PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)
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PokittoFonts.h
00001 /**************************************************************************/ 00002 /*! 00003 @file PokittoFonts.h 00004 @author Jonne Valola 00005 00006 @section LICENSE 00007 00008 Software License Agreement (BSD License) 00009 00010 Copyright (c) 2016, Jonne Valola 00011 All rights reserved. 00012 00013 Redistribution and use in source and binary forms, with or without 00014 modification, are permitted provided that the following conditions are met: 00015 1. Redistributions of source code must retain the above copyright 00016 notice, this list of conditions and the following disclaimer. 00017 2. Redistributions in binary form must reproduce the above copyright 00018 notice, this list of conditions and the following disclaimer in the 00019 documentation and/or other materials provided with the distribution. 00020 3. Neither the name of the copyright holders nor the 00021 names of its contributors may be used to endorse or promote products 00022 derived from this software without specific prior written permission. 00023 00024 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY 00025 EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 00026 WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 00027 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY 00028 DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 00029 (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00030 LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 00031 ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00032 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 00033 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00034 */ 00035 /**************************************************************************/ 00036 00037 #ifndef POK_FONTS_H 00038 #define POK_FONTS_H 00039 00040 #include "Pokitto_settings.h " 00041 00042 extern const unsigned char fontMini[]; 00043 extern const unsigned char fontDonut[]; 00044 extern const unsigned char fontDragon[]; 00045 extern const unsigned char fontKarateka[]; 00046 extern const unsigned char fontKoubit[]; 00047 extern const unsigned char fontRunes[]; 00048 extern const unsigned char fontTight[]; 00049 extern const unsigned char fontTiny[]; 00050 extern const unsigned char fontAdventurer[]; 00051 extern const unsigned char font5x7[]; 00052 extern const unsigned char font3x5[]; 00053 extern const unsigned char font3x3[]; 00054 extern const unsigned char fontC64[]; 00055 extern const unsigned char fntC64UIGfx[]; 00056 extern const unsigned char fontZXSpec[]; 00057 extern const unsigned char fontTIC806x6[]; 00058 00059 #if POK_GAMEBUINO_SUPPORT > 0 00060 #define DEFAULT_FONT font3x5 00061 #else 00062 #define DEFAULT_FONT font5x7 00063 #endif // POK_GAMEBUINO_SUPPORT 00064 00065 00066 #endif 00067
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