smoothie port to mbed online compiler (smoothieware.org)
For documentation, license, ..., please check http://smoothieware.org/
This version has been tested with a 3 axis machine
Diff: modules/robot/Block.h
- Revision:
- 0:31e91bb0ef3c
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/modules/robot/Block.h Tue Jul 31 21:11:18 2012 +0000 @@ -0,0 +1,81 @@ +/* + This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl). + Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. + Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. + You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>. +*/ + +#ifndef BLOCK_H +#define BLOCK_H +#include "libs/Module.h" +#include "libs/Kernel.h" +using namespace std; +#include <string> +#include <vector> + +#include "../communication/utils/Gcode.h" +#include "Planner.h" +class Planner; +class Player; + +double max_allowable_speed( double acceleration, double target_velocity, double distance); + +class Block { + public: + Block(); + double compute_factor_for_safe_speed(); + void calculate_trapezoid( double entry_factor, double exit_factor ); + double estimate_acceleration_distance( double initial_rate, double target_rate, double acceleration ); + double intersection_distance(double initial_rate, double final_rate, double acceleration, double distance); + void reverse_pass(Block* previous, Block* next); + void forward_pass(Block* previous, Block* next); + void debug(Kernel* kernel); + void append_gcode(Gcode* gcode); + void pop_and_execute_gcode(Kernel* &kernel); + double get_duration_left(unsigned int already_taken_steps); + void take(); + void release(); + void ready(); + + vector<std::string> commands; + vector<double> travel_distances; + vector<Gcode> gcodes; + + unsigned int steps[3]; // Number of steps for each axis for this block + unsigned int steps_event_count; // Steps for the longest axis + unsigned int nominal_rate; // Nominal rate in steps per minute + float nominal_speed; // Nominal speed in mm per minute + float millimeters; // Distance for this move + double entry_speed; + unsigned int rate_delta; // Nomber of steps to add to the speed for each acceleration tick + int initial_rate; // Initial speed in steps per minute + int final_rate; // Final speed in steps per minute + unsigned int accelerate_until; // Stop accelerating after this number of steps + unsigned int decelerate_after; // Start decelerating after this number of steps + unsigned int direction_bits; // Direction for each axis in bit form, relative to the direction port's mask + + + uint8_t recalculate_flag; // Planner flag to recalculate trapezoids on entry junction + uint8_t nominal_length_flag; // Planner flag for nominal speed always reached + + double max_entry_speed; + Planner* planner; + Player* player; + + bool is_ready; + + short times_taken; // A block can be "taken" by any number of modules, and the next block is not moved to until all the modules have "released" it. This value serves as a tracker. + +}; + + + + + + + + + + + +#endif