PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)

Dependents:   Sensitive

Fork of PokittoLib by Jonne Valola

Revision:
1:4b1511a0a2c2
Parent:
0:e8b8f36b4505
Child:
2:968589ca3484
--- a/POKITTO_CORE/PokittoCore.cpp	Mon Sep 18 11:47:51 2017 +0000
+++ b/POKITTO_CORE/PokittoCore.cpp	Mon Sep 18 12:34:05 2017 +0000
@@ -204,6 +204,10 @@
     display.directcolor=COLOR_GREEN;
     display.setCursor(0,0);
     display.enableDirectPrinting(true);
+    display.enableDirectPrinting(true);
+    display.directbgcolor = COLOR_RED;
+    display.setCursor(1,1); display.print("GOT TO LOADER"); 
+    while(1);
     #ifdef POK_SIM
     display.println("LOADER IS NOT AVAILABLE ON THE SIMULATOR. PRESS A TO RETURN.");
     #else
@@ -442,11 +446,13 @@
 	#else
 	display.setFont(fontC64);
     #endif
+    
 	#if POK_ENABLE_SOUND > 0
         sound.begin();
-
+	
 	//mute when B is held during start up or if battery is low
 	battery.update();
+	
 	if(buttons.pressed(BTN_B) || (battery.level == 0)){
 		sound.setVolume(0);
 	}
@@ -467,6 +473,10 @@
 		#endif // POK_GBSOUND
 	}
 	#endif // POK ENABLE_SOUND
+	display.enableDirectPrinting(true);
+    display.directbgcolor = COLOR_RED;
+    display.setCursor(1,1); display.print("GOT HERE"); 
+    while(1);
 }
 
 void Core::init() {