Dependencies:
microbit-dal
Dependents:
IoTChallengeGame1
Revision 16:f97e6d2182bc, committed 2019-02-11
- Comitter:
- schizzlewizzle
- Date:
- Mon Feb 11 12:07:51 2019 +0000
- Parent:
- 15:138fa7c00834
- Commit message:
- finished
Changed in this revision
diff -r 138fa7c00834 -r f97e6d2182bc test.txt
--- a/test.txt Mon Feb 11 11:34:34 2019 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,100 +0,0 @@
-#include "MicroBit.h"
-
-int pLocationX;
-int pLocationY;
-int xPos = 2;
-bool gameOver = false;
-int y;
-int obstacleX;
-int score = 0;
-int playX;
-int direction = 0;
-MicroBit uBit;
-
-void getXPos(){
- playX = uBit.accelerometer.getX();
- if(playX > 250){
- xPos++;
- direction = 1;
- }else if (playX < -250) {
- xPos--;
- direction = 0;
- }
-
-}
-
-void checkCollision(){
- if (xPos == obstacleX || xPos == obstacleX - 1 && y == 4){
- gameOver = true;
- }else{
-
- gameOver = false;
- }
-
-}
-void displayPlayerLocation(){
- getXPos();
- if (xPos < 0){
- xPos = 0;
- } else if(xPos > 4) {
- xPos = 4;
- }
- if(direction == 1) {
- uBit.display.image.setPixelValue(xPos - 1, 4, 0);
- } else if(direction == 0) {
- uBit.display.image.setPixelValue(xPos + 1, 4, 0);
- }
-
- checkCollision();
- uBit.display.image.setPixelValue(xPos, 4, 255);
-}
-void displayObs(){
- uBit.display.image.setPixelValue(obstacleX, y, 0);
- obstacleX = uBit.random(5);
-
- for (y = 0; y < 5; y++){ // descends the obstacles based on y value
- uBit.display.image.setPixelValue(obstacleX, y, 255);
- if (obstacleX > 0)
- {
- uBit.display.image.setPixelValue(obstacleX - 1, y, 255);
- }
- if (y > 0)
- {
- uBit.display.image.setPixelValue(obstacleX, y - 1, 0);
- }
- if (obstacleX > 0 && y > 0)
- {
- uBit.display.image.setPixelValue(obstacleX - 1, y - 1, 0);
- }
- if (score > 0)
- {
- uBit.sleep(500 - score);
- }else if (score >= 500)
- {
- uBit.sleep(0);
- }else{
- uBit.sleep(500);
- }
- checkCollision();
- displayPlayerLocation();
- }
- y = 4;
- uBit.display.image.setPixelValue(obstacleX, y, 0);
- uBit.display.image.setPixelValue(obstacleX - 1, y, 0);
- score += 5;
-}
-
-
-
-
-int main(){
- uBit.init();
- while(gameOver == false){
- displayObs();
- }
- uBit.display.scroll("Game Over, Score: ");
- uBit.display.scroll(score);
-}
-
-
-