PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)

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PokittoFonts.h

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00001 /**************************************************************************/
00002 /*!
00003     @file     PokittoFonts.h
00004     @author   Jonne Valola
00005 
00006     @section LICENSE
00007 
00008     Software License Agreement (BSD License)
00009 
00010     Copyright (c) 2016, Jonne Valola
00011     All rights reserved.
00012 
00013     Redistribution and use in source and binary forms, with or without
00014     modification, are permitted provided that the following conditions are met:
00015     1. Redistributions of source code must retain the above copyright
00016     notice, this list of conditions and the following disclaimer.
00017     2. Redistributions in binary form must reproduce the above copyright
00018     notice, this list of conditions and the following disclaimer in the
00019     documentation and/or other materials provided with the distribution.
00020     3. Neither the name of the copyright holders nor the
00021     names of its contributors may be used to endorse or promote products
00022     derived from this software without specific prior written permission.
00023 
00024     THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
00025     EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
00026     WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
00027     DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
00028     DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
00029     (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
00030     LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
00031     ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
00032     (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
00033     SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00034 */
00035 /**************************************************************************/
00036 
00037 #ifndef POK_FONTS_H
00038 #define POK_FONTS_H
00039 
00040 #include "Pokitto_settings.h "
00041 
00042 extern const unsigned char fontMini[];
00043 extern const unsigned char fontDonut[];
00044 extern const unsigned char fontDragon[];
00045 extern const unsigned char fontKarateka[];
00046 extern const unsigned char fontKoubit[];
00047 extern const unsigned char fontRunes[];
00048 extern const unsigned char fontTight[];
00049 extern const unsigned char fontTiny[];
00050 extern const unsigned char fontAdventurer[];
00051 extern const unsigned char font5x7[];
00052 extern const unsigned char font3x5[];
00053 extern const unsigned char font3x3[];
00054 extern const unsigned char fontC64[];
00055 extern const unsigned char fntC64UIGfx[];
00056 extern const unsigned char fontZXSpec[];
00057 extern const unsigned char fontTIC806x6[];
00058 
00059 #if POK_GAMEBUINO_SUPPORT > 0
00060 #define DEFAULT_FONT font3x5
00061 #else
00062 #define DEFAULT_FONT font5x7
00063 #endif // POK_GAMEBUINO_SUPPORT
00064 
00065 
00066 #endif
00067