old demo that i want to try in mbed studio

Dependencies:   mbed SDFileSystem_Copy_of_mbed_version I2S

Revision:
5:f42ab6c41551
Parent:
4:55fbbb049bae
Child:
6:6e6229374856
--- a/NotchingDemo.cpp	Sat Mar 16 22:10:10 2019 +0000
+++ b/NotchingDemo.cpp	Sat Mar 16 22:18:28 2019 +0000
@@ -454,118 +454,137 @@
     //vector <classSoundFile> Sound (27);
     const char* FOLDER;
     
+    
     int aaa = 0;
     string folder =  RootFolder + filename[0];
     FOLDER = folder.c_str();
-    FILE* mywav0 = fopen(FOLDER,"rb");
+    //FILE* mywav0 = fopen(FOLDER,"rb");
+    Sound[aaa] = fopen(FOLDER,"rb");
     printf("we opened This file %d\n\r",aaa);
     aaa = aaa+1;
     
     folder =  RootFolder + filename[1];
     FOLDER = folder.c_str();
-    FILE* mywav1 = fopen(FOLDER,"rb");
+    //FILE* mywav1 = fopen(FOLDER,"rb");
+    Sound[aaa] = fopen(FOLDER,"rb");
     printf("we opened This file %d\n\r",aaa);
     aaa = aaa+1;    
     
     folder =  RootFolder + filename[2];
         FOLDER = folder.c_str();
-    FILE* mywav2 = fopen(FOLDER,"rb");
+    //FILE* mywav2 = fopen(FOLDER,"rb");
+    Sound[aaa] = fopen(FOLDER,"rb");
     printf("we opened This file %d\n\r",aaa);
     aaa = aaa+1;
     
     folder =  RootFolder + filename[3];
         FOLDER = folder.c_str();
-    FILE* mywav3 = fopen(FOLDER,"rb");
+    //FILE* mywav3 = fopen(FOLDER,"rb");
+    Sound[aaa] = fopen(FOLDER,"rb");
     printf("we opened This file %d\n\r",aaa);
     aaa = aaa+1;
     
     folder =  RootFolder + filename[4];
         FOLDER = folder.c_str();
-    FILE* mywav4 = fopen(FOLDER,"rb");
+    //FILE* mywav4 = fopen(FOLDER,"rb");
     printf("we opened This file %d\n\r",aaa);
     aaa = aaa+1;
     
     folder =  RootFolder + filename[5];
         FOLDER = folder.c_str();
-    FILE* mywav5 = fopen(FOLDER,"rb");
+        Sound[aaa] = fopen(FOLDER,"rb");
+    //FILE* mywav5 = fopen(FOLDER,"rb");
     printf("we opened This file %d\n\r",aaa);
     aaa = aaa+1;
     
     folder =  RootFolder + filename[6];
         FOLDER = folder.c_str();
-    FILE* mywav6 = fopen(FOLDER,"rb");
+    //FILE* mywav6 = fopen(FOLDER,"rb");
+    Sound[aaa] = fopen(FOLDER,"rb");
     printf("we opened This file %d\n\r",aaa);
     aaa = aaa+1;
     
     folder =  RootFolder + filename[7];
         FOLDER = folder.c_str();
-    FILE* mywav7 = fopen(FOLDER,"rb");
+    //FILE* mywav7 = fopen(FOLDER,"rb");
+    Sound[aaa] = fopen(FOLDER,"rb");
     printf("we opened This file %d\n\r",aaa);
     aaa = aaa+1;
     
     folder =  RootFolder + filename[8];
         FOLDER = folder.c_str();
-    FILE* mywav8 = fopen(FOLDER,"rb");
+    //FILE* mywav8 = fopen(FOLDER,"rb");
+    Sound[aaa] = fopen(FOLDER,"rb");
     printf("we opened This file %d\n\r",aaa);
     aaa = aaa+1;
     
     folder =  RootFolder + filename[9];
         FOLDER = folder.c_str();
-    FILE* mywav9 = fopen(FOLDER,"rb");
+    //FILE* mywav9 = fopen(FOLDER,"rb");
+    Sound[aaa] = fopen(FOLDER,"rb");
     printf("we opened This file %d\n\r",aaa);
     aaa = aaa+1;
     
     folder =  RootFolder + filename[10];
         FOLDER = folder.c_str();
-    FILE* mywav10 = fopen(FOLDER,"rb");
+    //FILE* mywav10 = fopen(FOLDER,"rb");
+    Sound[aaa] = fopen(FOLDER,"rb");
     printf("we opened This file %d\n\r",aaa);
     aaa = aaa+1;
     
     folder =  RootFolder + filename[11];
-        FOLDER = folder.c_str();
-    FILE* mywav11 = fopen(FOLDER,"rb");
+    FOLDER = folder.c_str();
+    //FILE* mywav11 = fopen(FOLDER,"rb");
+    Sound[aaa] = fopen(FOLDER,"rb");
     printf("we opened This file %d\n\r",aaa);
     aaa = aaa+1;
     
     folder =  RootFolder + filename[12];
-        FOLDER = folder.c_str();
-    FILE* mywav12 = fopen(FOLDER,"rb");
+    FOLDER = folder.c_str();
+    //FILE* mywav12 = fopen(FOLDER,"rb");
+    Sound[aaa] = fopen(FOLDER,"rb");
     printf("we opened This file %d\n\r",aaa);
     aaa = aaa+1;
     
     folder =  RootFolder + filename[13];
         FOLDER = folder.c_str();
-    FILE* mywav13 = fopen(FOLDER,"rb");
+    //FILE* mywav13 = fopen(FOLDER,"rb");
+    Sound[aaa] = fopen(FOLDER,"rb");
     printf("we opened This file %d\n\r",aaa);
     aaa = aaa+1;
     
     folder =  RootFolder + filename[14];
         FOLDER = folder.c_str();
-    FILE* mywav14 = fopen(FOLDER,"rb");
+    //FILE* mywav14 = fopen(FOLDER,"rb");
+    Sound[aaa] = fopen(FOLDER,"rb");
     printf("we opened This file %d\n\r",aaa);
     aaa = aaa+1;
     
     folder =  RootFolder + filename[15];
         FOLDER = folder.c_str();
-    FILE* mywav15 = fopen(FOLDER,"rb");
+    //FILE* mywav15 = fopen(FOLDER,"rb");
+    Sound[aaa] = fopen(FOLDER,"rb");
     printf("we opened This file %d\n\r",aaa);
     aaa = aaa+1;
     
     folder =  RootFolder + filename[16];
         FOLDER = folder.c_str();
-    FILE* mywav16 = fopen(FOLDER,"rb");
+    //FILE* mywav16 = fopen(FOLDER,"rb");
+    Sound[aaa] = fopen(FOLDER,"rb");
     printf("we opened This file %d\n\r",aaa);
     aaa = aaa+1;
     
     folder =  RootFolder + filename[17];
         FOLDER = folder.c_str();
-    FILE* mywav17 = fopen(FOLDER,"rb");
+    //FILE* mywav17 = fopen(FOLDER,"rb");
+    Sound[aaa] = fopen(FOLDER,"rb");
     printf("we opened This file %d\n\r",aaa);
     aaa = aaa+1;
     
     folder =  RootFolder + filename[18];
         FOLDER = folder.c_str();
-    FILE* mywav18 = fopen(FOLDER,"rb");
+    //FILE* mywav18 = fopen(FOLDER,"rb");
+    Sound[aaa] = fopen(FOLDER,"rb");
     printf("we opened This file %d\n\r",aaa);
     aaa = aaa+1;