Library for interfacing to Nokia 5110 LCD display (as found on the SparkFun website).
Revision 50:c293d29e035a, committed 2019-04-17
- Comitter:
- rottenegg
- Date:
- Wed Apr 17 05:11:04 2019 +0000
- Parent:
- 49:93355c01e261
- Commit message:
- Upgraded Bitmap to Have an Image loader
Changed in this revision
Bitmap.cpp | Show annotated file Show diff for this revision Revisions of this file |
Bitmap.h | Show annotated file Show diff for this revision Revisions of this file |
--- a/Bitmap.cpp Mon Mar 19 13:44:23 2018 +0000 +++ b/Bitmap.cpp Wed Apr 17 05:11:04 2019 +0000 @@ -1,96 +1,59 @@ #include "Bitmap.h" -#include <iostream> - -#include "N5110.h" - -Bitmap::Bitmap(int const *contents, - unsigned int const height, - unsigned int const width) - : - _contents(std::vector<int>(height*width)), - _height(height), - _width(width) -{ - // Perform a quick sanity check of the dimensions - if (_contents.size() != height * width) { - std::cerr << "Contents of bitmap has size " << _contents.size() - << " pixels, but its dimensions were specified as " - << width << " * " << height << " = " << width * height << std::endl; - } - - for(unsigned int i = 0; i < height*width; ++i) _contents[i] = contents[i]; -} - -/** - * @returns the value of the pixel at the given position - */ -int Bitmap::get_pixel(unsigned int const row, - unsigned int const column) const -{ - // First check that row and column indices are within bounds - if(column >= _width || row >= _height) - { - std::cerr << "The requested pixel with index " << row << "," << column - << "is outside the bitmap dimensions: " << _width << "," - << _height << std::endl; +void Bitmap::renderBMP(const char *path, N5110 &lcd, unsigned int const x, unsigned int const y) { + FILE *bmp = fopen(path,"r"); + if (bmp == NULL) { + std::cerr << "File Not Found" << std::endl; } - - // Now return the pixel value, using row-major indexing - return _contents[row * _width + column]; -} - -/** - * @brief Prints the contents of the bitmap to the terminal - */ -void Bitmap::print() const -{ - for (unsigned int row = 0; row < _height; ++row) - { - // Print each element of the row - for (unsigned int column = 0; column < _width; ++column) - { - int pixel = get_pixel(row, column); - std::cout << pixel; - } - - // And then terminate with a new-line character - std::cout << std::endl; - } -} - -/** - * @brief Renders the contents of the bitmap onto an N5110 screen - * - * @param[in] lcd The screen to use for rendering - * @param[in] x0 The horizontal position in pixels at which to render the bitmap - * @param[in] y0 The vertical position in pixels at which to render the bitmap - * - * @details Note that x0, y0 gives the location of the top-left of the bitmap on - * the screen. - * This function only updates the buffer on the screen. You still need - * to refresh the screen in order to actually see the bitmap. - */ -void Bitmap::render(N5110 &lcd, - unsigned int const x0, - unsigned int const y0) const -{ - // Loop through each row of the bitmap image - for (unsigned int bitmap_row = 0; bitmap_row < _height; ++bitmap_row) - { - // Row index on the screen for rendering the row of pixels - unsigned int screen_row = y0 + bitmap_row; - - // Render each pixel in the row - for (unsigned int bitmap_col = 0; bitmap_col < _width; ++bitmap_col) - { - // Column index on the screen for rendering this pixel - int screen_col = x0 + bitmap_col; - - // Find the required value of the pixel at the given location within - // the bitmap data and then write it to the LCD screen - int pixel = get_pixel(bitmap_row, bitmap_col); - lcd.setPixel(screen_col, screen_row, pixel); + unsigned char *buffer = (unsigned char*)std::malloc(4 * sizeof(unsigned char)); + unsigned long offbits; + unsigned long height; + unsigned long width; + std::fseek(bmp,10,SEEK_SET); + std::fread(&offbits,4,1,bmp); + std::fseek(bmp,18,SEEK_SET); + std::fread(&width,4,1,bmp); + std::fseek(bmp,22,SEEK_SET); + std::fread(&height,4,1,bmp); + unsigned short int dcount = (width / 32) + 1; + fseek(bmp,offbits,SEEK_SET); + std::bitset<32> bits; + int row = 0; + offbits = 0; + int colomn = 0; + bool state; + //NEW ENGINENE CORE + for (unsigned int dwcount = 1; dwcount < ((dcount*height) + 1); dwcount++) { + std::fread(buffer,1,4,bmp); + //endian swap + bits = buffer[0]; + bits = (bits << 8) | (std::bitset<32>)buffer[1]; + bits = (bits << 8) | (std::bitset<32>)buffer[2]; + bits = (bits << 8) | (std::bitset<32>)buffer[3]; + //bit loop adaptive + if (dwcount % dcount == 0) { + for (offbits = 0; offbits < (width % 32); offbits++){ + if (bits[31 - offbits] == 1) { + state = false; + } else { + state = true; + } + lcd.setPixel((colomn + x) ,(row + y),state); + colomn++; + } + row++; + colomn = 0; + } else { + for (offbits = 0; offbits < 32; offbits++) { + if (bits[31 - offbits] == 1) { + state = false; + } else { + state = true; + } + lcd.setPixel((colomn + x) ,(row + y),state); + colomn++; + } } } -} \ No newline at end of file + std::fclose(bmp); +}
--- a/Bitmap.h Mon Mar 19 13:44:23 2018 +0000 +++ b/Bitmap.h Wed Apr 17 05:11:04 2019 +0000 @@ -1,65 +1,20 @@ #ifndef BITMAP_H #define BITMAP_H -#include <vector> +//Best BMP Image at W = 84, H = 48 +//MONOCHROME ONLY -// Forward declarations +#include "N5110.h" +#include <bitset> +#include <iostream> + class N5110; -/** - * @brief A black & white bitmap that can be rendered on an N5110 screen - * @author Alex Valavanis <a.valavanis@leeds.ac.uk> - * - * @code - // First declare the pixel map data using '1' for black, - // or '0' for white pixels - static int sprite_data[] = { - 0,0,1,0,0, - 0,1,1,1,0, - 0,0,1,0,0, - 0,1,1,1,0, - 1,1,1,1,1, - 1,1,1,1,1, - 1,1,0,1,1, - 1,1,0,1,1 - }; - - // Instantiate the Bitmap object using the data above - Bitmap sprite(sprite_data, 8, 5); // Specify rows and columns in sprite - - // We can render the bitmap wherever we want on the screen - sprite.render(lcd, 20, 6); // x and y locations for rendering - sprite.render(lcd, 30, 10); - - // We can also print its values to the terminal - sprite.print(); - * @endcode - */ -class Bitmap -{ -private: - /** - * @brief The contents of the drawing, with pixels stored in row-major order - * @details '1' represents a black pixel; '0' represents white - */ - std::vector<int> _contents; - - unsigned int _height; ///< The height of the drawing in pixels - unsigned int _width; ///< The width of the drawing in pixels +class Bitmap { public: - Bitmap(int const *contents, - unsigned int const height, - unsigned int const width); + static void renderBMP(const char *path, N5110 &lcd ,unsigned int const x, unsigned int const y); - int get_pixel(unsigned int const row, - unsigned int const column) const; - - void print() const; - - void render(N5110 &lcd, - unsigned int const x0, - unsigned int const y0) const; }; -#endif // BITMAP_H \ No newline at end of file +#endif \ No newline at end of file