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WakeUp.h
00001 #pragma once 00002 00003 #include "mbed.h" 00004 00005 /** 00006 * Class to make wake up a microcontroller from deepsleep using a low-power timer. 00007 * 00008 * @code 00009 * // Depending on the LED connections either the LED is off the 2 seconds 00010 * // the target spends in deepsleep(), and on for the other second. Or it is inverted 00011 * 00012 * #include "mbed.h" 00013 * #include "WakeUp.h" 00014 * 00015 * DigitalOut myled(LED1); 00016 * 00017 * int main() { 00018 * wait(5); 00019 * 00020 * //The low-power oscillator can be quite inaccurate on some targets 00021 * //this function calibrates it against the main clock 00022 * WakeUp::calibrate(); 00023 * 00024 * while(1) { 00025 * //Set LED to zero 00026 * myled = 0; 00027 * 00028 * //Set wakeup time for 2 seconds 00029 * WakeUp::set_ms(2000); 00030 * 00031 * //Enter deepsleep, the program won't go beyond this point until it is woken up 00032 * deepsleep(); 00033 * 00034 * //Set LED for 1 second to one 00035 * myled = 1; 00036 * wait(1); 00037 * } 00038 * } 00039 * @endcode 00040 */ 00041 class WakeUp 00042 { 00043 public: 00044 /** 00045 * Set the timeout 00046 * 00047 * @param s required time in seconds 00048 */ 00049 static void set(uint32_t s) { 00050 set_ms(1000 * s); 00051 } 00052 00053 /** 00054 * Set the timeout 00055 * 00056 * @param ms required time in milliseconds 00057 */ 00058 static void set_ms(uint32_t ms); 00059 00060 /** 00061 * Attach a function to be called after timeout 00062 * 00063 * This is optional, if you just want to wake up you 00064 * do not need to attach a function. 00065 * 00066 * Important: Many targets will run the wake-up routine 00067 * at reduced clock speed, afterwards clock speed is restored. 00068 * This means that clock speed dependent functions, such as printf 00069 * might end up distorted. 00070 * 00071 * Also supports normal way to attach member functions 00072 * (not documented for simplicity) 00073 * 00074 * @param *function function to call 00075 */ 00076 static void attach(void (*function)(void)) { 00077 callback.attach(function); 00078 } 00079 00080 template<typename T> 00081 static void attach(T *object, void (T::*member)(void)) { 00082 callback.attach(object, member); 00083 } 00084 00085 /** 00086 * Calibrate the timer 00087 * 00088 * Some of the low-power timers have very bad accuracy. 00089 * This function calibrates it against the main timer. 00090 * 00091 * Warning: Blocks for 100ms! 00092 */ 00093 static void calibrate(void); 00094 00095 00096 private: 00097 static FunctionPointer callback; 00098 static void irq_handler(void); 00099 static float cycles_per_ms; 00100 };
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