Tetris game on mikroTFT touchscreen and LPC1768
playGround.h
- Committer:
- sergun2311
- Date:
- 2017-03-03
- Revision:
- 2:6b6986c3d2bd
- Parent:
- 1:b4aa36ae11ac
- Child:
- 3:36de55e63fdf
File content as of revision 2:6b6986c3d2bd:
#include "mbed.h" #include "SeeedStudioTFTv2.h" #include "Block.h" void drawMap(); void drawMapV2(); void setColor( int y, int x, int color ); void TFTInit(); void drawBlock(Block NewBlock); void drawFrame(); void clrBlock(Block NewBlock); void saveToField(Block NewBlock); int getGesture(); bool TouchStatus(); Block doGest(Block NewBlock); void gameOver(int score); void drawScore(int score); void drawNextBlock(Block NewBlock); void clrNextBlock(Block NewBlock);