old demo that i want to try in mbed studio
Dependencies: mbed SDFileSystem_Copy_of_mbed_version I2S
Diff: NotchingDemo.cpp
- Revision:
- 51:dab013a902bd
- Parent:
- 50:78ded157e9bb
- Child:
- 52:3372052bb105
--- a/NotchingDemo.cpp Mon Sep 09 21:18:27 2019 +0000 +++ b/NotchingDemo.cpp Sat Sep 14 19:16:41 2019 +0000 @@ -317,12 +317,19 @@ void FadeOutIsr() { + if(BlockFlag == 0) + + { + + BlockFlag = 2; + + } if (BlockFlag == 0) { BlockFlag = 1; fseek(wavfile2,44,SEEK_SET); fseek(wavfile3,44,SEEK_SET); - } else if(BlockFlag == 1) { + } else if(BlockFlag == 2) { //BlockFlag = 2; //fclose(wavfile1); //fclose(wavfile2); @@ -338,7 +345,7 @@ fseek(wavfile2,44,SEEK_SET);//go to beginning of audio segment slice1 = 0; slice2 = 0; - } else { + } else {//if BlockFlag == 1 //BlockFlag = 1; wavfile2 = fopen("/sd/mydir/SoundDecoder_second/09.wav","rb"); @@ -471,7 +478,8 @@ Sound1 = ReadFileInfo(Sound1,wavfile1); Sound2 = ReadFileInfo(Sound2,wavfile2); Sound3 = ReadFileInfo(Sound3,wavfile3); - + fclose(wavfile2); + fclose(wavfile3); NotchFadeIn.LengthSecs = 2; NotchFadeOut.LengthSecs = 2; @@ -483,6 +491,17 @@ TickFadeOut.attach(&FadeOutIsr,10.0); printf("about to play wav file\n\r"); + + wavfile2 = fopen("/sd/mydir/SoundDecoder_second/10.wav","rb");//22 + + wait(1); + timer_open.reset(); + timer_open.start(); + fclose(wavfile2); + timer_open.stop(); + printf("It took %d useconds to close file\n\r",timer_open.read_us()); + + Play_WaveFileLoop(Sound1,Sound2,Sound3,wavfile1,wavfile2,wavfile3); //Play_WaveFileDual(StartupWav,WavInfo_Startup); printf("finished playing Wav file\n\r"); @@ -715,6 +734,8 @@ if(feof(wavfile1)) { fseek(wavfile1,44,SEEK_SET); } + //printf("Debugging\n\r"); + //printf("At Sound 1 data assignment section\n\r"); fread(Sound1.FileInfo.slice_buf,Sound1.FileInfo.FileFormat.block_align,1,wavfile1); Sound1.data_sptr=(short *)Sound1.FileInfo.slice_buf; // 16 bit samples } @@ -727,6 +748,8 @@ if(feof(wavfile1)) { fseek(wavfile1,44,SEEK_SET); } + //printf("Debugging\n\r"); + //printf("At First set of fades assignment point\n\r"); //Sound1======================================================================================= fread(Sound1.FileInfo.slice_buf,Sound1.FileInfo.FileFormat.block_align,1,wavfile1); Sound1.data_sptr=(short *)Sound1.FileInfo.slice_buf; // 16 bit samples @@ -759,9 +782,10 @@ //or structure. //Confirmed 8/9/2019 this works! *Sound1.data_sptr = *Sound3.data_sptr*NotchFadeIn.FadeCoeff;//Sound 3 by itself. + Sound3 = Sound1; fclose(wavfile1); fclose(wavfile2); - BlockFlag = 1; + BlockFlag = 2; FadeFlag = 0; } else { @@ -789,7 +813,8 @@ fseek(wavfile3,44,SEEK_SET); } - + //printf("Debugging\n\r"); + //printf("At Second set of fades assignment point\n\r"); //Sound3======================================================================================= fread(Sound3.FileInfo.slice_buf,Sound3.FileInfo.FileFormat.block_align,1,wavfile3); Sound3.data_sptr=(short *)Sound3.FileInfo.slice_buf; // 16 bit samples @@ -833,7 +858,7 @@ *Sound1.data_sptr = *Sound1.data_sptr*NotchFadeIn.FadeCoeff;//Sound 1 by itself. fclose(wavfile3); fclose(wavfile2); - BlockFlag = 2; + BlockFlag = 1; FadeFlag = 0; } else { @@ -860,6 +885,9 @@ /**********************************************************************************************************/ /****************************DATA OUTPUT SECTION***********************************************************/ /**********************************************************************************************************/ + + //printf("Debugging\n\r"); + //printf("At Sound output point\n\r"); for (channel=0; channel<Sound1.FileInfo.FileFormat.num_channels; channel++) { switch (Sound1.FileInfo.FileFormat.sig_bps) { case 16: