Tetris game on mikroTFT touchscreen and LPC1768
Diff: main.cpp
- Revision:
- 0:645509d95b8d
- Child:
- 1:b4aa36ae11ac
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/main.cpp Mon Feb 20 14:14:30 2017 +0000 @@ -0,0 +1,33 @@ +#include "mbed.h" +#include <ctime> +#include "playGround.h" +#include "Block.h" + +#define SPEED 10 + +int main() +{ + int flag; + clock_t start_s; + TFTInit(); + drawMap(); + while (1) { + Block NewBlock; + flag = 0; + drawMap(); + while(flag == 0) { + drawMap(); + drawBlock(NewBlock); + start_s =clock(); + while( start_s + SPEED > clock() ) { + } + if ( NewBlock.CheckBottom() ) { + saveToField(NewBlock); + flag = 1; + } else { + clrBlock(NewBlock); + NewBlock.y += 1; + } + } + } +} \ No newline at end of file