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SerialConsole.cpp
00001 /* 00002 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl). 00003 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. 00004 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. 00005 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>. 00006 */ 00007 00008 #include <string> 00009 #include <stdarg.h> 00010 using std::string; 00011 #include "libs/Module.h" 00012 #include "libs/Kernel.h" 00013 #include "libs/nuts_bolts.h" 00014 #include "SerialConsole.h" 00015 #include "libs/RingBuffer.h" 00016 #include "libs/SerialMessage.h" 00017 #include "libs/StreamOutput.h" 00018 00019 // Serial reading module 00020 // Treats every received line as a command and passes it ( via event call ) to the command dispatcher. 00021 // The command dispatcher will then ask other modules if they can do something with it 00022 SerialConsole::SerialConsole( PinName rx_pin, PinName tx_pin, int baud_rate ){ 00023 this->serial = new mbed::Serial( rx_pin, tx_pin ); 00024 this->serial->printf("T1\n"); 00025 this->serial->baud(baud_rate); 00026 } 00027 00028 // Called when the module has just been loaded 00029 void SerialConsole::on_module_loaded() { 00030 // We want to be called every time a new char is received 00031 this->serial->attach(this, &SerialConsole::on_serial_char_received, mbed::Serial::RxIrq); 00032 00033 // We only call the command dispatcher in the main loop, nowhere else 00034 this->register_for_event(ON_MAIN_LOOP); 00035 } 00036 00037 // Called on Serial::RxIrq interrupt, meaning we have received a char 00038 void SerialConsole::on_serial_char_received(){ 00039 while(this->serial->readable()){ 00040 char received = this->serial->getc(); 00041 // convert CR to NL (for host OSs that don't send NL) 00042 if( received == '\r' ){ received = '\n'; } 00043 this->buffer.push_back(received); 00044 } 00045 } 00046 00047 // Actual event calling must happen in the main loop because if it happens in the interrupt we will loose data 00048 void SerialConsole::on_main_loop(void * argument){ 00049 if( this->has_char('\n') ){ 00050 int index = 0; 00051 string received; 00052 while(1){ 00053 char c; 00054 this->buffer.pop_front(c); 00055 if( c == '\n' ){ 00056 struct SerialMessage message; 00057 message.message = received; 00058 message.stream = this; 00059 this->kernel->call_event(ON_CONSOLE_LINE_RECEIVED, &message ); 00060 return; 00061 }else{ 00062 received += c; 00063 } 00064 } 00065 } 00066 } 00067 00068 00069 int SerialConsole::printf(const char* format, ...){ 00070 va_list args; 00071 int result=0; 00072 va_start (args, format); 00073 this->serial->printf( format, args); 00074 va_end (args); 00075 return result; 00076 } 00077 00078 00079 bool SerialConsole::has_char(char letter){ 00080 int index = this->buffer.head; 00081 while( index != this->buffer.tail ){ 00082 if( this->buffer.buffer[index] == letter ){ 00083 return true; 00084 } 00085 index = this->buffer.next_block_index(index); 00086 } 00087 return false; 00088 }
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