old demo that i want to try in mbed studio

Dependencies:   mbed SDFileSystem_Copy_of_mbed_version I2S

Revision:
31:0f8c3adf09c3
Parent:
30:4a8e80b243c4
Child:
32:6ee488c97dcc
--- a/NotchingDemo.cpp	Sun May 26 20:41:05 2019 +0000
+++ b/NotchingDemo.cpp	Sun May 26 20:58:26 2019 +0000
@@ -392,17 +392,8 @@
 
 
 
-    timer_open.reset();
-    timer_open.start();    
-    StartupWav = fopen("/sd/mydir/Startup.wav","rb");
-    timer_open.reset();
-    printf("It took %d useconds to open file\n\r",timer_open.read_us());
-    //const char* folder2 = folder.c_str();
-    timer_open.reset();
-    timer_open.start();
-    fclose(StartupWav);
-    timer_open.stop();
-    printf("It took %d useconds to close file\n\r",timer_open.read_us());
+
+
    
     
     string FileName;
@@ -457,13 +448,31 @@
     i2s.start();
     sampletick.attach(&isr,1.0/sampling_freq);  //1/16000
 
+
+
+    timer_open.reset();
+    timer_open.start();    
     StartupWav = fopen("/sd/mydir/Startup.wav","rb");
+    timer_open.reset();
+    printf("It took %d useconds to open file\n\r",timer_open.read_us());
+    //const char* folder2 = folder.c_str();
+
+
+
     fseek(StartupWav,44,SEEK_SET);
     WavInfo_Startup = ReadFileInfo(WavInfo_Startup,StartupWav);
 
+    
+    
+
     printf("about to play wav file\n\r");
     Play_WaveFile(StartupWav,WavInfo_Startup);
     printf("finished playing Wav file\n\r");
+    timer_open.reset();
+    timer_open.start();
+    fclose(StartupWav);
+    timer_open.stop();
+    printf("It took %d useconds to close file\n\r",timer_open.read_us());
     /************************************PLAY WAV FILE LOOP*******************/
     //Play_WaveFileLoop(Sound, NotchingSet);
     /************************************END OF PLAY WAV FILE LOOP*************/