Use long-hand write on Digital I/O

Dependencies:   mbed SLCD

Fork of blink_kl46z by Stanley Cohen

Revision:
3:f445e67012ee
Parent:
2:24090ed5f981
--- a/main.cpp	Wed Sep 03 15:03:30 2014 +0000
+++ b/main.cpp	Sat Jan 17 23:41:30 2015 +0000
@@ -1,22 +1,41 @@
 #include "mbed.h"
+#include "SLCD.h"
+ 
 #define LEDON false
 #define LEDOFF true
-#define PWMDWELL 50// milliseconds
-#define DFDELTA 0.01
-
+#define LCDCHARLEN 10
+#define NUMMESS 2
+#define ONEL "   .1"
+#define TWOL "2."
+ 
 // slightly more interesting blinky 140814 sc
-// Change to use PWM
-
-float dutyFactor = 0.0;
-PwmOut greenColor(LED_GREEN);
-PwmOut redColor(LED_RED);
-
+SLCD slcd; //define LCD display
+ 
+float blinks[]={0.400, 0.700};
+int ledState = LEDON;
+DigitalOut greenColor(LED_GREEN);
+DigitalOut redColor(LED_RED);
+int lcdCounter = 1;
+ 
+void LCDMess(char *lMess){
+        slcd.Home();
+        slcd.clear();
+        slcd.printf(lMess);
+}
+//--------------------------------
 int main() {
+    char rMess[NUMMESS][LCDCHARLEN]={ONEL, TWOL};
+ 
+    
     while(true) {
-        redColor.write(dutyFactor);
-        greenColor.write(1.0 - dutyFactor);
-        dutyFactor += DFDELTA; 
-        if(dutyFactor >= 1.0) dutyFactor = 0.0;  
-        wait_ms(PWMDWELL);
+        lcdCounter++;
+        lcdCounter = lcdCounter % NUMMESS;
+        ledState = !ledState; // Flip the general state
+        redColor = ledState;
+        greenColor = !ledState;// flip state but don't store it.
+        redColor.write(ledState);
+        greenColor.write(!ledState);// flip state but don't store it.
+        LCDMess(rMess[lcdCounter]);
+        wait(blinks[ledState]);
     }
-}
\ No newline at end of file
+}