Simon Ford
/
stdout
Revision 0:42626fc1bbc5, committed 2009-11-30
- Comitter:
- simon
- Date:
- Mon Nov 30 09:32:28 2009 +0000
- Commit message:
Changed in this revision
diff -r 000000000000 -r 42626fc1bbc5 TextDisplay.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/TextDisplay.cpp Mon Nov 30 09:32:28 2009 +0000 @@ -0,0 +1,57 @@ +/* mbed TextDisplay Display Library Base Class + * Copyright (c) 2007-2009 sford + * Released under the MIT License: http://mbed.org/license/mit + */ + +#include "TextDisplay.h" + +TextDisplay::TextDisplay(const char *name) : Stream(name) { + _row = 0; + _column = 0; +} + +int TextDisplay::_putc(int value) { + if(value == '\n') { + _column = 0; + _row++; + if(_row >= rows()) { + _row = 0; + } + } else { + character(_column, _row, value); + _column++; + if(_column >= columns()) { + _column = 0; + _row++; + if(_row >= rows()) { + _row = 0; + } + } + } + return value; +} + +// crude cls implementation, should generally be overwritten in derived class +void TextDisplay::cls() { + locate(0, 0); + for(int i=0; i<columns()*rows(); i++) { + putc(' '); + } +} + +void TextDisplay::locate(int column, int row) { + _column = column; + _row = row; +} + +int TextDisplay::_getc() { + return -1; +} + +void TextDisplay::foreground(int colour) { + _foreground = colour; +} + +void TextDisplay::background(int colour) { + _background = colour; +}
diff -r 000000000000 -r 42626fc1bbc5 TextDisplay.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/TextDisplay.h Mon Nov 30 09:32:28 2009 +0000 @@ -0,0 +1,52 @@ +/* mbed TextDisplay Library Base Class + * Copyright (c) 2007-2009 sford + * Released under the MIT License: http://mbed.org/license/mit + * + * A common base class for Text displays + * To port a new display, derive from this class and implement + * the constructor (setup the display), character (put a character + * at a location), rows and columns (number of rows/cols) functions. + * Everything else (locate, printf, putc, cls) will come for free + * + * The model is the display will wrap at the right and bottom, so you can + * keep writing and will always get valid characters. The location is + * maintained internally to the class to make this easy + */ + +#ifndef MBED_TEXTDISPLAY_H +#define MBED_TEXTDISPLAY_H + +#include "mbed.h" + +class TextDisplay : public Stream { +public: + + // functions needing implementation in derived implementation class + TextDisplay(const char *name = NULL); + virtual void character(int column, int row, int c) = 0; + virtual int rows() = 0; + virtual int columns() = 0; + + // functions that come for free, but can be overwritten + virtual void cls(); + virtual void locate(int column, int row); + virtual void foreground(int colour); + virtual void background(int colour); + // putc (from Stream) + // printf (from Stream) + +protected: + + virtual int _putc(int value); + virtual int _getc(); + + // character location + short _column; + short _row; + + // colours + int _foreground; + int _background; +}; + +#endif
diff -r 000000000000 -r 42626fc1bbc5 TextLCD.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/TextLCD.cpp Mon Nov 30 09:32:28 2009 +0000 @@ -0,0 +1,98 @@ +/* mbed TextLCD Library + * Copyright (c) 2007-2009 sford + * Released under the MIT License: http://mbed.org/license/mit + */ + +#include "TextLCD.h" +#include "mbed.h" + +/* + * useful info found at http://www.a-netz.de/lcd.en.php + * + * Initialisation + * ============== + * + * After attaching the supply voltage/after a reset, the display needs to be brought in to a defined state + * + * - wait approximately 15 ms so the display is ready to execute commands + * - Execute the command 0x30 ("Display Settings") three times (wait 1,64ms after each command, the busy flag cannot be queried now). + * - The display is in 8 bit mode, so if you have only connected 4 data pins you should only transmit the higher nibble of each command. + * - If you want to use the 4 bit mode, now you can execute the command to switch over to this mode now. + * - Execute the "clear display" command + * + * Timing + * ====== + * + * Nearly all commands transmitted to the display need 40us for execution. + * Exceptions are the commands "Clear Display and Reset" and "Set Cursor to Start Position" + * These commands need 1.64ms for execution. These timings are valid for all displays working with an + * internal clock of 250kHz. But I do not know any displays that use other frequencies. Any time you + * can use the busy flag to test if the display is ready to accept the next command. + * + * _e is kept high apart from calling clock + * _rw is kept 0 (write) apart from actions that uyse it differently + * _rs is set by the data/command writes + */ + +TextLCD::TextLCD(PinName rs, PinName rw, PinName e, PinName d0, PinName d1, + PinName d2, PinName d3, const char *name) : TextDisplay(name), _rw(rw), _rs(rs), + _e(e), _d(d0, d1, d2, d3) { + + _rw = 0; + _e = 1; + _rs = 0; // command mode + + // Should theoretically wait 15ms, but most things will be powered up pre-reset + // so i'll disable that for the minute. If implemented, could wait 15ms post reset + // instead + // wait(0.015); + + // send "Display Settings" 3 times (Only top nibble of 0x30 as we've got 4-bit bus) + for(int i=0; i<3; i++) { + writeByte(0x3); + wait(0.00164); // this command takes 1.64ms, so wait for it + } + writeByte(0x2); // 4-bit mode + + writeCommand(0x28); // Function set 001 BW N F - - + writeCommand(0x0C); + writeCommand(0x6); // Cursor Direction and Display Shift : 0000 01 CD S (CD 0-left, 1-right S(hift) 0-no, 1-yes + cls(); +} + +void TextLCD::character(int column, int row, int c) { + int address = 0x80 + (row * 40) + column; // memory starts at 0x80, and is 40 chars long per row + writeCommand(address); + writeData(c); +} + +int TextLCD::columns() { + return 16; +} + +int TextLCD::rows() { + return 2; +} + +void TextLCD::writeByte(int value) { + _d = value >> 4; + wait(0.000040f); // most instructions take 40us + _e = 0; + wait(0.000040f); + _e = 1; + _d = value >> 0; + wait(0.000040f); + _e = 0; + wait(0.000040f); // most instructions take 40us + _e = 1; +} + +void TextLCD::writeCommand(int command) { + _rs = 0; + writeByte(command); +} + +void TextLCD::writeData(int data) { + _rs = 1; + writeByte(data); +}
diff -r 000000000000 -r 42626fc1bbc5 TextLCD.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/TextLCD.h Mon Nov 30 09:32:28 2009 +0000 @@ -0,0 +1,30 @@ +/* mbed TextLCD Library Base Class + * Copyright (c) 2007-2009 sford + * Released under the MIT License: http://mbed.org/license/mit + */ +#include "TextDisplay.h" + +#ifndef MBED_TEXTLCD_H +#define MBED_TEXTLCD_H + +class TextLCD : public TextDisplay { +public: + + TextLCD(PinName rs, PinName rw, PinName e, PinName d0, PinName d1, PinName d2, PinName d3, const char *name = NULL); + virtual void character(int column, int row, int c); + virtual int rows(); + virtual int columns(); + + // locate, cls, putc, printf come from derived class + +protected: + + void writeByte(int value); + void writeCommand(int command); + void writeData(int data); + + DigitalOut _rw, _rs, _e; + BusOut _d; +}; + +#endif
diff -r 000000000000 -r 42626fc1bbc5 main.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/main.cpp Mon Nov 30 09:32:28 2009 +0000 @@ -0,0 +1,32 @@ +// example showing how to re-route stdout, sford + +#include "mbed.h" +#include "TextLCD.h" + +Serial pc(USBTX, USBRX, "hi"); +TextLCD lcd(p10, p11, p12, p15, p16, p29, p30, "lcd"); // rs, rw, e, d0-d3, name +LocalFileSystem local("local"); + +int main() { + // printf to specific peripherals + pc.printf("Hello World!\n"); + lcd.printf("Hello World!\n"); + + // printf to stdout + printf("Hello USB Serial World!\n"); + + // change stdout to file + freopen("/local/output.txt", "w", stdout); + printf("Hello FileSystem World!\n"); + fclose(stdout); + + // change stdout to LCD + freopen("/lcd", "w", stdout); + printf("Hello LCD World!\n"); + fclose(stdout); + + wait(5); + + pc.printf("Hello World!\n"); + lcd.printf("Hello World!\n"); +}
diff -r 000000000000 -r 42626fc1bbc5 mbed.bld --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mbed.bld Mon Nov 30 09:32:28 2009 +0000 @@ -0,0 +1,1 @@ +http://mbed.org/users/mbed_official/code/mbed/builds/32af5db564d4