Tick 3 is used to calculate volume envelopes 00053 00054 00055 SONG song; 00056 OSC osc1,osc2,osc3; 00057 OSC patch[15]; 00058 BLOCK block[1]; //30 blocks maximum 00059 00060 00061 00062 00063 00064 00065
Generated on Tue Jul 12 2022 18:08:13 by 1.7.2