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uLCD_4DGL.h
00001 // 00002 // uLCD_4DGL is a class to drive 4D Systems TFT touch screens 00003 // 00004 // Fork of 4DGL library for 4D Systems LCD displays 00005 // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr> 00006 // Modifed for Goldelox processor <2013> Jim Hamblen 00007 // 00008 // uLCD_4DGL is free software: you can redistribute it and/or modify 00009 // it under the terms of the GNU General Public License as published by 00010 // the Free Software Foundation, either version 3 of the License, or 00011 // (at your option) any later version. 00012 // 00013 // uLCD_4DGL is distributed in the hope that it will be useful, 00014 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 // GNU General Public License for more details. 00017 // 00018 // You should have received a copy of the GNU General Public License 00019 // along with uLCD_4DGL. If not, see <http://www.gnu.org/licenses/>. 00020 00021 // @author Stephane Rochon 00022 00023 #include "mbed.h" 00024 #ifndef _uLCD 00025 #define _uLCD 0 00026 // Debug Verbose off - SGE commands echoed to USB serial for debugmode=1 00027 #ifndef DEBUGMODE 00028 #define DEBUGMODE 0 00029 #endif 00030 00031 // Common WAIT value in milliseconds between commands 00032 #define TEMPO 0 00033 00034 // 4DGL SGE Function values for Goldelox Processor 00035 #define CLS '\xD7' 00036 #define BAUDRATE '\x0B' //null prefix 00037 #define VERSION '\x08' //null prefix 00038 #define BCKGDCOLOR '\x6E' 00039 #define TXTBCKGDCOLOR '\x7E' 00040 #define DISPCONTROL '\x68' 00041 #define SETVOLUME '\x76' 00042 #define CIRCLE '\xCD' 00043 #define FCIRCLE '\xCC' 00044 #define TRIANGLE '\xC9' 00045 #define LINE '\xD2' 00046 #define FRECTANGLE '\xCE' 00047 #define RECTANGLE '\xCF' 00048 #define ELLIPSE '\x65' //na 00049 #define PIXEL '\xCB' 00050 #define READPIXEL '\xCA' 00051 #define SCREENCOPY '\x63' //na? 00052 #define PENSIZE '\xD8' 00053 #define SETFONT '\x7D' 00054 #define TEXTMODE '\x77' 00055 #define TEXTBOLD '\x76' 00056 #define TEXTITALIC '\x75' 00057 #define TEXTINVERSE '\x74' 00058 #define TEXTUNDERLINE '\x73' 00059 #define TEXTWIDTH '\x7C' 00060 #define TEXTHEIGHT '\x7B' 00061 #define TEXTCHAR '\xFE' 00062 #define TEXTSTRING '\x06' //null prefix 00063 #define MOVECURSOR '\xE4' 00064 #define BLITCOM '\x0A' 00065 #define PUTCHAR '\xFE' 00066 #define DISPPOWER '\x66' 00067 //media commands for uSD card 00068 #define MINIT '\xB1' 00069 #define SBADDRESS '\xB9' 00070 #define SSADDRESS '\xB8' 00071 #define READBYTE '\xB7' 00072 #define READWORD '\xB6' 00073 #define WRITEBYTE '\xB5' 00074 #define WRITEWORD '\xB4' 00075 #define FLUSHMEDIA '\xB2' 00076 #define DISPLAYIMAGE '\xB3' 00077 #define DISPLAYVIDEO '\xBB' 00078 #define DISPLAYFRAME '\xBA' 00079 00080 00081 00082 // Screen answers 00083 #define ACK '\x06' 00084 #define NAK '\x15' 00085 00086 00087 00088 // Screen states 00089 #define OFF '\x00' 00090 #define ON '\x01' 00091 00092 // Graphics modes 00093 #define SOLID '\x00' 00094 #define WIREFRAME '\x01' 00095 00096 // Text modes 00097 #define TRANSPARENT '\x00' 00098 #define OPAQUE '\x01' 00099 00100 // Fonts Sizes 00101 #define FONT_7X8 '\x00' //only builtin font 00102 #define FONT_5X7 '\x04' 00103 #define FONT_8X8 '\x01' 00104 #define FONT_8X12 '\x02' 00105 #define FONT_12X16 '\x03' 00106 #define MEDIAFONT '\x07' 00107 00108 00109 // Data speed 00110 #define BAUD_110 27271 00111 #define BAUD_300 9999 00112 #define BAUD_600 4999 00113 #define BAUD_1200 2499 00114 #define BAUD_2400 1249 00115 #define BAUD_4800 624 00116 #define BAUD_9600 312 00117 #define BAUD_14400 207 00118 #define BAUD_19200 155 00119 #define BAUD_31250 95 00120 #define BAUD_38400 77 00121 #define BAUD_56000 53 00122 #define BAUD_57600 51 00123 #define BAUD_115200 25 00124 #define BAUD_128000 22 00125 #define BAUD_256000 11 00126 #define BAUD_300000 10 00127 #define BAUD_375000 8 00128 #define BAUD_500000 6 00129 #define BAUD_600000 4 00130 #define BAUD_750000 3 00131 #define BAUD_1000000 2 00132 #define BAUD_1500000 1 00133 #define BAUD_3000000 0 00134 #define MAXBAUDRATE 3000000 00135 00136 // Defined Colors 00137 #define WHITE 0xFFFFFF 00138 #define BLACK 0x000000 00139 #define RED 0xFF0000 00140 #define GREEN 0x00FF00 00141 #define BLUE 0x0000FF 00142 #define LGREY 0xBFBFBF 00143 #define DGREY 0x5F5F5F 00144 #define YELLOW 0xFFFF00 00145 #define PINK 0xFF9999 00146 #define CYAN 0x33FFFF 00147 #define ORANGE 0xFFA500 00148 #define PURPLE 0xA020F0 00149 00150 // Mode data 00151 #define BACKLIGHT '\x00' 00152 #define DISPLAY '\x01' 00153 #define CONTRAST '\x02' 00154 #define POWER '\x03' 00155 #define ORIENTATION '\x04' 00156 #define TOUCH_CTRL '\x05' 00157 #define IMAGE_FORMAT '\x06' 00158 #define PROTECT_FAT '\x08' 00159 00160 // change this to your specific screen (newer versions) if needed 00161 // Startup orientation is PORTRAIT so SIZE_X must be lesser than SIZE_Y 00162 //uLCD144-G2 is a 128 by 128 pixel display 00163 #define SIZE_X 128 00164 #define SIZE_Y 128 00165 00166 #define IS_LANDSCAPE 0 00167 #define IS_PORTRAIT 1 00168 00169 // Screen orientation 00170 #define LANDSCAPE '\x00' 00171 #define LANDSCAPE_R '\x01' 00172 #define PORTRAIT '\x02' 00173 #define PORTRAIT_R '\x03' 00174 00175 // Parameters 00176 #define ENABLE '\x00' 00177 #define DISABLE '\x01' 00178 #define RESET '\x02' 00179 00180 #define NEW '\x00' 00181 #define OLD '\x01' 00182 00183 #define DOWN '\x00' 00184 #define UP '\x01' 00185 00186 #define PROTECT '\x00' 00187 #define UNPROTECT '\x02' 00188 00189 //************************************************************************** 00190 // \class uLCD_4DGL uLCD_4DGL.h 00191 // \brief This is the main class. It shoud be used like this : uLCD_4GDL myLCD(p9,p10,p11); 00192 /** 00193 Example: 00194 * @code 00195 * // Display a white circle on the screen 00196 * #include "mbed.h" 00197 * #include " uLCD_4DGL.h" 00198 * 00199 * uLCD_4GDL myLCD(p9,p10,p11); 00200 * 00201 * int main() { 00202 * myLCD.circle(120, 160, 80, WHITE); 00203 * } 00204 * @endcode 00205 */ 00206 00207 class uLCD_4DGL : public Stream 00208 { 00209 00210 public : 00211 00212 uLCD_4DGL(PinName tx, PinName rx, PinName rst); 00213 00214 // General Commands ******************************************************************************* 00215 00216 /** Clear the entire screen using the current background colour */ 00217 void cls(); 00218 00219 /** Reset screen */ 00220 void reset(); 00221 00222 00223 /** Set serial Baud rate (both sides : screen and mbed) 00224 * @param Speed Correct BAUD value (see uLCD_4DGL.h) 00225 */ 00226 void baudrate(int speed); 00227 00228 /** Set background colour to the specified value 00229 * @param color in HEX RGB like 0xFF00FF 00230 */ 00231 void background_color(int color); 00232 00233 /** Set screen display mode to specific values 00234 * @param mode See 4DGL documentation 00235 * @param value See 4DGL documentation 00236 */ 00237 void textbackground_color(int color); 00238 00239 /** Set screen display mode to specific values 00240 * @param mode See 4DGL documentation 00241 * @param value See 4DGL documentation 00242 */ 00243 void display_control(char mode); 00244 void display_power(char mode); 00245 /** Set internal speaker to specified value 00246 * @param value Correct range is 8 - 127 00247 */ 00248 void set_volume(char value); 00249 00250 // Graphics Commands ******************************************************************************* 00251 00252 /** Draw a circle centered at x,y with a radius and a colour. It uses Pen Size stored value to draw a solid or wireframe circle 00253 * @param x Horizontal position of the circle centre 00254 * @param y Vertical position of the circle centre 00255 * @param radius Radius of the circle 00256 * @param color Circle color in HEX RGB like 0xFF00FF 00257 */ 00258 void circle(int x , int y , int radius, int color); 00259 void filled_circle(int x , int y , int radius, int color); 00260 void triangle(int, int, int, int, int, int, int); 00261 void line(int, int, int, int, int); 00262 void rectangle(int, int, int, int, int); 00263 void filled_rectangle(int, int, int, int, int); 00264 void pixel(int, int, int); 00265 int read_pixel(int, int); 00266 void pen_size(char); 00267 void BLIT(int x, int y, int w, int h, int *colors); 00268 00269 // Text Commands 00270 void set_font(char); 00271 void set_font_size(char width, char height); 00272 void text_mode(char); 00273 void text_bold(char); 00274 void text_italic(char); 00275 void text_inverse(char); 00276 void text_underline(char); 00277 void text_width(char); 00278 void text_height(char); 00279 void text_char(char, char, char, int); 00280 void text_string(char *, char, char, char, int); 00281 void locate(char, char); 00282 void color(int); 00283 void putc(char); 00284 void puts(char *); 00285 00286 //Media Commands 00287 int media_init(); 00288 void set_byte_address(int, int); 00289 void set_sector_address(int, int); 00290 char read_byte(); 00291 int read_word(); 00292 void write_byte(int); 00293 void write_word(int); 00294 void flush_media(); 00295 void display_image(int, int); 00296 void display_video(int, int); 00297 void display_frame(int, int, int); 00298 00299 // Screen Data 00300 int type; 00301 int revision; 00302 int firmware; 00303 int reserved1; 00304 int reserved2; 00305 00306 // Text data 00307 char current_col; 00308 char current_row; 00309 int current_color; 00310 char current_font; 00311 char current_orientation; 00312 char max_col; 00313 char max_row; 00314 int current_w, current_h; 00315 int current_fx, current_fy; 00316 int current_wf, current_hf; 00317 00318 00319 protected : 00320 00321 Serial _cmd; 00322 DigitalOut _rst; 00323 //used by printf 00324 virtual int _putc(int c) { 00325 putc(c); 00326 return 0; 00327 }; 00328 virtual int _getc() { 00329 return -1; 00330 } 00331 00332 void freeBUFFER (void); 00333 void writeBYTE (char); 00334 void writeBYTEfast (char); 00335 int writeCOMMAND(char *, int); 00336 int writeCOMMANDnull(char *, int); 00337 int readVERSION (char *, int); 00338 int getSTATUS (char *, int); 00339 int version (void); 00340 #if DEBUGMODE 00341 Serial pc; 00342 #endif // DEBUGMODE 00343 }; 00344 00345 typedef unsigned char BYTE; 00346 #endif
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