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Fork of SLCD_minus_mod by
SLCD.h
- Committer:
- Tomo2k
- Date:
- 2014-03-23
- Revision:
- 10:ef2b3b7f1b01
- Parent:
- 9:dae947a658f0
File content as of revision 10:ef2b3b7f1b01:
#pragma once
#include "mbed.h"
/* ------ sample usage------
#include "mbed.h"
#include "SLCD.h"
SLCD slcd;
main()
{
slcd.printf("1.2.3.4"); // standard printf function, only charaters in ASCII_TO_WF_CODIFICATION_TABLE will display
// Dots printed using decimal points
slcd.putc('A'); // prints a single character
slcd.clear(); // All segments off
slcd.All_Segments(y); // y=1 for ALL segments on, 0 for ALL segments off
slcd.DP(x, true/false); // Set/Clear decimal point. x=0, 1 or 2.
// Does nothing if invalid decimal point
slcd.DPx(y); // x=DP1 to DP3, y=1 for on 0 for off (legacy)
slcd.Colon(y); // y=1 for on, 0 for off
slcd.CharPosition=x; // x=0 to 3, 0 is start position
slcd.Home(); // sets next charater to posistion 0 (start)
slcd.Contrast (x); // set contrast x=0 - 15, 0 lightest, 15 darkest
slcd.blink(x); // set display to blink, 0-7 is blink rate (default = 3), -1 disables blink
slcd.deepsleepEnable(x);// true (default) keeps the lcd enabled in deepsleep, false disables its 4MHz internal oscillator clock. Total power consumption ~= 40uA
}
*/
/**
* SLCD peripheral of the FRDM-KL46Z\n
Inherits mbed::Stream and supports the majority of Stream functions.
@code
#include "mbed.h"
#include "SLCD.h"
SLCD slcd;
main()
{
slcd.Home(); // Moves cursor to position 0 (start)
slcd.printf("1.2.3.4"); // Standard printf function, only characters in ASCII_TO_WF_CODIFICATION_TABLE will display
// Dots printed using decimal points
slcd.putc('A'); // Prints a single character
while(1); // Wait forever
}
@endcode
*/
class SLCD : public Stream
{
public:
//! Construct an SLCD object
SLCD();
//! Move the SLCD cursor to the first character
void Home();
/**
* Set contrast
* @param lbContrast 0 - 15, 0 lightest, 15 darkest
*/
void Contrast (uint8_t lbContrast);
void All_Segments (int);
//! Turn off all segments
void clear();
/**
* Turn a decimal point on or off
* @param pos decimal point position: 0-2
* @param on True or False
*/
void DP(int pos, bool on);
void DP1 (int);
void DP2 (int);
void DP3 (int);
//! Turn the colon symbol on or off
void Colon (bool on);
//! Current cursor position
uint8_t CharPosition;
void blink(int blink = 3);
void deepsleepEnable(bool enable);
private:
void Write_Char(char lbValue);
void init();
virtual int _putc(int c);
virtual int _getc() {
return 0;
}
};
