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arm_var_f32.c
00001 /* ---------------------------------------------------------------------- 00002 * Project: CMSIS DSP Library 00003 * Title: arm_var_f32.c 00004 * Description: Variance of the elements of a floating-point vector 00005 * 00006 * $Date: 27. January 2017 00007 * $Revision: V.1.5.1 00008 * 00009 * Target Processor: Cortex-M cores 00010 * -------------------------------------------------------------------- */ 00011 /* 00012 * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. 00013 * 00014 * SPDX-License-Identifier: Apache-2.0 00015 * 00016 * Licensed under the Apache License, Version 2.0 (the License); you may 00017 * not use this file except in compliance with the License. 00018 * You may obtain a copy of the License at 00019 * 00020 * www.apache.org/licenses/LICENSE-2.0 00021 * 00022 * Unless required by applicable law or agreed to in writing, software 00023 * distributed under the License is distributed on an AS IS BASIS, WITHOUT 00024 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 00025 * See the License for the specific language governing permissions and 00026 * limitations under the License. 00027 */ 00028 00029 #include "arm_math.h" 00030 00031 /** 00032 * @ingroup groupStats 00033 */ 00034 00035 /** 00036 * @defgroup variance Variance 00037 * 00038 * Calculates the variance of the elements in the input vector. 00039 * The underlying algorithm used is the direct method sometimes referred to as the two-pass method: 00040 * 00041 * <pre> 00042 * Result = sum(element - meanOfElements)^2) / numElement - 1 00043 * 00044 * where, meanOfElements = ( pSrc[0] * pSrc[0] + pSrc[1] * pSrc[1] + ... + pSrc[blockSize-1] ) / blockSize 00045 * 00046 * </pre> 00047 * 00048 * There are separate functions for floating point, Q31, and Q15 data types. 00049 */ 00050 00051 /** 00052 * @addtogroup variance 00053 * @{ 00054 */ 00055 00056 00057 /** 00058 * @brief Variance of the elements of a floating-point vector. 00059 * @param[in] *pSrc points to the input vector 00060 * @param[in] blockSize length of the input vector 00061 * @param[out] *pResult variance value returned here 00062 * @return none. 00063 */ 00064 00065 void arm_var_f32( 00066 float32_t * pSrc, 00067 uint32_t blockSize, 00068 float32_t * pResult) 00069 { 00070 float32_t fMean, fValue; 00071 uint32_t blkCnt; /* loop counter */ 00072 float32_t * pInput = pSrc; 00073 float32_t sum = 0.0f; 00074 float32_t fSum = 0.0f; 00075 #if defined(ARM_MATH_DSP) 00076 float32_t in1, in2, in3, in4; 00077 #endif 00078 00079 if (blockSize <= 1U) 00080 { 00081 *pResult = 0; 00082 return; 00083 } 00084 00085 #if defined(ARM_MATH_DSP) 00086 /* Run the below code for Cortex-M4 and Cortex-M7 */ 00087 00088 /*loop Unrolling */ 00089 blkCnt = blockSize >> 2U; 00090 00091 /* First part of the processing with loop unrolling. Compute 4 outputs at a time. 00092 ** a second loop below computes the remaining 1 to 3 samples. */ 00093 while (blkCnt > 0U) 00094 { 00095 /* C = (A[0] + A[1] + A[2] + ... + A[blockSize-1]) */ 00096 in1 = *pInput++; 00097 in2 = *pInput++; 00098 in3 = *pInput++; 00099 in4 = *pInput++; 00100 00101 sum += in1; 00102 sum += in2; 00103 sum += in3; 00104 sum += in4; 00105 00106 /* Decrement the loop counter */ 00107 blkCnt--; 00108 } 00109 00110 /* If the blockSize is not a multiple of 4, compute any remaining output samples here. 00111 ** No loop unrolling is used. */ 00112 blkCnt = blockSize % 0x4U; 00113 00114 #else 00115 /* Run the below code for Cortex-M0 or Cortex-M3 */ 00116 00117 /* Loop over blockSize number of values */ 00118 blkCnt = blockSize; 00119 00120 #endif 00121 00122 while (blkCnt > 0U) 00123 { 00124 /* C = (A[0] + A[1] + A[2] + ... + A[blockSize-1]) */ 00125 sum += *pInput++; 00126 00127 /* Decrement the loop counter */ 00128 blkCnt--; 00129 } 00130 00131 /* C = (A[0] + A[1] + A[2] + ... + A[blockSize-1]) / blockSize */ 00132 fMean = sum / (float32_t) blockSize; 00133 00134 pInput = pSrc; 00135 00136 #if defined(ARM_MATH_DSP) 00137 00138 /*loop Unrolling */ 00139 blkCnt = blockSize >> 2U; 00140 00141 /* First part of the processing with loop unrolling. Compute 4 outputs at a time. 00142 ** a second loop below computes the remaining 1 to 3 samples. */ 00143 while (blkCnt > 0U) 00144 { 00145 fValue = *pInput++ - fMean; 00146 fSum += fValue * fValue; 00147 fValue = *pInput++ - fMean; 00148 fSum += fValue * fValue; 00149 fValue = *pInput++ - fMean; 00150 fSum += fValue * fValue; 00151 fValue = *pInput++ - fMean; 00152 fSum += fValue * fValue; 00153 00154 /* Decrement the loop counter */ 00155 blkCnt--; 00156 } 00157 00158 blkCnt = blockSize % 0x4U; 00159 #else 00160 /* Run the below code for Cortex-M0 or Cortex-M3 */ 00161 00162 /* Loop over blockSize number of values */ 00163 blkCnt = blockSize; 00164 #endif 00165 00166 while (blkCnt > 0U) 00167 { 00168 fValue = *pInput++ - fMean; 00169 fSum += fValue * fValue; 00170 00171 /* Decrement the loop counter */ 00172 blkCnt--; 00173 } 00174 00175 /* Variance */ 00176 *pResult = fSum / (float32_t)(blockSize - 1.0f); 00177 } 00178 00179 /** 00180 * @} end of variance group 00181 */ 00182
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