PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)

Dependents:   Sensitive

Fork of PokittoLib by Jonne Valola

Revision:
0:e8b8f36b4505
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/POKITTO_CORE/PokittoButtons.h	Mon Sep 18 11:47:51 2017 +0000
@@ -0,0 +1,109 @@
+/**************************************************************************/
+/*!
+    @file     PokittoButtons.h
+    @author   Jonne Valola
+
+    @section LICENSE
+
+    Software License Agreement (BSD License)
+
+    Copyright (c) 2016, Jonne Valola
+    All rights reserved.
+
+    Redistribution and use in source and binary forms, with or without
+    modification, are permitted provided that the following conditions are met:
+    1. Redistributions of source code must retain the above copyright
+    notice, this list of conditions and the following disclaimer.
+    2. Redistributions in binary form must reproduce the above copyright
+    notice, this list of conditions and the following disclaimer in the
+    documentation and/or other materials provided with the distribution.
+    3. Neither the name of the copyright holders nor the
+    names of its contributors may be used to endorse or promote products
+    derived from this software without specific prior written permission.
+
+    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
+    EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+    WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+    DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
+    DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+    (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+    LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+    ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+    (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+    SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+/**************************************************************************/
+
+
+#ifndef POKITTOBUTTONS_H
+#define POKITTOBUTTONS_H
+
+#include <stdint.h>
+#include "Pokitto_settings.h"
+#include "GBcompatibility.h"
+#include "PokittoGlobs.h"
+
+#ifndef POK_SIM
+    #include "HWButtons.h"
+    #define CHWLONGPRESSTIMEOUT 100
+#else
+    #include "PokittoSimulator.h"
+    #define CHWLONGPRESSTIMEOUT 1000
+#endif // POK_SIM
+
+
+namespace Pokitto {
+
+class Buttons {
+public:
+    // Original functions
+    static uint8_t buttons_state, buttons_held, buttons_released;
+    static void initButtons();
+    static void pollButtons();
+    static uint8_t leftBtn();
+    static uint8_t rightBtn();
+    static uint8_t upBtn();
+    static uint8_t downBtn();
+    static uint8_t aBtn();
+    static uint8_t bBtn();
+    static uint8_t cBtn();
+    static uint8_t leftHeld();
+    static uint8_t rightHeld();
+    static uint8_t upHeld();
+    static uint8_t downHeld();
+    static uint8_t aHeld();
+    static uint8_t bHeld();
+    static uint8_t cHeld();
+
+    static uint8_t leftReleased();
+    static uint8_t rightReleased();
+    static uint8_t upReleased();
+    static uint8_t downReleased();
+    static uint8_t aReleased();
+    static uint8_t bReleased();
+    static uint8_t cReleased();
+
+    // GB compatibility functions
+	static void begin();
+    static void update();
+    static bool pressed(uint8_t button);
+    static bool released(uint8_t button);
+    static bool held(uint8_t button, uint8_t time);
+    static bool repeat(uint8_t button, uint8_t period);
+    static uint8_t timeHeld(uint8_t button);
+    static uint8_t pins[NUM_BTN];
+    static uint8_t states[NUM_BTN];
+    static uint8_t heldStates[NUM_BTN]; // additional, not GB based
+private:
+    static uint16_t cHWLongPress; //forced hardware detection of C long press
+};
+
+}
+
+#endif // POKITTOBUTTONS_H
+
+
+
+
+
+