Stéphane Cachat
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Smoothie
smoothie port to mbed online compiler (smoothieware.org)
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Stepper.cpp
00001 /* 00002 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl) with additions from Sungeun K. Jeon (https://github.com/chamnit/grbl) 00003 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. 00004 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. 00005 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>. 00006 */ 00007 00008 #include "libs/Module.h" 00009 #include "libs/Kernel.h" 00010 #include "Stepper.h" 00011 #include "Planner.h" 00012 #include "Player.h" 00013 #include <vector> 00014 using namespace std; 00015 #include "libs/nuts_bolts.h" 00016 00017 Stepper* stepper; 00018 00019 Stepper::Stepper(){ 00020 this->current_block = NULL; 00021 this->step_events_completed = 0; 00022 this->divider = 0; 00023 this->paused = false; 00024 } 00025 00026 //Called when the module has just been loaded 00027 void Stepper::on_module_loaded(){ 00028 stepper = this; 00029 this->register_for_event(ON_BLOCK_BEGIN); 00030 this->register_for_event(ON_BLOCK_END); 00031 this->register_for_event(ON_GCODE_EXECUTE); 00032 this->register_for_event(ON_PLAY); 00033 this->register_for_event(ON_PAUSE); 00034 00035 // Get onfiguration 00036 this->on_config_reload(this); 00037 00038 // Acceleration ticker 00039 //this->kernel->slow_ticker->set_frequency(this->acceleration_ticks_per_second/10); 00040 this->kernel->slow_ticker->attach( this->acceleration_ticks_per_second, this, &Stepper::trapezoid_generator_tick ); 00041 00042 // Initiate main_interrupt timer and step reset timer 00043 this->kernel->step_ticker->attach( this, &Stepper::main_interrupt ); 00044 this->kernel->step_ticker->reset_attach( this, &Stepper::reset_step_pins ); 00045 00046 } 00047 00048 // Get configuration from the config file 00049 void Stepper::on_config_reload(void* argument){ 00050 00051 this->microseconds_per_step_pulse = this->kernel->config->value(microseconds_per_step_pulse_checksum )->by_default(5 )->as_number(); 00052 this->acceleration_ticks_per_second = this->kernel->config->value(acceleration_ticks_per_second_checksum)->by_default(100 )->as_number(); 00053 this->minimum_steps_per_minute = this->kernel->config->value(minimum_steps_per_minute_checksum )->by_default(1200 )->as_number(); 00054 this->base_stepping_frequency = this->kernel->config->value(base_stepping_frequency_checksum )->by_default(100000)->as_number(); 00055 this->alpha_step_pin = this->kernel->config->value(alpha_step_pin_checksum )->by_default("1.21" )->as_pin()->as_output(); 00056 this->beta_step_pin = this->kernel->config->value(beta_step_pin_checksum )->by_default("1.23" )->as_pin()->as_output(); 00057 this->gamma_step_pin = this->kernel->config->value(gamma_step_pin_checksum )->by_default("1.22!" )->as_pin()->as_output(); 00058 this->alpha_dir_pin = this->kernel->config->value(alpha_dir_pin_checksum )->by_default("1.18" )->as_pin()->as_output(); 00059 this->beta_dir_pin = this->kernel->config->value(beta_dir_pin_checksum )->by_default("1.20" )->as_pin()->as_output(); 00060 this->gamma_dir_pin = this->kernel->config->value(gamma_dir_pin_checksum )->by_default("1.19" )->as_pin()->as_output(); 00061 this->alpha_en_pin = this->kernel->config->value(alpha_en_pin_checksum )->by_default("0.4" )->as_pin()->as_output()->as_open_drain(); 00062 this->beta_en_pin = this->kernel->config->value(beta_en_pin_checksum )->by_default("0.10" )->as_pin()->as_output()->as_open_drain(); 00063 this->gamma_en_pin = this->kernel->config->value(gamma_en_pin_checksum )->by_default("0.19" )->as_pin()->as_output()->as_open_drain(); 00064 00065 00066 // TODO : This is supposed to be done by gcodes 00067 this->alpha_en_pin->set(0); 00068 this->beta_en_pin->set(0); 00069 this->gamma_en_pin->set(0); 00070 00071 00072 // Set the Timer interval for Match Register 1, 00073 this->kernel->step_ticker->set_reset_delay( this->microseconds_per_step_pulse / 1000000 ); 00074 this->kernel->step_ticker->set_frequency( this->base_stepping_frequency ); 00075 } 00076 00077 // When the play/pause button is set to pause, or a module calls the ON_PAUSE event 00078 void Stepper::on_pause(void* argument){ 00079 this->paused = true; 00080 } 00081 00082 // When the play/pause button is set to play, or a module calls the ON_PLAY event 00083 void Stepper::on_play(void* argument){ 00084 // TODO: Re-compute the whole queue for a cold-start 00085 this->paused = false; 00086 } 00087 00088 void Stepper::on_gcode_execute(void* argument){ 00089 Gcode* gcode = static_cast<Gcode*>(argument); 00090 00091 if( gcode->has_letter('M')){ 00092 int code = (int) gcode->get_value('M'); 00093 if( code == 84 ){ 00094 this->alpha_en_pin->set(0); 00095 this->beta_en_pin->set(0); 00096 this->gamma_en_pin->set(0); 00097 } 00098 } 00099 } 00100 00101 // A new block is popped from the queue 00102 void Stepper::on_block_begin(void* argument){ 00103 Block* block = static_cast<Block*>(argument); 00104 00105 // The stepper does not care about 0-blocks 00106 if( block->millimeters == 0.0 ){ return; } 00107 00108 // Mark the new block as of interrest to us 00109 block->take(); 00110 00111 // Setup 00112 for( int stpr=ALPHA_STEPPER; stpr<=GAMMA_STEPPER; stpr++){ this->counters[stpr] = 0; this->stepped[stpr] = 0; } 00113 this->step_events_completed = 0; 00114 00115 this->current_block = block; 00116 00117 // This is just to save computing power and not do it every step 00118 this->update_offsets(); 00119 00120 // Setup acceleration for this block 00121 this->trapezoid_generator_reset(); 00122 00123 } 00124 00125 // Current block is discarded 00126 void Stepper::on_block_end(void* argument){ 00127 Block* block = static_cast<Block*>(argument); 00128 this->current_block = NULL; //stfu ! 00129 } 00130 00131 // "The Stepper Driver Interrupt" - This timer interrupt is the workhorse of Smoothie. It is executed at the rate set with 00132 // config_step_timer. It pops blocks from the block_buffer and executes them by pulsing the stepper pins appropriately. 00133 inline uint32_t Stepper::main_interrupt(uint32_t dummy){ 00134 if( this->paused ){ return 0; } 00135 00136 // Step dir pins first, then step pinse, stepper drivers like to know the direction before the step signal comes in 00137 this->alpha_dir_pin->set( ( this->out_bits >> 0 ) & 1 ); 00138 this->beta_dir_pin->set( ( this->out_bits >> 1 ) & 1 ); 00139 this->gamma_dir_pin->set( ( this->out_bits >> 2 ) & 1 ); 00140 this->alpha_step_pin->set( ( this->out_bits >> 3 ) & 1 ); 00141 this->beta_step_pin->set( ( this->out_bits >> 4 ) & 1 ); 00142 this->gamma_step_pin->set( ( this->out_bits >> 5 ) & 1 ); 00143 00144 if( this->current_block != NULL ){ 00145 // Set bits for direction and steps 00146 this->out_bits = this->current_block->direction_bits; 00147 for( int stpr=ALPHA_STEPPER; stpr<=GAMMA_STEPPER; stpr++){ 00148 this->counters[stpr] += this->counter_increment; 00149 if( this->counters[stpr] > this->offsets[stpr] && this->stepped[stpr] < this->current_block->steps[stpr] ){ 00150 this->counters[stpr] -= this->offsets[stpr] ; 00151 this->stepped[stpr]++; 00152 this->out_bits |= (1 << (stpr+3) ); 00153 } 00154 } 00155 // If current block is finished, reset pointer 00156 this->step_events_completed += this->counter_increment; 00157 if( this->step_events_completed >= this->current_block->steps_event_count<<16 ){ 00158 if( this->stepped[ALPHA_STEPPER] == this->current_block->steps[ALPHA_STEPPER] && this->stepped[BETA_STEPPER] == this->current_block->steps[BETA_STEPPER] && this->stepped[GAMMA_STEPPER] == this->current_block->steps[GAMMA_STEPPER] ){ 00159 if( this->current_block != NULL ){ 00160 this->current_block->release(); 00161 } 00162 } 00163 } 00164 }else{ 00165 this->out_bits = 0; 00166 } 00167 00168 } 00169 00170 // We compute this here instead of each time in the interrupt 00171 void Stepper::update_offsets(){ 00172 for( int stpr=ALPHA_STEPPER; stpr<=GAMMA_STEPPER; stpr++){ 00173 this->offsets[stpr] = (int)floor((float)((float)(1<<16)*(float)((float)this->current_block->steps_event_count / (float)this->current_block->steps[stpr]))); 00174 } 00175 } 00176 00177 // This is called ACCELERATION_TICKS_PER_SECOND times per second by the step_event 00178 // interrupt. It can be assumed that the trapezoid-generator-parameters and the 00179 // current_block stays untouched by outside handlers for the duration of this function call. 00180 uint32_t Stepper::trapezoid_generator_tick( uint32_t dummy ) { 00181 if(this->current_block && !this->trapezoid_generator_busy && !this->paused ) { 00182 if(this->step_events_completed < this->current_block->accelerate_until<<16) { 00183 this->trapezoid_adjusted_rate += this->current_block->rate_delta; 00184 if (this->trapezoid_adjusted_rate > this->current_block->nominal_rate ) { 00185 this->trapezoid_adjusted_rate = this->current_block->nominal_rate; 00186 } 00187 this->set_step_events_per_minute(this->trapezoid_adjusted_rate); 00188 } else if (this->step_events_completed >= this->current_block->decelerate_after<<16) { 00189 // NOTE: We will only reduce speed if the result will be > 0. This catches small 00190 // rounding errors that might leave steps hanging after the last trapezoid tick. 00191 if (this->trapezoid_adjusted_rate > double(this->current_block->rate_delta) * 1.5) { 00192 this->trapezoid_adjusted_rate -= this->current_block->rate_delta; 00193 }else{ 00194 this->trapezoid_adjusted_rate = double(this->current_block->rate_delta) * 1.5; 00195 //this->trapezoid_adjusted_rate = floor(double(this->trapezoid_adjusted_rate / 2 )); 00196 //this->kernel->serial->printf("over!\r\n"); 00197 } 00198 if (this->trapezoid_adjusted_rate < this->current_block->final_rate ) { 00199 this->trapezoid_adjusted_rate = this->current_block->final_rate; 00200 } 00201 this->set_step_events_per_minute(this->trapezoid_adjusted_rate); 00202 } else { 00203 // Make sure we cruise at exactly nominal rate 00204 if (this->trapezoid_adjusted_rate != this->current_block->nominal_rate) { 00205 this->trapezoid_adjusted_rate = this->current_block->nominal_rate; 00206 this->set_step_events_per_minute(this->trapezoid_adjusted_rate); 00207 } 00208 } 00209 } 00210 } 00211 00212 // Initializes the trapezoid generator from the current block. Called whenever a new 00213 // block begins. 00214 void Stepper::trapezoid_generator_reset(){ 00215 this->trapezoid_adjusted_rate = this->current_block->initial_rate; 00216 this->trapezoid_tick_cycle_counter = 0; 00217 // Because this can be called directly from the main loop, it could be interrupted by the acceleration ticker, and that would be bad, so we use a flag 00218 this->trapezoid_generator_busy = true; 00219 this->set_step_events_per_minute(this->trapezoid_adjusted_rate); 00220 this->trapezoid_generator_busy = false; 00221 } 00222 00223 void Stepper::set_step_events_per_minute( double steps_per_minute ){ 00224 00225 // We do not step slower than this 00226 steps_per_minute = max(steps_per_minute, this->minimum_steps_per_minute); 00227 00228 // The speed factor is the factor by which we must multiply the minimal step frequency to reach the maximum step frequency 00229 // The higher, the smoother the movement will be, but the closer the maximum and minimum frequencies are, the smaller the factor is 00230 // speed_factor = base_stepping_frequency / steps_per_second 00231 // counter_increment = 1 / speed_factor ( 1 is 1<<16 because we do fixed point ) 00232 this->counter_increment = int(floor(double(1<<16)/double(this->base_stepping_frequency / (steps_per_minute/60L)))); 00233 00234 this->kernel->call_event(ON_SPEED_CHANGE, this); 00235 00236 } 00237 00238 uint32_t Stepper::reset_step_pins(uint32_t dummy){ 00239 this->alpha_step_pin->set(0); 00240 this->beta_step_pin->set(0); 00241 this->gamma_step_pin->set(0); 00242 00243 }
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