Important changes to repositories hosted on mbed.com
Mbed hosted mercurial repositories are deprecated and are due to be permanently deleted in July 2026.
To keep a copy of this software download the repository Zip archive or clone locally using Mercurial.
It is also possible to export all your personal repositories from the account settings page.
arm_float_to_q31.c
00001 /* ---------------------------------------------------------------------- 00002 * Project: CMSIS DSP Library 00003 * Title: arm_float_to_q31.c 00004 * Description: Converts the elements of the floating-point vector to Q31 vector 00005 * 00006 * $Date: 27. January 2017 00007 * $Revision: V.1.5.1 00008 * 00009 * Target Processor: Cortex-M cores 00010 * -------------------------------------------------------------------- */ 00011 /* 00012 * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. 00013 * 00014 * SPDX-License-Identifier: Apache-2.0 00015 * 00016 * Licensed under the Apache License, Version 2.0 (the License); you may 00017 * not use this file except in compliance with the License. 00018 * You may obtain a copy of the License at 00019 * 00020 * www.apache.org/licenses/LICENSE-2.0 00021 * 00022 * Unless required by applicable law or agreed to in writing, software 00023 * distributed under the License is distributed on an AS IS BASIS, WITHOUT 00024 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 00025 * See the License for the specific language governing permissions and 00026 * limitations under the License. 00027 */ 00028 00029 #include "arm_math.h" 00030 00031 /** 00032 * @ingroup groupSupport 00033 */ 00034 00035 /** 00036 * @defgroup float_to_x Convert 32-bit floating point value 00037 */ 00038 00039 /** 00040 * @addtogroup float_to_x 00041 * @{ 00042 */ 00043 00044 /** 00045 * @brief Converts the elements of the floating-point vector to Q31 vector. 00046 * @param[in] *pSrc points to the floating-point input vector 00047 * @param[out] *pDst points to the Q31 output vector 00048 * @param[in] blockSize length of the input vector 00049 * @return none. 00050 * 00051 *\par Description: 00052 * \par 00053 * The equation used for the conversion process is: 00054 * 00055 * <pre> 00056 * pDst[n] = (q31_t)(pSrc[n] * 2147483648); 0 <= n < blockSize. 00057 * </pre> 00058 * <b>Scaling and Overflow Behavior:</b> 00059 * \par 00060 * The function uses saturating arithmetic. 00061 * Results outside of the allowable Q31 range[0x80000000 0x7FFFFFFF] will be saturated. 00062 * 00063 * \note In order to apply rounding, the library should be rebuilt with the ROUNDING macro 00064 * defined in the preprocessor section of project options. 00065 */ 00066 00067 00068 void arm_float_to_q31( 00069 float32_t * pSrc, 00070 q31_t * pDst, 00071 uint32_t blockSize) 00072 { 00073 float32_t *pIn = pSrc; /* Src pointer */ 00074 uint32_t blkCnt; /* loop counter */ 00075 00076 #ifdef ARM_MATH_ROUNDING 00077 00078 float32_t in; 00079 00080 #endif /* #ifdef ARM_MATH_ROUNDING */ 00081 00082 #if defined (ARM_MATH_DSP) 00083 00084 /* Run the below code for Cortex-M4 and Cortex-M3 */ 00085 00086 /*loop Unrolling */ 00087 blkCnt = blockSize >> 2U; 00088 00089 /* First part of the processing with loop unrolling. Compute 4 outputs at a time. 00090 ** a second loop below computes the remaining 1 to 3 samples. */ 00091 while (blkCnt > 0U) 00092 { 00093 00094 #ifdef ARM_MATH_ROUNDING 00095 00096 /* C = A * 32768 */ 00097 /* convert from float to Q31 and then store the results in the destination buffer */ 00098 in = *pIn++; 00099 in = (in * 2147483648.0f); 00100 in += in > 0.0f ? 0.5f : -0.5f; 00101 *pDst++ = clip_q63_to_q31((q63_t) (in)); 00102 00103 in = *pIn++; 00104 in = (in * 2147483648.0f); 00105 in += in > 0.0f ? 0.5f : -0.5f; 00106 *pDst++ = clip_q63_to_q31((q63_t) (in)); 00107 00108 in = *pIn++; 00109 in = (in * 2147483648.0f); 00110 in += in > 0.0f ? 0.5f : -0.5f; 00111 *pDst++ = clip_q63_to_q31((q63_t) (in)); 00112 00113 in = *pIn++; 00114 in = (in * 2147483648.0f); 00115 in += in > 0.0f ? 0.5f : -0.5f; 00116 *pDst++ = clip_q63_to_q31((q63_t) (in)); 00117 00118 #else 00119 00120 /* C = A * 2147483648 */ 00121 /* convert from float to Q31 and then store the results in the destination buffer */ 00122 *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f)); 00123 *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f)); 00124 *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f)); 00125 *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f)); 00126 00127 #endif /* #ifdef ARM_MATH_ROUNDING */ 00128 00129 /* Decrement the loop counter */ 00130 blkCnt--; 00131 } 00132 00133 /* If the blockSize is not a multiple of 4, compute any remaining output samples here. 00134 ** No loop unrolling is used. */ 00135 blkCnt = blockSize % 0x4U; 00136 00137 while (blkCnt > 0U) 00138 { 00139 00140 #ifdef ARM_MATH_ROUNDING 00141 00142 /* C = A * 2147483648 */ 00143 /* convert from float to Q31 and then store the results in the destination buffer */ 00144 in = *pIn++; 00145 in = (in * 2147483648.0f); 00146 in += in > 0.0f ? 0.5f : -0.5f; 00147 *pDst++ = clip_q63_to_q31((q63_t) (in)); 00148 00149 #else 00150 00151 /* C = A * 2147483648 */ 00152 /* convert from float to Q31 and then store the results in the destination buffer */ 00153 *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f)); 00154 00155 #endif /* #ifdef ARM_MATH_ROUNDING */ 00156 00157 /* Decrement the loop counter */ 00158 blkCnt--; 00159 } 00160 00161 00162 #else 00163 00164 /* Run the below code for Cortex-M0 */ 00165 00166 /* Loop over blockSize number of values */ 00167 blkCnt = blockSize; 00168 00169 while (blkCnt > 0U) 00170 { 00171 00172 #ifdef ARM_MATH_ROUNDING 00173 00174 /* C = A * 2147483648 */ 00175 /* convert from float to Q31 and then store the results in the destination buffer */ 00176 in = *pIn++; 00177 in = (in * 2147483648.0f); 00178 in += in > 0 ? 0.5f : -0.5f; 00179 *pDst++ = clip_q63_to_q31((q63_t) (in)); 00180 00181 #else 00182 00183 /* C = A * 2147483648 */ 00184 /* convert from float to Q31 and then store the results in the destination buffer */ 00185 *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f)); 00186 00187 #endif /* #ifdef ARM_MATH_ROUNDING */ 00188 00189 /* Decrement the loop counter */ 00190 blkCnt--; 00191 } 00192 00193 #endif /* #if defined (ARM_MATH_DSP) */ 00194 00195 } 00196 00197 /** 00198 * @} end of float_to_x group 00199 */ 00200
Generated on Tue Jul 12 2022 16:47:27 by
1.7.2