Multi-game multiplayer arcade gaming system meant for the red X when playing Super Tic-Tac-Toe.

Dependencies:   uLCD_4DGL_SE PinDetect SDFileSystem mbed wave_player

Revision:
1:2a7e2f5aeda4
Parent:
0:218d3fb75950
Child:
2:d35fde2d82cd
--- a/Ghost.h	Thu Nov 26 02:58:17 2015 +0000
+++ b/Ghost.h	Sat Nov 28 21:57:03 2015 +0000
@@ -13,8 +13,8 @@
 class Ghost {
     public:
         // Ghost constructor
-        Ghost(int color, Pacman& pacman, PinDetect &ghostRight, PinDetect &ghostDown, PinDetect &ghostLeft, PinDetect &ghostUp, Stage& stage, uLCD_4DGL& uLCD)
-            : color(color), pacman(pacman), ghostRight(ghostRight), ghostDown(ghostDown), ghostLeft(ghostLeft), ghostUp(ghostUp), stage(stage), uLCD(uLCD) {
+        Ghost(int color, Pacman& pacman, PinDetect &ghostRight, PinDetect &ghostDown, PinDetect &ghostLeft, PinDetect &ghostUp, Stage& stage, uLCD_4DGL& uLCD) :
+            color(color), pacman(pacman), ghostRight(ghostRight), ghostDown(ghostDown), ghostLeft(ghostLeft), ghostUp(ghostUp), stage(stage), uLCD(uLCD) {
             // Use internal pullups
             ghostRight.mode(PullUp);
             ghostDown.mode(PullUp);