AirsoftTimer software based on mbed
Dependencies: mbed TextLCD keypad
objectives/ObjectiveFactory.h@14:e0bfee0a5e66, 2015-05-23 (annotated)
- Committer:
- sillevl
- Date:
- Sat May 23 17:48:03 2015 +0000
- Revision:
- 14:e0bfee0a5e66
added ObjectiveFactory class and small refactoring on game
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
sillevl | 14:e0bfee0a5e66 | 1 | #ifndef GAMEFACTORY_H |
sillevl | 14:e0bfee0a5e66 | 2 | #define GAMEFACTORY_H |
sillevl | 14:e0bfee0a5e66 | 3 | |
sillevl | 14:e0bfee0a5e66 | 4 | #include "../games/Game.h" |
sillevl | 14:e0bfee0a5e66 | 5 | #include "Objective.h" |
sillevl | 14:e0bfee0a5e66 | 6 | |
sillevl | 14:e0bfee0a5e66 | 7 | class ObjectiveFactory{ |
sillevl | 14:e0bfee0a5e66 | 8 | public: |
sillevl | 14:e0bfee0a5e66 | 9 | static Objective* create(Game* game, int choice); //factory method |
sillevl | 14:e0bfee0a5e66 | 10 | |
sillevl | 14:e0bfee0a5e66 | 11 | }; |
sillevl | 14:e0bfee0a5e66 | 12 | |
sillevl | 14:e0bfee0a5e66 | 13 | |
sillevl | 14:e0bfee0a5e66 | 14 | #endif |