smoothie port to mbed online compiler (smoothieware.org)

Dependencies:   mbed

For documentation, license, ..., please check http://smoothieware.org/

This version has been tested with a 3 axis machine

Revision:
0:31e91bb0ef3c
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/modules/robot/Block.h	Tue Jul 31 21:11:18 2012 +0000
@@ -0,0 +1,81 @@
+/*  
+      This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl).
+      Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
+      Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
+      You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>. 
+*/
+
+#ifndef BLOCK_H
+#define BLOCK_H
+#include "libs/Module.h"
+#include "libs/Kernel.h"
+using namespace std;
+#include <string>
+#include <vector>
+
+#include "../communication/utils/Gcode.h"
+#include "Planner.h"
+class Planner;
+class Player;
+
+double max_allowable_speed( double acceleration, double target_velocity, double distance);
+
+class Block {
+    public:
+        Block();
+        double compute_factor_for_safe_speed();
+        void calculate_trapezoid( double entry_factor, double exit_factor );
+        double estimate_acceleration_distance( double initial_rate, double target_rate, double acceleration );
+        double intersection_distance(double initial_rate, double final_rate, double acceleration, double distance); 
+        void reverse_pass(Block* previous, Block* next);
+        void forward_pass(Block* previous, Block* next);
+        void debug(Kernel* kernel);
+        void append_gcode(Gcode* gcode);
+        void pop_and_execute_gcode(Kernel* &kernel);
+        double get_duration_left(unsigned int already_taken_steps);
+        void take();
+        void release();
+        void ready();
+
+        vector<std::string> commands;
+        vector<double> travel_distances;
+        vector<Gcode> gcodes;
+        
+        unsigned int   steps[3];           // Number of steps for each axis for this block
+        unsigned int   steps_event_count;  // Steps for the longest axis
+        unsigned int   nominal_rate;       // Nominal rate in steps per minute
+        float          nominal_speed;      // Nominal speed in mm per minute
+        float          millimeters;        // Distance for this move
+        double         entry_speed;
+        unsigned int   rate_delta;         // Nomber of steps to add to the speed for each acceleration tick
+        int   initial_rate;       // Initial speed in steps per minute
+        int   final_rate;         // Final speed in steps per minute
+        unsigned int   accelerate_until;   // Stop accelerating after this number of steps
+        unsigned int   decelerate_after;   // Start decelerating after this number of steps
+        unsigned int   direction_bits;     // Direction for each axis in bit form, relative to the direction port's mask
+
+
+        uint8_t recalculate_flag; // Planner flag to recalculate trapezoids on entry junction
+        uint8_t nominal_length_flag; // Planner flag for nominal speed always reached
+
+        double max_entry_speed;
+        Planner* planner;
+        Player*  player;
+        
+        bool is_ready;
+
+        short times_taken;    // A block can be "taken" by any number of modules, and the next block is not moved to until all the modules have "released" it. This value serves as a tracker.
+
+};
+
+
+
+
+
+
+
+
+
+
+
+#endif