mcufriend 2.4 TFT LCD Shield Lib

Dependents:   Nucleo_LCD_mcufriend_test

Fork of 24_TFT_STMNUCLEO by Carlos Silva

mcufriend 2.4" TFT LCD Shield

front back

Import program

00001 #include "mbed.h"
00002 #include "ili9328.h"
00003 
00004 // prepare the data bus for writing commands and pixel data
00005 BusOut dataBus( D8, D9, D2, D3, D4, D5, D6, D7 ); // 8 pins
00006 // create the lcd instance
00007 ILI9328_LCD lcd( A3,  A4, A2,A1, &dataBus, NC, A0); // control pins and data bus
00008 //ILI9328_LCD(  CS,  RESET,  RS, WR, BusOut* DATA_PORT, PinName BL = NC,  RD );
00009    
00010 int main()
00011 {
00012     int ii,height,width;
00013     
00014     height = lcd.GetHeight();
00015     width =  lcd.GetWidth();
00016     // initialize display - place it in standard portrait mode and set background to black and
00017     //                      foreground to white color.
00018     lcd.Initialize();
00019 
00020     // print something on the screen
00021     lcd.Print( "Hello, World!", CENTER, 50); // align text to center horizontally and use starndard colors
00022  
00023     wait(2);
00024    
00025     lcd.ClearScreen();
00026  
00027     for(ii=0;ii<width;ii++)
00028     {
00029         lcd.DrawLine(0, 0, height, ii,COLOR_GREEN);
00030         ii = ii+10;    
00031     }
00032     wait(2);
00033  
00034     lcd.DrawCircle(height/4, width/4, 20, COLOR_GREEN);
00035     wait(2);
00036  
00037     lcd.FillCircle(height/2, width/2, 50, COLOR_GREEN);
00038     wait(2);
00039  
00040     lcd.FillTriangle(height/4, width/4,(height/4)+20, (width/4)+40,(height/4)-20, (width/4)+40, COLOR_RED);
00041  
00042     while ( 1 ) { }
00043 }

HW information about the mcufriend LCD Shield

Files at this revision

API Documentation at this revision

Comitter:
rlanghbv
Date:
Wed Nov 09 09:33:04 2016 +0000
Parent:
29:060b167a46ba
Commit message:
first commit

Changed in this revision

fonts.h Show annotated file Show diff for this revision Revisions of this file
hx8340bs.cpp Show diff for this revision Revisions of this file
hx8340bs.h Show diff for this revision Revisions of this file
ili9325.cpp Show diff for this revision Revisions of this file
ili9325.h Show diff for this revision Revisions of this file
ili9328.cpp Show annotated file Show diff for this revision Revisions of this file
ili9328.h Show annotated file Show diff for this revision Revisions of this file
lcd_base.cpp Show annotated file Show diff for this revision Revisions of this file
lcd_base.h Show annotated file Show diff for this revision Revisions of this file
ssd1289.cpp Show diff for this revision Revisions of this file
ssd1289.h Show diff for this revision Revisions of this file
st7735.cpp Show diff for this revision Revisions of this file
st7735.h Show diff for this revision Revisions of this file
diff -r 060b167a46ba -r ede1a0a32e04 fonts.h
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/fonts.h	Wed Nov 09 09:33:04 2016 +0000
@@ -0,0 +1,354 @@
+/** \file fonts.h
+ *  \brief Fixed-width fonts for use with the SSD1289 LCD controller library and mbed
+ *
+ * Original work by Henning Karlsen in his UTFT display library for Arduino/chipKIT.
+ * \sa Comments in ssd1289.h
+ *
+ * This header provides 3 fixed-width fonts - 2 with all printable characters from the
+ * ASCII table and one 7-segment font with only the numbers 0-9.  The smallest font is
+ * 8px wide and 12px tall, the big font is 16x16 pixels, and the 7-segment font is the
+ * biggest.
+ *
+ * If none of the provided fonts is suitable for your reuqirements, you can provide
+ * your own font, if the following rules are followed:
+ *
+ * 1) The library is not designed to deal with TrueType or Postscript fonts.  Only
+ *    fixed-width fonts can be used.
+ *
+ * 2) The font data should include only printable characters. For example, the provided
+ *    fonts show either only numbers (7-segment), or contain the Latin-1 characters in
+ *    the ASCII table starting from position 32 (the space character ' ').
+ *
+ * 3) No characters can be skipped.  If you start with capital 'A' and wish to include
+ *    small-case letters in your font as well, then all the characters in between 'A'
+ *    and 'z' must be included in the font.  If you WISH TO AVOID PRINTING a specific
+ *    caracter, do not skip it, but include the appropriate amount of empty (0) bits
+ *    to make-up for the "hidden" value.
+ *
+ * 4) Every pixel in the character is represented by a bit.  It is not required, that a
+ *    character is represented by a full number of bytes; however if the last character
+ *    in the font does not end in a full byte, then add the appropriate 0 bits as fillers.
+ *    For example a character in a 10x18 font (10px wide, 18px high) has 180 bits, which
+ *    is 22 bytes and 4 remaining bits per character. If all whole sum of the bits of
+ *    each character in the font is not evenly divisible by 8, then add as many 0 bits to
+ *    the last character in the font, until this condition is satisfied.
+ *
+ * 5) The font array must start with the following 4 bytes before the first byte of the
+ *    first character in the font: a) the width of the characters; b) the height of the
+ *    characters; c) the offset of the first character in the font (the number of the
+ *    first character as found in the ASCII table); and d) total number of characters in
+ *    the font (placeholders for "hidden" characters are counted as well).
+ *
+ * As example let's continue the aforementioned 10x18 font.  This would mean that each
+ * character is 10 bits wide and 18 tall.  To design a character, 0s and 1s are used in
+ * a grid with the character dimensions, where 0 represents and empty, "background color"
+ * pixel, while 1 represents a "foreground" pixel.  So to print "0" on the screen, the
+ * character data might look like the following:
+ * \code
+ * 0000000000
+ * 0111111110
+ * 0111111110
+ * 0110000110
+ * 0110000110
+ * 0110000110
+ * 0110000110
+ * 0110000110
+ * 0110000110
+ * 0110000110
+ * 0110000110
+ * 0110000110
+ * 0110000110
+ * 0110000110
+ * 0111111110
+ * 0111111110
+ * 0000000000
+ * 0000000000
+ * \endcode
+ * When all characters in the font have their bit grids, just place them in order one after
+ * another, and remove the "new lines" - you will have the whole font array in one very very
+ * long line.  Start from the beginning of this line and break it up in pieces of 1 byte (8
+ * bits). Our "0" will look at first something like:
+ * \code
+ * 000000000001111111100111111110011000011001100001100110000110011000011001100001100110000110011000011001100001100110000110011000011001100001100111111110011111111000000000000000000000
+ * \endcode
+ * and after breaking up
+ * \code
+ * 00000000
+ * 00011111
+ * 11100111
+ * 11111001
+ * 10000110
+ * 01100001
+ * 10011000
+ * 01100110
+ * 00011001
+ * 10000110
+ * 01100001
+ * 10011000
+ * 01100110
+ * 00011001
+ * 10000110
+ * 01100001
+ * 10011000
+ * 01100111
+ * 11111001
+ * 11111110
+ * 00000000
+ * 00000000
+ * 0000
+ * \endcode
+ * If this were the last character int the font array, just add the four 0 bits to fill-up
+ * to a full byte, otherwise concatenate the first four bits from the next character, etc.,
+ * etc.  When you have all te bytes for the font, convert them to hexadecimal format for
+ * more compact representation.
+ *
+ * The new font array is almost done.  In order to satisfy requirement #5, prepend the
+ * following 4 bytes to the beginning of the array: 0x0A for the font width; 0x12 for the
+ * font height; 0x20 for offset, if the first character in the font is <space>, or 0x60 if
+ * "0" is the first character; and 0x?? for the total number of characters in the font.
+ * That's it, the font is done.  Just use the array name with the #SetFont(const char*)
+ * function as with the fonts contained in this header file.
+ *
+ * Copyright (C)2010-2012 Henning Karlsen. All right reserved.
+ * Copyright (C)2012 Todor Todorov.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to:
+ *
+ * Free Software Foundation, Inc.
+ * 51 Franklin St, 5th Floor, Boston, MA 02110-1301, USA
+ */
+#ifndef SSD1289_FONTS_H
+#define SSD1289_FONTS_H
+ 
+/** Small font, 8x12 pixels, <space> 1st character, 95 total characters */
+const char Font8x12[] = {
+    0x08,0x0C,0x20,0x5F,
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // <Space>
+    0x00,0x00,0x20,0x20,0x20,0x20,0x20,0x20,0x00,0x20,0x00,0x00, // !
+    0x00,0x28,0x50,0x50,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // "
+    0x00,0x00,0x28,0x28,0xFC,0x28,0x50,0xFC,0x50,0x50,0x00,0x00, // #
+    0x00,0x20,0x78,0xA8,0xA0,0x60,0x30,0x28,0xA8,0xF0,0x20,0x00, // $
+    0x00,0x00,0x48,0xA8,0xB0,0x50,0x28,0x34,0x54,0x48,0x00,0x00, // %
+    0x00,0x00,0x20,0x50,0x50,0x78,0xA8,0xA8,0x90,0x6C,0x00,0x00, // &
+    0x00,0x40,0x40,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '
+    0x00,0x04,0x08,0x10,0x10,0x10,0x10,0x10,0x10,0x08,0x04,0x00, // (
+    0x00,0x40,0x20,0x10,0x10,0x10,0x10,0x10,0x10,0x20,0x40,0x00, // )
+    0x00,0x00,0x00,0x20,0xA8,0x70,0x70,0xA8,0x20,0x00,0x00,0x00, // *
+    0x00,0x00,0x20,0x20,0x20,0xF8,0x20,0x20,0x20,0x00,0x00,0x00, // +
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x40,0x80, // ,
+    0x00,0x00,0x00,0x00,0x00,0xF8,0x00,0x00,0x00,0x00,0x00,0x00, // -
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x00,0x00, // .
+    0x00,0x08,0x10,0x10,0x10,0x20,0x20,0x40,0x40,0x40,0x80,0x00, // /
+    0x00,0x00,0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // 0
+    0x00,0x00,0x20,0x60,0x20,0x20,0x20,0x20,0x20,0x70,0x00,0x00, // 1
+    0x00,0x00,0x70,0x88,0x88,0x10,0x20,0x40,0x80,0xF8,0x00,0x00, // 2
+    0x00,0x00,0x70,0x88,0x08,0x30,0x08,0x08,0x88,0x70,0x00,0x00, // 3
+    0x00,0x00,0x10,0x30,0x50,0x50,0x90,0x78,0x10,0x18,0x00,0x00, // 4
+    0x00,0x00,0xF8,0x80,0x80,0xF0,0x08,0x08,0x88,0x70,0x00,0x00, // 5
+    0x00,0x00,0x70,0x90,0x80,0xF0,0x88,0x88,0x88,0x70,0x00,0x00, // 6
+    0x00,0x00,0xF8,0x90,0x10,0x20,0x20,0x20,0x20,0x20,0x00,0x00, // 7
+    0x00,0x00,0x70,0x88,0x88,0x70,0x88,0x88,0x88,0x70,0x00,0x00, // 8
+    0x00,0x00,0x70,0x88,0x88,0x88,0x78,0x08,0x48,0x70,0x00,0x00, // 9
+    0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x20,0x00,0x00, // :
+    0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,0x20,0x20,0x00, // ;
+    0x00,0x04,0x08,0x10,0x20,0x40,0x20,0x10,0x08,0x04,0x00,0x00, // <
+    0x00,0x00,0x00,0x00,0xF8,0x00,0x00,0xF8,0x00,0x00,0x00,0x00, // =
+    0x00,0x40,0x20,0x10,0x08,0x04,0x08,0x10,0x20,0x40,0x00,0x00, // >
+    0x00,0x00,0x70,0x88,0x88,0x10,0x20,0x20,0x00,0x20,0x00,0x00, // ?
+    0x00,0x00,0x70,0x88,0x98,0xA8,0xA8,0xB8,0x80,0x78,0x00,0x00, // @
+    0x00,0x00,0x20,0x20,0x30,0x50,0x50,0x78,0x48,0xCC,0x00,0x00, // A
+    0x00,0x00,0xF0,0x48,0x48,0x70,0x48,0x48,0x48,0xF0,0x00,0x00, // B
+    0x00,0x00,0x78,0x88,0x80,0x80,0x80,0x80,0x88,0x70,0x00,0x00, // C
+    0x00,0x00,0xF0,0x48,0x48,0x48,0x48,0x48,0x48,0xF0,0x00,0x00, // D
+    0x00,0x00,0xF8,0x48,0x50,0x70,0x50,0x40,0x48,0xF8,0x00,0x00, // E
+    0x00,0x00,0xF8,0x48,0x50,0x70,0x50,0x40,0x40,0xE0,0x00,0x00, // F
+    0x00,0x00,0x38,0x48,0x80,0x80,0x9C,0x88,0x48,0x30,0x00,0x00, // G
+    0x00,0x00,0xCC,0x48,0x48,0x78,0x48,0x48,0x48,0xCC,0x00,0x00, // H
+    0x00,0x00,0xF8,0x20,0x20,0x20,0x20,0x20,0x20,0xF8,0x00,0x00, // I
+    0x00,0x00,0x7C,0x10,0x10,0x10,0x10,0x10,0x10,0x90,0xE0,0x00, // J
+    0x00,0x00,0xEC,0x48,0x50,0x60,0x50,0x50,0x48,0xEC,0x00,0x00, // K
+    0x00,0x00,0xE0,0x40,0x40,0x40,0x40,0x40,0x44,0xFC,0x00,0x00, // L
+    0x00,0x00,0xD8,0xD8,0xD8,0xD8,0xA8,0xA8,0xA8,0xA8,0x00,0x00, // M
+    0x00,0x00,0xDC,0x48,0x68,0x68,0x58,0x58,0x48,0xE8,0x00,0x00, // N
+    0x00,0x00,0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // O
+    0x00,0x00,0xF0,0x48,0x48,0x70,0x40,0x40,0x40,0xE0,0x00,0x00, // P
+    0x00,0x00,0x70,0x88,0x88,0x88,0x88,0xE8,0x98,0x70,0x18,0x00, // Q
+    0x00,0x00,0xF0,0x48,0x48,0x70,0x50,0x48,0x48,0xEC,0x00,0x00, // R
+    0x00,0x00,0x78,0x88,0x80,0x60,0x10,0x08,0x88,0xF0,0x00,0x00, // S
+    0x00,0x00,0xF8,0xA8,0x20,0x20,0x20,0x20,0x20,0x70,0x00,0x00, // T
+    0x00,0x00,0xCC,0x48,0x48,0x48,0x48,0x48,0x48,0x30,0x00,0x00, // U
+    0x00,0x00,0xCC,0x48,0x48,0x50,0x50,0x30,0x20,0x20,0x00,0x00, // V
+    0x00,0x00,0xA8,0xA8,0xA8,0x70,0x50,0x50,0x50,0x50,0x00,0x00, // W
+    0x00,0x00,0xD8,0x50,0x50,0x20,0x20,0x50,0x50,0xD8,0x00,0x00, // X
+    0x00,0x00,0xD8,0x50,0x50,0x20,0x20,0x20,0x20,0x70,0x00,0x00, // Y
+    0x00,0x00,0xF8,0x90,0x10,0x20,0x20,0x40,0x48,0xF8,0x00,0x00, // Z
+    0x00,0x38,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x38,0x00, // [
+    0x00,0x40,0x40,0x40,0x20,0x20,0x10,0x10,0x10,0x08,0x00,0x00, // <Backslash>
+    0x00,0x70,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x70,0x00, // ]
+    0x00,0x20,0x50,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ^
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFC, // _
+    0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '
+    0x00,0x00,0x00,0x00,0x00,0x30,0x48,0x38,0x48,0x3C,0x00,0x00, // a
+    0x00,0x00,0xC0,0x40,0x40,0x70,0x48,0x48,0x48,0x70,0x00,0x00, // b
+    0x00,0x00,0x00,0x00,0x00,0x38,0x48,0x40,0x40,0x38,0x00,0x00, // c
+    0x00,0x00,0x18,0x08,0x08,0x38,0x48,0x48,0x48,0x3C,0x00,0x00, // d
+    0x00,0x00,0x00,0x00,0x00,0x30,0x48,0x78,0x40,0x38,0x00,0x00, // e
+    0x00,0x00,0x1C,0x20,0x20,0x78,0x20,0x20,0x20,0x78,0x00,0x00, // f
+    0x00,0x00,0x00,0x00,0x00,0x3C,0x48,0x30,0x40,0x78,0x44,0x38, // g
+    0x00,0x00,0xC0,0x40,0x40,0x70,0x48,0x48,0x48,0xEC,0x00,0x00, // h
+    0x00,0x00,0x20,0x00,0x00,0x60,0x20,0x20,0x20,0x70,0x00,0x00, // i
+    0x00,0x00,0x10,0x00,0x00,0x30,0x10,0x10,0x10,0x10,0x10,0xE0, // j
+    0x00,0x00,0xC0,0x40,0x40,0x5C,0x50,0x70,0x48,0xEC,0x00,0x00, // k
+    0x00,0x00,0xE0,0x20,0x20,0x20,0x20,0x20,0x20,0xF8,0x00,0x00, // l
+    0x00,0x00,0x00,0x00,0x00,0xF0,0xA8,0xA8,0xA8,0xA8,0x00,0x00, // m
+    0x00,0x00,0x00,0x00,0x00,0xF0,0x48,0x48,0x48,0xEC,0x00,0x00, // n
+    0x00,0x00,0x00,0x00,0x00,0x30,0x48,0x48,0x48,0x30,0x00,0x00, // o
+    0x00,0x00,0x00,0x00,0x00,0xF0,0x48,0x48,0x48,0x70,0x40,0xE0, // p
+    0x00,0x00,0x00,0x00,0x00,0x38,0x48,0x48,0x48,0x38,0x08,0x1C, // q
+    0x00,0x00,0x00,0x00,0x00,0xD8,0x60,0x40,0x40,0xE0,0x00,0x00, // r
+    0x00,0x00,0x00,0x00,0x00,0x78,0x40,0x30,0x08,0x78,0x00,0x00, // s
+    0x00,0x00,0x00,0x20,0x20,0x70,0x20,0x20,0x20,0x18,0x00,0x00, // t
+    0x00,0x00,0x00,0x00,0x00,0xD8,0x48,0x48,0x48,0x3C,0x00,0x00, // u
+    0x00,0x00,0x00,0x00,0x00,0xEC,0x48,0x50,0x30,0x20,0x00,0x00, // v
+    0x00,0x00,0x00,0x00,0x00,0xA8,0xA8,0x70,0x50,0x50,0x00,0x00, // w
+    0x00,0x00,0x00,0x00,0x00,0xD8,0x50,0x20,0x50,0xD8,0x00,0x00, // x
+    0x00,0x00,0x00,0x00,0x00,0xEC,0x48,0x50,0x30,0x20,0x20,0xC0, // y
+    0x00,0x00,0x00,0x00,0x00,0x78,0x10,0x20,0x20,0x78,0x00,0x00, // z
+    0x00,0x18,0x10,0x10,0x10,0x20,0x10,0x10,0x10,0x10,0x18,0x00, // {
+    0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10, // |
+    0x00,0x60,0x20,0x20,0x20,0x10,0x20,0x20,0x20,0x20,0x60,0x00, // }
+    0x40,0xA4,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ~
+};
+ 
+/** Big font, 16x16 pixels, <space> 1st character, 95 total characters */
+const char Font16x16[] = {
+    0x10,0x10,0x20,0x5F,
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, //  <Space>
+    0x00,0x00,0x00,0x00,0x07,0x00,0x0F,0x80,0x0F,0x80,0x0F,0x80,0x0F,0x80,0x0F,0x80,0x07,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x00,0x00, // !
+    0x00,0x00,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x06,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // "
+    0x00,0x00,0x0C,0x30,0x0C,0x30,0x0C,0x30,0x7F,0xFE,0x7F,0xFE,0x0C,0x30,0x0C,0x30,0x0C,0x30,0x0C,0x30,0x7F,0xFE,0x7F,0xFE,0x0C,0x30,0x0C,0x30,0x0C,0x30,0x00,0x00, // #
+    0x00,0x00,0x02,0x40,0x02,0x40,0x0F,0xF8,0x1F,0xF8,0x1A,0x40,0x1A,0x40,0x1F,0xF0,0x0F,0xF8,0x02,0x58,0x02,0x58,0x1F,0xF8,0x1F,0xF0,0x02,0x40,0x02,0x40,0x00,0x00, // $
+    0x00,0x00,0x00,0x00,0x00,0x00,0x0E,0x10,0x0E,0x30,0x0E,0x70,0x00,0xE0,0x01,0xC0,0x03,0x80,0x07,0x00,0x0E,0x70,0x0C,0x70,0x08,0x70,0x00,0x00,0x00,0x00,0x00,0x00, // %
+    0x00,0x00,0x00,0x00,0x0F,0x00,0x19,0x80,0x19,0x80,0x19,0x80,0x0F,0x00,0x0F,0x08,0x0F,0x98,0x19,0xF8,0x18,0xF0,0x18,0xE0,0x19,0xF0,0x0F,0x98,0x00,0x00,0x00,0x00, // &
+    0x00,0x00,0x00,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '
+    0x00,0x00,0x00,0x00,0x00,0xF0,0x01,0xC0,0x03,0x80,0x07,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x07,0x00,0x03,0x80,0x01,0xC0,0x00,0xF0,0x00,0x00,0x00,0x00, // (
+    0x00,0x00,0x00,0x00,0x0F,0x00,0x03,0x80,0x01,0xC0,0x00,0xE0,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0xE0,0x01,0xC0,0x03,0x80,0x0F,0x00,0x00,0x00,0x00,0x00, // )
+    0x00,0x00,0x00,0x00,0x01,0x80,0x11,0x88,0x09,0x90,0x07,0xE0,0x07,0xE0,0x3F,0xFC,0x3F,0xFC,0x07,0xE0,0x07,0xE0,0x09,0x90,0x11,0x88,0x01,0x80,0x00,0x00,0x00,0x00, // *
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x80,0x01,0x80,0x01,0x80,0x0F,0xF0,0x0F,0xF0,0x01,0x80,0x01,0x80,0x01,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // +
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x0E,0x00,0x00,0x00, // ,
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xF8,0x1F,0xF8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x00,0x00,0x00,0x00, // ,
+    0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x06,0x00,0x0E,0x00,0x1C,0x00,0x38,0x00,0x70,0x00,0xE0,0x01,0xC0,0x03,0x80,0x07,0x00,0x0E,0x00,0x1C,0x00,0x00,0x00,0x00,0x00, // /
+ 
+    0x00,0x00,0x00,0x00,0x0F,0xF0,0x1C,0x38,0x1C,0x78,0x1C,0xF8,0x1C,0xF8,0x1D,0xB8,0x1D,0xB8,0x1F,0x38,0x1F,0x38,0x1E,0x38,0x1C,0x38,0x0F,0xF0,0x00,0x00,0x00,0x00, // 0
+    0x00,0x00,0x00,0x00,0x01,0x80,0x01,0x80,0x03,0x80,0x1F,0x80,0x1F,0x80,0x03,0x80,0x03,0x80,0x03,0x80,0x03,0x80,0x03,0x80,0x03,0x80,0x1F,0xF0,0x00,0x00,0x00,0x00, // 1
+    0x00,0x00,0x00,0x00,0x0F,0xE0,0x1C,0x70,0x1C,0x38,0x00,0x38,0x00,0x70,0x00,0xE0,0x01,0xC0,0x03,0x80,0x07,0x00,0x0E,0x38,0x1C,0x38,0x1F,0xF8,0x00,0x00,0x00,0x00, // 2
+    0x00,0x00,0x00,0x00,0x0F,0xE0,0x1C,0x70,0x1C,0x38,0x00,0x38,0x00,0x70,0x03,0xC0,0x03,0xC0,0x00,0x70,0x00,0x38,0x1C,0x38,0x1C,0x70,0x0F,0xE0,0x00,0x00,0x00,0x00, // 3
+    0x00,0x00,0x00,0x00,0x00,0xE0,0x01,0xE0,0x03,0xE0,0x06,0xE0,0x0C,0xE0,0x18,0xE0,0x1F,0xF8,0x1F,0xF8,0x00,0xE0,0x00,0xE0,0x00,0xE0,0x03,0xF8,0x00,0x00,0x00,0x00, // 4
+    0x00,0x00,0x00,0x00,0x1F,0xF8,0x1C,0x00,0x1C,0x00,0x1C,0x00,0x1C,0x00,0x1F,0xE0,0x1F,0xF0,0x00,0x78,0x00,0x38,0x1C,0x38,0x1C,0x70,0x0F,0xE0,0x00,0x00,0x00,0x00, // 5
+    0x00,0x00,0x00,0x00,0x03,0xE0,0x07,0x00,0x0E,0x00,0x1C,0x00,0x1C,0x00,0x1F,0xF0,0x1F,0xF8,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x0F,0xF0,0x00,0x00,0x00,0x00, // 6
+    0x00,0x00,0x00,0x00,0x1F,0xFC,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x00,0x1C,0x00,0x38,0x00,0x70,0x00,0xE0,0x01,0xC0,0x03,0x80,0x03,0x80,0x03,0x80,0x00,0x00,0x00,0x00, // 7
+    0x00,0x00,0x00,0x00,0x0F,0xF0,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x1F,0x38,0x07,0xE0,0x07,0xE0,0x1C,0xF8,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x0F,0xF0,0x00,0x00,0x00,0x00, // 8
+    0x00,0x00,0x00,0x00,0x0F,0xF0,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x1F,0xF8,0x0F,0xF8,0x00,0x38,0x00,0x38,0x00,0x70,0x00,0xE0,0x07,0xC0,0x00,0x00,0x00,0x00, // 9
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x80,0x03,0x80,0x03,0x80,0x00,0x00,0x00,0x00,0x03,0x80,0x03,0x80,0x03,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // :
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x80,0x03,0x80,0x03,0x80,0x00,0x00,0x00,0x00,0x03,0x80,0x03,0x80,0x03,0x80,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ;
+    0x00,0x00,0x00,0x70,0x00,0xE0,0x01,0xC0,0x03,0x80,0x07,0x00,0x0E,0x00,0x1C,0x00,0x1C,0x00,0x0E,0x00,0x07,0x00,0x03,0x80,0x01,0xC0,0x00,0xE0,0x00,0x70,0x00,0x00, // <
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0xFC,0x3F,0xFC,0x00,0x00,0x00,0x00,0x3F,0xFC,0x3F,0xFC,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // =
+    0x00,0x00,0x1C,0x00,0x0E,0x00,0x07,0x00,0x03,0x80,0x01,0xC0,0x00,0xE0,0x00,0x70,0x00,0x70,0x00,0xE0,0x01,0xC0,0x03,0x80,0x07,0x00,0x0E,0x00,0x1C,0x00,0x00,0x00, // >
+    0x00,0x00,0x03,0xC0,0x0F,0xF0,0x1E,0x78,0x18,0x38,0x00,0x38,0x00,0x70,0x00,0xE0,0x01,0xC0,0x01,0xC0,0x00,0x00,0x00,0x00,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x00,0x00, // ?
+ 
+    0x00,0x00,0x0F,0xF8,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0xFC,0x1C,0xFC,0x1C,0xFC,0x1C,0xFC,0x1C,0x00,0x1C,0x00,0x1C,0x00,0x1F,0xF0,0x07,0xF8,0x00,0x00, // @
+    0x00,0x00,0x00,0x00,0x03,0xC0,0x07,0xE0,0x0E,0x70,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x1F,0xF8,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x00,0x00,0x00,0x00, // A
+    0x00,0x00,0x00,0x00,0x1F,0xF0,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0F,0xF0,0x0F,0xF0,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x1F,0xF0,0x00,0x00,0x00,0x00, // B
+    0x00,0x00,0x00,0x00,0x07,0xF0,0x0E,0x38,0x1C,0x38,0x1C,0x00,0x1C,0x00,0x1C,0x00,0x1C,0x00,0x1C,0x00,0x1C,0x00,0x1C,0x38,0x0E,0x38,0x07,0xF0,0x00,0x00,0x00,0x00, // C
+    0x00,0x00,0x00,0x00,0x1F,0xE0,0x0E,0x70,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x70,0x1F,0xE0,0x00,0x00,0x00,0x00, // D
+    0x00,0x00,0x00,0x00,0x1F,0xF8,0x0E,0x18,0x0E,0x08,0x0E,0x00,0x0E,0x30,0x0F,0xF0,0x0F,0xF0,0x0E,0x30,0x0E,0x00,0x0E,0x08,0x0E,0x18,0x1F,0xF8,0x00,0x00,0x00,0x00, // E
+    0x00,0x00,0x00,0x00,0x1F,0xF8,0x0E,0x18,0x0E,0x08,0x0E,0x00,0x0E,0x30,0x0F,0xF0,0x0F,0xF0,0x0E,0x30,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x1F,0x00,0x00,0x00,0x00,0x00, // F
+    0x00,0x00,0x00,0x00,0x07,0xF0,0x0E,0x38,0x1C,0x38,0x1C,0x38,0x1C,0x00,0x1C,0x00,0x1C,0x00,0x1C,0xF8,0x1C,0x38,0x1C,0x38,0x0E,0x38,0x07,0xF8,0x00,0x00,0x00,0x00, // G
+    0x00,0x00,0x00,0x00,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1F,0xF0,0x1F,0xF0,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x00,0x00,0x00,0x00, // H
+    0x00,0x00,0x00,0x00,0x0F,0xE0,0x03,0x80,0x03,0x80,0x03,0x80,0x03,0x80,0x03,0x80,0x03,0x80,0x03,0x80,0x03,0x80,0x03,0x80,0x03,0x80,0x0F,0xE0,0x00,0x00,0x00,0x00, // I
+    0x00,0x00,0x00,0x00,0x01,0xFC,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x38,0x70,0x38,0x70,0x38,0x70,0x38,0x70,0x0F,0xE0,0x00,0x00,0x00,0x00, // J
+    0x00,0x00,0x00,0x00,0x1E,0x38,0x0E,0x38,0x0E,0x70,0x0E,0xE0,0x0F,0xC0,0x0F,0x80,0x0F,0x80,0x0F,0xC0,0x0E,0xE0,0x0E,0x70,0x0E,0x38,0x1E,0x38,0x00,0x00,0x00,0x00, // K
+    0x00,0x00,0x00,0x00,0x1F,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x08,0x0E,0x18,0x0E,0x38,0x1F,0xF8,0x00,0x00,0x00,0x00, // L
+    0x00,0x00,0x00,0x00,0x1C,0x1C,0x1E,0x3C,0x1F,0x7C,0x1F,0xFC,0x1F,0xFC,0x1D,0xDC,0x1C,0x9C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x00,0x00,0x00,0x00, // M
+    0x00,0x00,0x00,0x00,0x1C,0x1C,0x1C,0x1C,0x1E,0x1C,0x1F,0x1C,0x1F,0x9C,0x1D,0xDC,0x1C,0xFC,0x1C,0x7C,0x1C,0x3C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x00,0x00,0x00,0x00, // N
+    0x00,0x00,0x00,0x00,0x03,0xE0,0x07,0xF0,0x0E,0x38,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x0E,0x38,0x07,0xF0,0x03,0xE0,0x00,0x00,0x00,0x00, // O
+ 
+    0x00,0x00,0x00,0x00,0x1F,0xF0,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0F,0xF0,0x0F,0xF0,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x1F,0x00,0x00,0x00,0x00,0x00, // P
+    0x00,0x00,0x00,0x00,0x03,0xE0,0x0F,0x78,0x0E,0x38,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x7C,0x1C,0xFC,0x0F,0xF8,0x0F,0xF8,0x00,0x38,0x00,0xFC,0x00,0x00, // Q
+    0x00,0x00,0x00,0x00,0x1F,0xF0,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0F,0xF0,0x0F,0xF0,0x0E,0x70,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x1E,0x38,0x00,0x00,0x00,0x00, // R
+    0x00,0x00,0x00,0x00,0x0F,0xF0,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x1C,0x00,0x0F,0xE0,0x07,0xF0,0x00,0x38,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x0F,0xF0,0x00,0x00,0x00,0x00, // S
+    0x00,0x00,0x00,0x00,0x1F,0xFC,0x19,0xCC,0x11,0xC4,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x07,0xF0,0x00,0x00,0x00,0x00, // T
+    0x00,0x00,0x00,0x00,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x0F,0xE0,0x00,0x00,0x00,0x00, // U
+    0x00,0x00,0x00,0x00,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x0E,0xE0,0x07,0xC0,0x03,0x80,0x00,0x00,0x00,0x00, // V
+    0x00,0x00,0x00,0x00,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x9C,0x1C,0x9C,0x1C,0x9C,0x0F,0xF8,0x0F,0xF8,0x07,0x70,0x07,0x70,0x00,0x00,0x00,0x00, // W
+    0x00,0x00,0x00,0x00,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x0E,0xE0,0x07,0xC0,0x03,0x80,0x03,0x80,0x07,0xC0,0x0E,0xE0,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x00,0x00,0x00,0x00, // X
+    0x00,0x00,0x00,0x00,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x0E,0xE0,0x07,0xC0,0x03,0x80,0x03,0x80,0x03,0x80,0x03,0x80,0x0F,0xE0,0x00,0x00,0x00,0x00, // Y
+    0x00,0x00,0x00,0x00,0x1F,0xF8,0x1C,0x38,0x18,0x38,0x10,0x70,0x00,0xE0,0x01,0xC0,0x03,0x80,0x07,0x00,0x0E,0x08,0x1C,0x18,0x1C,0x38,0x1F,0xF8,0x00,0x00,0x00,0x00, // Z
+    0x00,0x00,0x00,0x00,0x07,0xF0,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0xF0,0x00,0x00,0x00,0x00, // [
+    0x00,0x00,0x00,0x00,0x10,0x00,0x18,0x00,0x1C,0x00,0x0E,0x00,0x07,0x00,0x03,0x80,0x01,0xC0,0x00,0xE0,0x00,0x70,0x00,0x38,0x00,0x1C,0x00,0x07,0x00,0x00,0x00,0x00, // <Backslash>
+    0x00,0x00,0x00,0x00,0x07,0xF0,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x07,0xF0,0x00,0x00,0x00,0x00, // ]
+    0x00,0x00,0x01,0x80,0x03,0xC0,0x07,0xE0,0x0E,0x70,0x1C,0x38,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ^
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0x7F,0xFF, // _
+ 
+    0x00,0x00,0x00,0x00,0x1C,0x00,0x1C,0x00,0x07,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0xE0,0x00,0x70,0x00,0x70,0x0F,0xF0,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x0F,0xD8,0x00,0x00,0x00,0x00, // a
+    0x00,0x00,0x00,0x00,0x1E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0F,0xF0,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x1B,0xF0,0x00,0x00,0x00,0x00, // b
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0xE0,0x1C,0x70,0x1C,0x70,0x1C,0x00,0x1C,0x00,0x1C,0x70,0x1C,0x70,0x0F,0xE0,0x00,0x00,0x00,0x00, // c
+    0x00,0x00,0x00,0x00,0x00,0xF8,0x00,0x70,0x00,0x70,0x00,0x70,0x0F,0xF0,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x0F,0xD8,0x00,0x00,0x00,0x00, // d
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0xE0,0x1C,0x70,0x1C,0x70,0x1F,0xF0,0x1C,0x00,0x1C,0x70,0x1C,0x70,0x0F,0xE0,0x00,0x00,0x00,0x00, // e
+    0x00,0x00,0x00,0x00,0x03,0xE0,0x07,0x70,0x07,0x70,0x07,0x00,0x07,0x00,0x1F,0xE0,0x1F,0xE0,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x1F,0xC0,0x00,0x00,0x00,0x00, // f
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0xD8,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x0F,0xF0,0x07,0xF0,0x00,0x70,0x1C,0x70,0x0F,0xE0, // g
+    0x00,0x00,0x00,0x00,0x1E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0xF0,0x0F,0x38,0x0F,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x1E,0x38,0x00,0x00,0x00,0x00, // h
+    0x00,0x00,0x00,0x00,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x00,0x00,0x0F,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x0F,0xF8,0x00,0x00,0x00,0x00, // i
+    0x00,0x00,0x00,0x00,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x00,0x03,0xF0,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x1C,0x70,0x0C,0xF0,0x07,0xE0, // j
+    0x00,0x00,0x00,0x00,0x1E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x38,0x0E,0x70,0x0E,0xE0,0x0F,0xC0,0x0E,0xE0,0x0E,0x70,0x0E,0x38,0x1E,0x38,0x00,0x00,0x00,0x00, // k
+    0x00,0x00,0x00,0x00,0x0F,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x0F,0xF8,0x00,0x00,0x00,0x00, // l
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xF8,0x1C,0x9C,0x1C,0x9C,0x1C,0x9C,0x1C,0x9C,0x1C,0x9C,0x1C,0x9C,0x1C,0x9C,0x00,0x00,0x00,0x00, // m
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xE0,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x00,0x00,0x00,0x00, // n
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0xE0,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x0F,0xE0,0x00,0x00,0x00,0x00, // o
+ 
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1B,0xF0,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0F,0xF0,0x0E,0x00,0x0E,0x00,0x1F,0x00, // p
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xB0,0x38,0xE0,0x38,0xE0,0x38,0xE0,0x38,0xE0,0x38,0xE0,0x1F,0xE0,0x00,0xE0,0x00,0xE0,0x01,0xF0, // q
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1E,0xF0,0x0F,0xF8,0x0F,0x38,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x1F,0x00,0x00,0x00,0x00,0x00, // r
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0xE0,0x1C,0x30,0x1C,0x30,0x0F,0x80,0x03,0xE0,0x18,0x70,0x18,0x70,0x0F,0xE0,0x00,0x00,0x00,0x00, // s
+    0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x03,0x00,0x07,0x00,0x1F,0xF0,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x70,0x07,0x70,0x03,0xE0,0x00,0x00,0x00,0x00, // t
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x0F,0xD8,0x00,0x00,0x00,0x00, // u
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x0E,0xE0,0x07,0xC0,0x03,0x80,0x00,0x00,0x00,0x00, // v
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x9C,0x1C,0x9C,0x0F,0xF8,0x07,0x70,0x07,0x70,0x00,0x00,0x00,0x00, // w
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1C,0xE0,0x1C,0xE0,0x0F,0xC0,0x07,0x80,0x07,0x80,0x0F,0xC0,0x1C,0xE0,0x1C,0xE0,0x00,0x00,0x00,0x00, // x
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x07,0xF0,0x03,0xE0,0x00,0xE0,0x01,0xC0,0x1F,0x80, // y
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xE0,0x18,0xE0,0x11,0xC0,0x03,0x80,0x07,0x00,0x0E,0x20,0x1C,0x60,0x1F,0xE0,0x00,0x00,0x00,0x00, // z
+    0x00,0x00,0x00,0x00,0x01,0xF8,0x03,0x80,0x03,0x80,0x03,0x80,0x07,0x00,0x1C,0x00,0x1C,0x00,0x07,0x00,0x03,0x80,0x03,0x80,0x03,0x80,0x01,0xF8,0x00,0x00,0x00,0x00, // {
+    0x00,0x00,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x00,0x00, // |
+    0x00,0x00,0x00,0x00,0x1F,0x80,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x00,0xE0,0x00,0x38,0x00,0x38,0x00,0xE0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x1F,0x80,0x00,0x00,0x00,0x00, // }
+    0x00,0x00,0x00,0x00,0x1F,0x1C,0x3B,0x9C,0x39,0xDC,0x38,0xF8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00  // ~
+};
+ 
+/** 7-segment font, only digits 0-9, 10 total characters */
+const char Font7Segment[] = {
+    0x20,0x32,0x30,0x0A,
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFE,0x00,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x60,0x0C,0xFF,0xFE,0xF0,0x1E,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3E,0x00,0x00,0x78,0x38,0x00,0x00,0x18,0x20,0x00,0x00,0x08,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,0x38,0x00,0x00,0x18,0x3E,0x00,0x00,0x78,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x1E,0x00,0x00,0xF0,0x0C,0xFF,0xFE,0x60,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x00,0x00,0xFF,0xFE,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,  // 0
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x00,0x00,0x00,0xF0,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x00,0x78,0x00,0x00,0x00,0x18,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0x00,0x00,0x78,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x00,0xF0,0x00,0x00,0x00,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,  // 1
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFE,0x00,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x60,0x00,0xFF,0xFE,0xF0,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x00,0x78,0x01,0xFF,0xFE,0x18,0x03,0xFF,0xFF,0x88,0x0F,0xFF,0xFF,0xE0,0x27,0xFF,0xFF,0xC0,0x39,0xFF,0xFF,0x00,0x3E,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x1E,0x00,0x00,0x00,0x0C,0xFF,0xFE,0x00,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x00,0x00,0xFF,0xFE,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,  // 2
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFE,0x00,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x60,0x00,0xFF,0xFE,0xF0,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x00,0x78,0x01,0xFF,0xFE,0x18,0x03,0xFF,0xFF,0x88,0x0F,0xFF,0xFF,0xE0,0x07,0xFF,0xFF,0xC0,0x01,0xFF,0xFF,0x18,0x00,0x00,0x00,0x78,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x00,0xF0,0x00,0xFF,0xFE,0x60,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x00,0x00,0xFF,0xFE,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,  // 3
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x0C,0x00,0x00,0xF0,0x1E,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3E,0x00,0x00,0x78,0x39,0xFF,0xFE,0x18,0x23,0xFF,0xFF,0x88,0x0F,0xFF,0xFF,0xE0,0x07,0xFF,0xFF,0xC0,0x01,0xFF,0xFF,0x18,0x00,0x00,0x00,0x78,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x00,0xF0,0x00,0x00,0x00,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,  // 4
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFE,0x00,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x00,0x0C,0xFF,0xFE,0x00,0x1E,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3E,0x00,0x00,0x00,0x39,0xFF,0xFE,0x00,0x23,0xFF,0xFF,0x80,0x0F,0xFF,0xFF,0xE0,0x07,0xFF,0xFF,0xC0,0x01,0xFF,0xFF,0x18,0x00,0x00,0x00,0x78,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x00,0xF0,0x00,0xFF,0xFE,0x60,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x00,0x00,0xFF,0xFE,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,  // 5
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFE,0x00,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x00,0x0C,0xFF,0xFE,0x00,0x1E,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3E,0x00,0x00,0x00,0x39,0xFF,0xFE,0x00,0x23,0xFF,0xFF,0x80,0x0F,0xFF,0xFF,0xE0,0x27,0xFF,0xFF,0xC0,0x39,0xFF,0xFF,0x18,0x3E,0x00,0x00,0x78,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x1E,0x00,0x00,0xF0,0x0C,0xFF,0xFE,0x60,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x00,0x00,0xFF,0xFE,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,  // 6
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFE,0x00,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x60,0x00,0xFF,0xFE,0xF0,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x00,0x78,0x00,0x00,0x00,0x18,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0x00,0x00,0x78,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x00,0xF0,0x00,0x00,0x00,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,  // 7
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFE,0x00,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x60,0x0C,0xFF,0xFE,0xF0,0x1E,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3E,0x00,0x00,0x78,0x39,0xFF,0xFE,0x18,0x23,0xFF,0xFF,0x88,0x0F,0xFF,0xFF,0xE0,0x27,0xFF,0xFF,0xC0,0x39,0xFF,0xFF,0x18,0x3E,0x00,0x00,0x78,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x1E,0x00,0x00,0xF0,0x0C,0xFF,0xFE,0x60,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x00,0x00,0xFF,0xFE,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,  // 8
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFE,0x00,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x60,0x0C,0xFF,0xFE,0xF0,0x1E,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3E,0x00,0x00,0x78,0x39,0xFF,0xFE,0x18,0x23,0xFF,0xFF,0x88,0x0F,0xFF,0xFF,0xE0,0x07,0xFF,0xFF,0xC0,0x01,0xFF,0xFF,0x18,0x00,0x00,0x00,0x78,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x00,0xF0,0x00,0xFF,0xFE,0x60,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x00,0x00,0xFF,0xFE,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,  // 9
+};
+ 
+#endif /* SSD1289_FONTS_H */
\ No newline at end of file
diff -r 060b167a46ba -r ede1a0a32e04 hx8340bs.cpp
--- a/hx8340bs.cpp	Mon Jun 30 17:29:42 2014 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,249 +0,0 @@
-/*
- * Copyright (C)2010-2012 Henning Karlsen. All right reserved.
- * Copyright (C)2012 Todor Todorov.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to:
- *
- * Free Software Foundation, Inc.
- * 51 Franklin St, 5th Floor, Boston, MA 02110-1301, USA
- *
- *********************************************************************/
-#include "hx8340bs.h"
-#include "helpers.h"
-
-HX8340S_LCD::HX8340S_LCD( PinName CS, PinName RESET, PinName SCL, PinName SDI, PinName BL, backlight_t blType, float defaultBackLightLevel )
-    : LCD( 176, 220, CS, NC, RESET, BL, blType, defaultBackLightLevel ), _lcd_pin_scl( SCL ), _lcd_pin_sdi( SDI )
-{
-}
-
-void HX8340S_LCD::Initialize( orientation_t orientation, colordepth_t colors )
-{
-    _orientation = orientation;
-    _colorDepth = colors;
-    
-    wait_ms( 100 );
-    _lcd_pin_reset = HIGH;
-    wait_ms( 5 );
-    _lcd_pin_reset = LOW;
-    wait_ms( 15 );
-    _lcd_pin_reset = HIGH;
-    _lcd_pin_cs = HIGH;
-    _lcd_pin_scl = HIGH;
-    _lcd_pin_sdi = HIGH;
-    if ( _lcd_pin_bl != 0 )
-        *_lcd_pin_bl = HIGH;
-    else if ( _bl_pwm != 0 )
-        *_bl_pwm = _bl_pwm_default;
-    wait_ms( 55 );
-    
-    Activate();
-    WriteCmd( 0xC1 ); // SETEXTCMD
-    WriteByteData( 0xFF );
-    WriteByteData( 0x83 );
-    WriteByteData( 0x40 );
-    
-    WriteCmd( 0x11 ); // SLPOUT
-    wait_ms( 160 );
-    
-    WriteCmd( 0xCA );
-    WriteByteData( 0x70 );
-    WriteByteData( 0x00 );
-    WriteByteData( 0xD9 );
-    
-    WriteCmd( 0xB0 ); // SETOSC
-    WriteByteData( 0x01 );
-    WriteByteData( 0x11 );
-
-    WriteCmd( 0xC9 );
-    WriteByteData( 0x90 );
-    WriteByteData( 0x49 );
-    WriteByteData( 0x10 );
-    WriteByteData( 0x28 );
-    WriteByteData( 0x28 );
-    WriteByteData( 0x10 );
-    WriteByteData( 0x00 );
-    WriteByteData( 0x06 );
-    wait_ms( 20 );
-    
-    WriteCmd( 0xC2 ); // SETGAMMAP
-    WriteByteData( 0x60 );
-    WriteByteData( 0x71 );
-    WriteByteData( 0x01 );
-    WriteByteData( 0x0E );
-    WriteByteData( 0x05 );
-    WriteByteData( 0x02 );
-    WriteByteData( 0x09 );
-    WriteByteData( 0x31 );
-    WriteByteData( 0x0A );
-
-    WriteCmd( 0xc3 ); // SETGAMMAN
-    WriteByteData( 0x67 );
-    WriteByteData( 0x30 );
-    WriteByteData( 0x61 );
-    WriteByteData( 0x17 );
-    WriteByteData( 0x48 );
-    WriteByteData( 0x07 );
-    WriteByteData( 0x05 );
-    WriteByteData( 0x33 );
-    wait_ms( 10 );
-    
-    WriteCmd( 0xB5 ); // SETPWCTR5
-    WriteByteData( 0x35 );
-    WriteByteData( 0x20 );
-    WriteByteData( 0x45 );
-
-    WriteCmd( 0xB4 ); // SETPWCTR4
-    WriteByteData( 0x33 );
-    WriteByteData( 0x25 );
-    WriteByteData( 0x4c );
-    wait_ms( 10 );
-    
-    WriteCmd( 0x3A ); // COLMOD == color depth: 0x05 => 16bit, 0x06 => 18bit
-    WriteByteData( _colorDepth == RGB16 ? 0x05 : 0x06 );
-    
-    WriteCmd( 0x36 ); // MADCTL
-    switch ( _orientation )
-    {
-        case LANDSCAPE: WriteByteData( 0xB8 ); break;
-        case PORTRAIT_REV: WriteByteData( 0xDC ); break;
-        case LANDSCAPE_REV: WriteByteData( 0x6C ); break;
-        case PORTRAIT:
-        default: WriteByteData( 0x08 ); break;
-    }
-    
-    WriteCmd( 0x29 ); // DISPON
-    wait_ms( 10 );
-    
-    ClearXY();
-    Deactivate();
-}
-
-void HX8340S_LCD::Sleep( void )
-{
-    Activate();
-    WriteCmd( 0x28 );
-    wait_ms( 10 );
-    WriteCmd( 0x10 );
-    wait_ms( 125 );
-    LCD::Sleep();
-    Deactivate();
-}
-
-void HX8340S_LCD::WakeUp( void )
-{
-    Activate();
-    WriteCmd( 0x29 );
-    wait_ms( 10 );
-    WriteCmd( 0x11 );
-    wait_ms( 125 );
-    LCD::WakeUp();
-    Deactivate();
-}
-
-void HX8340S_LCD::WriteCmd( unsigned short cmd )
-{
-    _lcd_pin_sdi = LOW;
-    pulseLow( _lcd_pin_scl );
-    serializeByte( cmd & 0xFF );
-}
-
-void HX8340S_LCD::WriteData( unsigned short data )
-{
-    _lcd_pin_sdi = HIGH;
-    pulseLow( _lcd_pin_scl );
-    serializeByte( ( data >> 8 ) & 0xFF );
-    _lcd_pin_sdi = HIGH;
-    pulseLow( _lcd_pin_scl );
-    serializeByte( data & 0xFF );
-}
-
-void HX8340S_LCD::WriteByteData( unsigned char data )
-{
-    _lcd_pin_sdi = HIGH;
-    pulseLow( _lcd_pin_scl );
-    serializeByte( data );
-}
-
-void HX8340S_LCD::SetXY( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2 )
-{
-    WriteCmdData( 0x2A, x1 );  // CASET
-    WriteData( x2 );
-    WriteCmdData( 0x2B, y1 );  // PASET
-    WriteData( y2 );
-    WriteCmd( 0x2C ); // RAMWR
-}
-
-void HX8340S_LCD::SetPixelColor( unsigned int color, colordepth_t mode )
-{
-    unsigned char r = 0, g = 0, b = 0;
-    unsigned short clr;
-    if ( _colorDepth == RGB16 )
-    {
-        switch ( mode )
-        {
-            case RGB16:
-                WriteData( color & 0xFFFF );
-                break;
-            case RGB18:
-                r = ( color >> 10 ) & 0xF8;
-                g = ( color >> 4 ) & 0xFC;
-                b = ( color >> 1 ) & 0x1F;
-                clr = ( ( r | ( g >> 5 ) ) << 8 ) | ( ( g << 3 ) | b );
-                WriteData( clr );
-                break;
-            case RGB24:
-                r = ( color >> 16 ) & 0xF8;
-                g = ( color >> 8 ) & 0xFC;
-                b = color & 0xF8;
-                clr = ( ( r | ( g >> 5 ) ) << 8 ) | ( ( g << 3 ) | ( b >> 3 ) );
-                WriteData( clr );
-                break;
-        }
-    }
-    else if ( _colorDepth == RGB18 )
-    {
-        switch ( mode )
-        {
-            case RGB16:
-                r = ( ( color >> 8 ) & 0xF8 ) | ( ( color & 0x8000 ) >> 13 );
-                g = ( color >> 3 ) & 0xFC;
-                b = ( ( color << 3 ) & 0xFC ) | ( ( color >> 3 ) & 0x01 );
-                break;
-            case RGB18:
-                b = ( color << 2 ) & 0xFC;
-                g = ( color >> 4 ) & 0xFC;
-                r = ( color >> 10 ) & 0xFC;
-                break;
-            case RGB24:
-                r = ( color >> 16 ) & 0xFC;
-                g = ( color >> 8 ) & 0xFC;
-                b = color & 0xFC;
-                break;
-        }
-        WriteByteData( r );
-        WriteByteData( g );
-        WriteByteData( b );
-    }
-}
-
-void HX8340S_LCD::serializeByte( unsigned char data )
-{
-    for ( int i = 0; i < 8; i++ )
-    {
-        if ( data & 0x80 ) _lcd_pin_sdi = HIGH;
-        else _lcd_pin_sdi = LOW;
-        pulseLow( _lcd_pin_scl );
-        data = data << 1;
-    }
-}
diff -r 060b167a46ba -r ede1a0a32e04 hx8340bs.h
--- a/hx8340bs.h	Mon Jun 30 17:29:42 2014 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,193 +0,0 @@
-/** \file hx8340b.h
- *  \brief mbed TFT LCD controller for displays with the HX8340-B IC (serial interface).
- *  \copyright GNU Public License, v2. or later
- *
- * A known display with this type of controller chip is the ITDB02-2.2SP
- * from http://imall.iteadstudio.com
- *
- * This library is based on the Arduino/chipKIT UTFT library by Henning
- * Karlsen, http://henningkarlsen.com/electronics/library.php?id=52
- *
- * Copyright (C)2010-2012 Henning Karlsen. All right reserved.
- *
- * Copyright (C)2012 Todor Todorov.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to:
- *
- * Free Software Foundation, Inc.
- * 51 Franklin St, 5th Floor, Boston, MA 02110-1301, USA
- *
- *********************************************************************/
-#ifndef TFTLCD_HX8340B_H
-#define TFTLCD_HX8340B_H
-
-#include "lcd_base.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/** Represents a LCD instance.
- *
- * This is the utility class, through which the display can be manipulated
- * and graphics objects can be shown to the user.  A known display, which
- * works with this library is the ITDB02-2.2SP from iTeadStudio - a RGB TFT
- * with 176x220 pixels resolution and 65K/256K colors, using serial interface.
- *
- * The display needs 4 or 5 pins to work with mbed. As it uses +3.3V for power
- * and logic, as well as the backlight, interfacing could happen directly
- * to the mbed without the need of shields or level shifters as with Arduino.
- *
- * How to use:
- * \code
- * // include the library, this will also pull in the header for the provided fonts
- * #include "hx8340bs.h"
- * 
- * // create the lcd instance
- * HX8340S_LCD lcd( p14, p13, p12, p11 ); // control pins
- *
- * int main()
- * {
- *     // initialize display - place it in standard portrait mode and set background to black and
- *     //                      foreground to white color.
- *     lcd.Initialize();
- *     // set current font to the smallest 8x12 pixels font.
- *     lcd.SetFont( Font8x12 );
- *     // print something on the screen
- *     lcd.Print( "Hello, World!", CENTER, 25 ); // align text to center horizontally and use starndard colors
- *
- *     while ( 1 ) { }
- * }
- *
- * \endcode
- * \version 0.1
- * \author Todor Todorov
- */
-class HX8340S_LCD : public LCD
-{
-public:
-    /** Creates a new instance of the class.
-     *
-     * \param CS Pin for the ChipSelect signal.
-     * \param RESET Pin for the RESET line.
-     * \param SCL Pin for the serial clock signal.
-     * \param SDI Pin for the serial data signal.
-     * \param BL Pin for controlling the backlight. By default not used.
-     * \param blType The backlight type, the default is to utilize the pin - if supplied - as a simple on/off switch
-     * \param defaultBacklightLevel If using PWM to control backlight, this would be the default brightness in percent after LCD initialization.
-     */
-    HX8340S_LCD( PinName CS, PinName RESET, PinName SCL, PinName SDI, PinName BL = NC, backlight_t blType = Constant, float defaultBackLightLevel = 1.0 );
-    
-    /** Initialize display.
-     *
-     * Wakes up the display from sleep, initializes power parameters.
-     * This function must be called first, befor any painting on the
-     * display is done, otherwise the positioning of graphical elements
-     * will not work properly and any paynt operation will not be visible
-     * or produce garbage.
-     *
-     * \param oritentation The display orientation, landscape is default.
-     * \param colors The correct color depth to use for the pixel data.
-     */
-    virtual void Initialize( orientation_t orientation = LANDSCAPE, colordepth_t colors = RGB16 );
-    
-    /** Puts the display to sleep.
-     *
-     * When the display is in sleep mode, its power consumption is
-     * minimized.  Before new pixel data can be written to the display
-     * memory, the controller needs to be brought out of sleep mode.
-     * \sa #WakeUp( void );
-     * \remarks The result of this operation might not be exactly as
-     *          expected. Putting the display to sleep will cause the
-     *          controller to switch to the standard color of the LCD,
-     *          so depending on whether the display is normally white,
-     *          or normally dark, the screen might or might not go
-     *          dark.  Additional power saving can be achieved, if
-     *          the backlight of the used display is not hardwired on
-     *          the PCB and can be controlled via the BL pin.
-     */
-    virtual void Sleep( void );
-    
-    /** Wakes up the display from sleep mode.
-     *
-     * This function needs to be called before any other, when the
-     * display has been put into sleep mode by a previois call to
-     * #Sleep( void ).
-     */
-    virtual void WakeUp( void );
-    
-protected:
-    /** Sends a command to the display.
-     *
-     * \param cmd The display command.
-     * \remarks Commands are controller-specific and this function needs to
-     *          be implemented separately for each available controller.
-     */
-    virtual void WriteCmd( unsigned short cmd );
-    
-    /** Sends pixel data to the display.
-     *
-     * \param data The display data.
-     * \remarks Sendin data is controller-specific and this function needs to
-     *          be implemented separately for each available controller.
-     */
-    virtual void WriteData( unsigned short data );
-    
-    /** Writes a single byte of pixel data to the display.
-     *
-     * \param data The data to be written.
-     * \remarks Sendin data is controller-specific and this function needs to
-     *          be implemented separately for each available controller.
-     */
-    virtual void WriteByteData( unsigned char data );
-    
-    /** Assigns a chunk of the display memory to receive data.
-     *
-     * When data is sent to the display after this function completes, the opertion will
-     * start from the begining of the assigned address (pixel position) and the pointer
-     * will be automatically incremented so that the next data write operation will continue
-     * with the next pixel from the memory block.  If more data is written than available
-     * pixels, at the end of the block the pointer will jump back to its beginning and
-     * commence again, until the next address change command is sent to the display.
-     *
-     * \param x1 The X coordinate of the pixel at the beginning of the block.
-     * \param y1 The Y coordinate of the pixel at the beginning of the block.
-     * \param x2 The X coordinate of the pixel at the end of the block.
-     * \param y2 The Y coordinate of the pixel at the end of the block.
-     * \remarks Addressing commands are controller-specific and this function needs to be
-     *          implemented separately for each available controller.
-     */
-    virtual void SetXY( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2 );
-    
-    /** Sets the color of the pixel at the address pointer of the controller.
-     *
-     * This function is to be provided by each implementation separately in
-     * order to account for different color depth used by the controller.
-     * \param color The color of the pixel.
-     * \param mode The depth (palette) of the color.
-     */
-    virtual void SetPixelColor( unsigned int color, colordepth_t mode = RGB24 );
-    
-private:
-    void serializeByte( unsigned char data );
-    
-private:
-    DigitalOut  _lcd_pin_scl, _lcd_pin_sdi;
-};
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* TFTLCD_HX8340B_H */
diff -r 060b167a46ba -r ede1a0a32e04 ili9325.cpp
--- a/ili9325.cpp	Mon Jun 30 17:29:42 2014 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,311 +0,0 @@
-/*
- * Copyright (C)2010-2012 Henning Karlsen. All right reserved.
- * Copyright (C)2012-2013 Todor Todorov.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to:
- *
- * Free Software Foundation, Inc.
- * 51 Franklin St, 5th Floor, Boston, MA 02110-1301, USA
- *
- *********************************************************************/
-#include "ili9325.h"
-#include "helpers.h"
-
-ILI9328_LCD::ILI9328_LCD( PinName CS, PinName RESET, PinName RS, PinName WR, BusOut* DATA_PORT, PinName BL, PinName RD, backlight_t blType, float defaultBackLightLevel )
-    : LCD( 240, 320, CS, RS, RESET, BL, blType, defaultBackLightLevel ), _lcd_pin_wr( WR )
-{
-    _lcd_port = DATA_PORT;
-    if ( RD != NC ) _lcd_pin_rd = new DigitalOut( RD );
-    else _lcd_pin_rd = 0;
-}
-
-void ILI9328_LCD::Initialize( orientation_t orientation, colordepth_t colors )
-{
-    _orientation = orientation;
-    _colorDepth = colors;
-    
-    _lcd_pin_reset = HIGH;
-    wait_ms( 10 );
-    _lcd_pin_reset = LOW;
-    wait_ms( 10 );
-    _lcd_pin_reset = HIGH;
-    wait_ms( 10 );
-    _lcd_pin_cs = HIGH;
-    if ( _lcd_pin_bl != 0 )
-        *_lcd_pin_bl = HIGH;
-    else if ( _bl_pwm != 0 )
-        *_bl_pwm = _bl_pwm_default;
-    if ( _lcd_pin_rd != 0 )
-        *_lcd_pin_rd = HIGH;
-    _lcd_pin_wr = HIGH;
-    wait_ms( 5 );
-    
-    Activate();
-    
-    short drivOut = 0;
-    short entryMod = 0;
-    short gateScan = 0x2700;
-    switch ( _orientation )
-    {
-        case LANDSCAPE:
-            drivOut = 0x0100;
-            entryMod |= 0x0038;
-            gateScan |= 0x0000;
-            break;
-            
-        case LANDSCAPE_REV:
-            drivOut = 0x0000;
-            entryMod |= 0x0038;
-            gateScan |= 0x8000;
-            break;
-            
-        case PORTRAIT_REV:
-            drivOut = 0x0000;
-            entryMod |= 0x0030;
-            gateScan |= 0x0000;
-            break;
-            
-        case PORTRAIT:
-        default:
-            drivOut = 0x0100;
-            entryMod |= 0x0030;
-            gateScan |= 0x8000;
-            break;
-    }
-    switch ( _colorDepth )
-    {
-        case RGB18:
-            entryMod |= 0x9000;
-            break;
-            
-        case RGB16:
-        default:
-            entryMod |= 0x1030;
-            break;
-    }
-    
-    //WriteCmdData( 0xE5, 0xFFFF ); // set SRAM internal timing
-    WriteCmdData( 0x0001,0x0100);//0x01, drivOut ); // set Driver Output Control
-    WriteCmdData( 0x0002,0x0700 ); // set 1 line inversion
-    WriteCmdData( 0x0003,entryMod );//0x03, entryMod ); // set GRAM write direction and BGR=1.
-    //WriteCmdData( 0x04, 0x0000 ); // Resize register
-    WriteCmdData( 0x0008,0x0302 ); // set the back porch and front porch
-    WriteCmdData( 0x0009,0x0000 ); // set non-display area refresh cycle ISC[3:0]
-    WriteCmdData( 0x000A,0x0008 ); // FMARK function
-    //WriteCmdData( 0x0C, 0x0000 ); // RGB interface setting
-    //WriteCmdData( 0x0D, 0x0000 ); // Frame marker Position
-    //WriteCmdData( 0x0F, 0x0000 ); // RGB interface polarity
-    // ----------- Power On sequence ----------- //
-    WriteCmdData( 0x0010,0x0790 ); // SAP, BT[3:0], AP, DSTB, SLP, STB
-    WriteCmdData( 0x0011,0x0005 ); // DC1[2:0], DC0[2:0], VC[2:0]
-    WriteCmdData( 0x0012,0x0000 ); // VREG1OUT voltage
-    WriteCmdData( 0x0013,0x000 ); // VDV[4:0] for VCOM amplitude
-    //WriteCmdData( 0x07, 0x0001 );
-    //wait_ms( 50 ); // Dis-charge capacitor power voltage
-    WriteCmdData( 0x0010,0x12B0 ); // SAP, BT[3:0], AP, DSTB, SLP, STB
-    WriteCmdData( 0x0011,0x0007 ); // Set DC1[2:0], DC0[2:0], VC[2:0]
-    //wait_ms( 50 ); // Delay 50ms
-    WriteCmdData( 0x0012,0x008C ); // 0012
-    //wait_ms( 50 ); // Delay 50ms
-    WriteCmdData( 0x0013,0x1700 ); // VDV[4:0] for VCOM amplitude
-    WriteCmdData( 0x0029,0x0022 ); // 04  VCM[5:0] for VCOMH
-    //WriteCmdData( 0x2B, 0x00FD ); // Set Frame Rate
-    //wait_ms( 50 ); // Delay 50ms
-    //WriteCmdData( 0x20, 0x0000 ); // GRAM horizontal Address
-    //WriteCmdData( 0x21, 0x0000 ); // GRAM Vertical Address
-    // ----------- Adjust the Gamma Curve ----------//
-    WriteCmdData( 0x0030,0x0000 );
-    WriteCmdData( 0x0031,0x0505 );
-    WriteCmdData( 0x0032,0x0205 );
-    WriteCmdData( 0x0035,0x0206 );
-    WriteCmdData( 0x0036,0x0408 );
-    WriteCmdData( 0x0037,0x0000 );
-    WriteCmdData( 0x0038,0x0504 );
-    WriteCmdData( 0x0039,0x0206 );
-    WriteCmdData( 0x003C,0x0206 );
-    WriteCmdData( 0x003D,0x0408 );
-    //------------------ Set GRAM area ---------------//
-    WriteCmdData( 0x50, 0x0000 ); // Horizontal GRAM Start Address
-    WriteCmdData( 0x51, 0x00EF ); // Horizontal GRAM End Address
-    WriteCmdData( 0x52, 0x0000 ); // Vertical GRAM Start Address
-    WriteCmdData( 0x53, 0x013F ); // Vertical GRAM Start Address
-    WriteCmdData( 0x60, gateScan ); // Gate Scan Line (0xA700)
-    WriteCmdData( 0x0061,0x0001 ); // NDL,VLE, REV
-    //WriteCmdData( 0x6A, 0x0000 ); // set scrolling line
-    //-------------- Partial Display Control ---------//
-    //WriteCmdData( 0x80, 0x0000 );
-    //WriteCmdData( 0x81, 0x0000 );
-    //WriteCmdData( 0x82, 0x0000 );
-    //WriteCmdData( 0x83, 0x0000 );
-    //WriteCmdData( 0x84, 0x0000 );
-    //WriteCmdData( 0x85, 0x0000 );
-    //-------------- Panel Control -------------------//
-    WriteCmdData( 0x90, 0x0033 ); 
-    //WriteCmdData( 0x92, 0x0000 );
-    WriteCmdData( 0x0007,0x0133 ); // 262K color and display ON
-    
-    Deactivate();
-}
-
-void ILI9328_LCD::Sleep( void )
-{
-    Activate();
-    WriteCmdData( 0x10, 0x1692 ); // enter sleep mode
-    wait_ms( 50 );
-    LCD::Sleep();
-    Deactivate();
-}
-
-void ILI9328_LCD::WakeUp( void )
-{
-    Activate();
-    WriteCmdData( 0x10, 0x1690 ); // exit sleep mode
-    wait_ms( 50 );
-    LCD::WakeUp();
-    Deactivate();
-}
-
-void ILI9328_LCD::WriteCmd( unsigned short cmd )
-{
-
-    unsigned short u,l;
-    u = (cmd>>8) & 0xFF;
-    l = cmd & 0xFF;
-
-//New
-    _lcd_pin_cs = LOW;
-//
-    _lcd_pin_rs = LOW;
-
-//New
-    *_lcd_pin_rd = HIGH;    
-    _lcd_pin_wr = HIGH;  
-//
-    _lcd_port->write( u );
-    pulseLow( _lcd_pin_wr );
-
-    _lcd_port->write( l );
-    pulseLow( _lcd_pin_wr );
-
-//New
-    _lcd_pin_cs = HIGH;
-//
-}
-
-void ILI9328_LCD::WriteData( unsigned short data )
-{
-    unsigned short u,l;
-    u = (data>>8) & 0xFF;
-    l = data & 0xFF;
-    
-//New
-    _lcd_pin_cs = LOW;
-//
-    _lcd_pin_rs = HIGH;
-//New
-    *_lcd_pin_rd = HIGH;    
-    _lcd_pin_wr = HIGH;  
-//
-    _lcd_port->write( u );
-    pulseLow( _lcd_pin_wr );
-
-    _lcd_port->write( l );
-    pulseLow( _lcd_pin_wr );
-
-//New
-    _lcd_pin_cs = HIGH;
-//
-}
-
-void ILI9328_LCD::SetXY( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2 )
-{
-    switch ( _orientation )
-    {
-        case LANDSCAPE:
-        case LANDSCAPE_REV:
-            WriteCmdData( 0x20, y1 );
-            WriteCmdData( 0x21, x1 );
-            WriteCmdData( 0x50, y1 );
-            WriteCmdData( 0x52, x1 );
-            WriteCmdData( 0x51, y2 );
-            WriteCmdData( 0x53, x2 );
-            break;
-            
-        case PORTRAIT_REV:
-        case PORTRAIT:
-        default:
-            WriteCmdData( 0x20, x1 );
-            WriteCmdData( 0x21, y1 );
-            WriteCmdData( 0x50, x1 );
-            WriteCmdData( 0x52, y1 );
-            WriteCmdData( 0x51, x2 );
-            WriteCmdData( 0x53, y2 );
-            break;
-    }
-    WriteCmd( 0x22 );
-}
-
-void ILI9328_LCD::SetPixelColor( unsigned int color, colordepth_t mode )
-{
-    unsigned char r, g, b;
-    unsigned short clr;
-    r = g = b = 0;
-    if ( _colorDepth == RGB16 )
-    {
-        switch ( mode )
-        {
-            case RGB16:
-                WriteData( color & 0xFFFF );
-                break;
-            case RGB18:
-                r = ( color >> 10 ) & 0xF8;
-                g = ( color >> 4 ) & 0xFC;
-                b = ( color >> 1 ) & 0x1F;
-                clr = ( ( r | ( g >> 5 ) ) << 8 ) | ( ( g << 3 ) | b );
-                WriteData( clr );
-                break;
-            case RGB24:
-                r = ( color >> 16 ) & 0xF8;
-                g = ( color >> 8 ) & 0xFC;
-                b = color & 0xF8;
-                clr = ( ( r | ( g >> 5 ) ) << 8 ) | ( ( g << 3 ) | ( b >> 3 ) );
-                WriteData( clr );
-                break;
-        }
-    }
-    else if ( _colorDepth == RGB18 )
-    {
-        switch ( mode )
-        {
-            case RGB16:
-                r = ( ( color >> 8 ) & 0xF8 ) | ( ( color & 0x8000 ) >> 13 );
-                g = ( color >> 3 ) & 0xFC;
-                b = ( ( color << 3 ) & 0xFC ) | ( ( color >> 3 ) & 0x01 );
-                break;
-            case RGB18:
-                b = ( color << 2 ) & 0xFC;
-                g = ( color >> 4 ) & 0xFC;
-                r = ( color >> 10 ) & 0xFC;
-                break;
-            case RGB24:
-                r = ( color >> 16 ) & 0xFC;
-                g = ( color >> 8 ) & 0xFC;
-                b = color & 0xFC;
-                break;
-        }
-        clr = ( r << 8 ) | ( g << 2 ) | ( b >> 4 );
-        WriteData( clr );
-        WriteData( b << 4 );
-    }
-}
diff -r 060b167a46ba -r ede1a0a32e04 ili9325.h
--- a/ili9325.h	Mon Jun 30 17:29:42 2014 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,188 +0,0 @@
-/** \file ili9328.h
- *  \brief mbed LCD driver for displays with the ILI9328 controller.
- *  \copyright GNU Public License, v2. or later
- *
- * This library is based on the Arduino/chipKIT UTFT library by Henning
- * Karlsen, http://henningkarlsen.com/electronics/library.php?id=52
- *
- * Copyright (C)2010-2012 Henning Karlsen. All right reserved.
- *
- * Copyright (C)2012-2013 Todor Todorov.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to:
- *
- * Free Software Foundation, Inc.
- * 51 Franklin St, 5th Floor, Boston, MA 02110-1301, USA
- *
- *********************************************************************/
-#ifndef TFTLCD_ILI9328_H
-#define TFTLCD_ILI9328_H
-
-#include "lcd_base.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/** Represents a LCD instance.
- *
- * This is the utility class, through which the display can be manipulated
- * and graphics objects can be shown to the user.  A known display, which
- * works with this library is the INANBO-T24-ILI9328-V11 - a RGB TFT
- * with 240x320 pixels resolution and 65K/262K colors, using 8/16-bit interface.
- *
- * The display works with a supply voltage of 2.8-3.3 volts for both logic and
- * backlight.  It can be driven in 8bit or 16bit interface mode. (Current
- * version of the driver works only in 16bit mode for now.)
- *
- * How to use:
- * \code
- * // include the library, this will also pull in the header for the provided fonts
- * #include "ili9328.h"
- * 
- * // prepare the data bus for writing commands and pixel data
- * BusOut dataBus( p30, p29, p28, p27, p26, p25, p24, p23, p22, p21, p20, p19, p18, p17, p16, p15 ); // 16 pins
- * // create the lcd instance
- * ILI9328_LCD lcd( p14, p13, p12, p11, &dataBus ); // control pins and data bus
- *
- * int main()
- * {
- *     // initialize display - place it in standard portrait mode and set background to black and
- *     //                      foreground to white color.
- *     lcd.Initialize();
- *     // set current font to the smallest 8x12 pixels font.
- *     lcd.SetFont( Font8x12 );
- *     // print something on the screen
- *     lcd.Print( "Hello, World!", CENTER, 25 ); // align text to center horizontally and use starndard colors
- *
- *     while ( 1 ) { }
- * }
- *
- * \endcode
- * \version 0.1
- * \author Todor Todorov
- */
-class ILI9328_LCD : public LCD
-{
-public:
-    /** Creates a new instance of the class.
-     *
-     * \param CS Pin for the ChipSelect signal.
-     * \param RESET Pin for the RESET line.
-     * \param RS Pin for the RS signal.
-     * \param WR Pin for the WR signal.
-     * \param DATA_PORT Address of the data bus for transfer of commands and pixel data.
-     * \param BL Pin for controlling the backlight. By default not used.
-     * \param RD Pin for the RD signal. This line is not needed by the driver, so if you would like to
-     *       use the pin on the mbed for something else, just pull-up the respective pin on the LCD high,
-     *       and do not assign a value to this parameter when creating the controller instance.
-     * \param blType The backlight type, the default is to utilize the pin - if supplied - as a simple on/off switch
-     * \param defaultBacklightLevel If using PWM to control backlight, this would be the default brightness in percent after LCD initialization.
-     */
-    ILI9328_LCD( PinName CS, PinName RESET, PinName RS, PinName WR, BusOut* DATA_PORT, PinName BL = NC, PinName RD = NC, backlight_t blType = Constant, float defaultBackLightLevel = 1.0 );
-    
-    /** Initialize display.
-     *
-     * Wakes up the display from sleep, initializes power parameters.
-     * This function must be called first, befor any painting on the
-     * display is done, otherwise the positioning of graphical elements
-     * will not work properly and any paynt operation will not be visible
-     * or produce garbage.
-     *
-     * \param oritentation The display orientation, landscape is default.
-     * \param colors The correct color depth to use for the pixel data. Value is disregarded.
-     */
-    virtual void Initialize( orientation_t orientation = LANDSCAPE, colordepth_t colors = RGB16 );
-    
-    /** Puts the display to sleep.
-     *
-     * When the display is in sleep mode, its power consumption is
-     * minimized.  Before new pixel data can be written to the display
-     * memory, the controller needs to be brought out of sleep mode.
-     * \sa #WakeUp( void );
-     * \remarks The result of this operation might not be exactly as
-     *          expected. Putting the display to sleep will cause the
-     *          controller to switch to the standard color of the LCD,
-     *          so depending on whether the display is normally white,
-     *          or normally dark, the screen might or might not go
-     *          dark.  Additional power saving can be achieved, if
-     *          the backlight of the used display is not hardwired on
-     *          the PCB and can be controlled via the BL pin.
-     */
-    virtual void Sleep( void );
-    
-    /** Wakes up the display from sleep mode.
-     *
-     * This function needs to be called before any other, when the
-     * display has been put into sleep mode by a previois call to
-     * #Sleep( void ).
-     */
-    virtual void WakeUp( void );
-
-protected:
-    /** Sends a command to the display.
-     *
-     * \param cmd The display command.
-     * \remarks Commands are controller-specific and this function needs to
-     *          be implemented separately for each available controller.
-     */
-    virtual void WriteCmd( unsigned short cmd );
-    
-    /** Sends pixel data to the display.
-     *
-     * \param data The display data.
-     * \remarks Sending data is controller-specific and this function needs to
-     *          be implemented separately for each available controller.
-     */
-    virtual void WriteData( unsigned short data );
-    
-    /** Assigns a chunk of the display memory to receive data.
-     *
-     * When data is sent to the display after this function completes, the opertion will
-     * start from the begining of the assigned address (pixel position) and the pointer
-     * will be automatically incremented so that the next data write operation will continue
-     * with the next pixel from the memory block.  If more data is written than available
-     * pixels, at the end of the block the pointer will jump back to its beginning and
-     * commence again, until the next address change command is sent to the display.
-     *
-     * \param x1 The X coordinate of the pixel at the beginning of the block.
-     * \param y1 The Y coordinate of the pixel at the beginning of the block.
-     * \param x2 The X coordinate of the pixel at the end of the block.
-     * \param y2 The Y coordinate of the pixel at the end of the block.
-     * \remarks Addressing commands are controller-specific and this function needs to be
-     *          implemented separately for each available controller.
-     */
-    virtual void SetXY( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2 );
-    
-    /** Sets the color of the pixel at the address pointer of the controller.
-     *
-     * This function is to be provided by each implementation separately in
-     * order to account for different color depth used by the controller.
-     * \param color The color of the pixel.
-     * \param mode The depth (palette) of the color.
-     */
-    virtual void SetPixelColor( unsigned int color, colordepth_t mode = RGB24 );
-
-private:
-    DigitalOut  _lcd_pin_wr;
-    BusOut*     _lcd_port;
-    DigitalOut* _lcd_pin_bl;
-    DigitalOut* _lcd_pin_rd;
-};
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* TFTLCD_ILI9328_H */
diff -r 060b167a46ba -r ede1a0a32e04 ili9328.cpp
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/ili9328.cpp	Wed Nov 09 09:33:04 2016 +0000
@@ -0,0 +1,311 @@
+/*
+ * Copyright (C)2010-2012 Henning Karlsen. All right reserved.
+ * Copyright (C)2012-2013 Todor Todorov.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to:
+ *
+ * Free Software Foundation, Inc.
+ * 51 Franklin St, 5th Floor, Boston, MA 02110-1301, USA
+ *
+ *********************************************************************/
+#include "ili9328.h"
+#include "helpers.h"
+
+ILI9328_LCD::ILI9328_LCD( PinName CS, PinName RESET, PinName RS, PinName WR, BusOut* DATA_PORT, PinName BL, PinName RD, backlight_t blType, float defaultBackLightLevel )
+    : LCD( 240, 320, CS, RS, RESET, BL, blType, defaultBackLightLevel ), _lcd_pin_wr( WR )
+{
+    _lcd_port = DATA_PORT;
+    if ( RD != NC ) _lcd_pin_rd = new DigitalOut( RD );
+    else _lcd_pin_rd = 0;
+}
+
+void ILI9328_LCD::Initialize( orientation_t orientation, colordepth_t colors )
+{
+    _orientation = orientation;
+    _colorDepth = colors;
+    
+    _lcd_pin_reset = HIGH;
+    wait_ms( 10 );
+    _lcd_pin_reset = LOW;
+    wait_ms( 10 );
+    _lcd_pin_reset = HIGH;
+    wait_ms( 10 );
+    _lcd_pin_cs = HIGH;
+    if ( _lcd_pin_bl != 0 )
+        *_lcd_pin_bl = HIGH;
+    else if ( _bl_pwm != 0 )
+        *_bl_pwm = _bl_pwm_default;
+    if ( _lcd_pin_rd != 0 )
+        *_lcd_pin_rd = HIGH;
+    _lcd_pin_wr = HIGH;
+    wait_ms( 5 );
+    
+    Activate();
+    
+    short drivOut = 0;
+    short entryMod = 0;
+    short gateScan = 0x2700;
+    switch ( _orientation )
+    {
+        case LANDSCAPE:
+            drivOut = 0x0100;
+            entryMod |= 0x0038;
+            gateScan |= 0x0000;
+            break;
+            
+        case LANDSCAPE_REV:
+            drivOut = 0x0000;
+            entryMod |= 0x0038;
+            gateScan |= 0x8000;
+            break;
+            
+        case PORTRAIT_REV:
+            drivOut = 0x0000;
+            entryMod |= 0x0030;
+            gateScan |= 0x0000;
+            break;
+            
+        case PORTRAIT:
+        default:
+            drivOut = 0x0100;
+            entryMod |= 0x0030;
+            gateScan |= 0x8000;
+            break;
+    }
+    switch ( _colorDepth )
+    {
+        case RGB18:
+            entryMod |= 0x9000;
+            break;
+            
+        case RGB16:
+        default:
+            entryMod |= 0x1030;
+            break;
+    }
+    
+    //WriteCmdData( 0xE5, 0xFFFF ); // set SRAM internal timing
+    WriteCmdData( 0x0001,0x0100);//0x01, drivOut ); // set Driver Output Control
+    WriteCmdData( 0x0002,0x0700 ); // set 1 line inversion
+    WriteCmdData( 0x0003,entryMod );//0x03, entryMod ); // set GRAM write direction and BGR=1.
+    //WriteCmdData( 0x04, 0x0000 ); // Resize register
+    WriteCmdData( 0x0008,0x0302 ); // set the back porch and front porch
+    WriteCmdData( 0x0009,0x0000 ); // set non-display area refresh cycle ISC[3:0]
+    WriteCmdData( 0x000A,0x0008 ); // FMARK function
+    //WriteCmdData( 0x0C, 0x0000 ); // RGB interface setting
+    //WriteCmdData( 0x0D, 0x0000 ); // Frame marker Position
+    //WriteCmdData( 0x0F, 0x0000 ); // RGB interface polarity
+    // ----------- Power On sequence ----------- //
+    WriteCmdData( 0x0010,0x0790 ); // SAP, BT[3:0], AP, DSTB, SLP, STB
+    WriteCmdData( 0x0011,0x0005 ); // DC1[2:0], DC0[2:0], VC[2:0]
+    WriteCmdData( 0x0012,0x0000 ); // VREG1OUT voltage
+    WriteCmdData( 0x0013,0x000 ); // VDV[4:0] for VCOM amplitude
+    //WriteCmdData( 0x07, 0x0001 );
+    //wait_ms( 50 ); // Dis-charge capacitor power voltage
+    WriteCmdData( 0x0010,0x12B0 ); // SAP, BT[3:0], AP, DSTB, SLP, STB
+    WriteCmdData( 0x0011,0x0007 ); // Set DC1[2:0], DC0[2:0], VC[2:0]
+    //wait_ms( 50 ); // Delay 50ms
+    WriteCmdData( 0x0012,0x008C ); // 0012
+    //wait_ms( 50 ); // Delay 50ms
+    WriteCmdData( 0x0013,0x1700 ); // VDV[4:0] for VCOM amplitude
+    WriteCmdData( 0x0029,0x0022 ); // 04  VCM[5:0] for VCOMH
+    //WriteCmdData( 0x2B, 0x00FD ); // Set Frame Rate
+    //wait_ms( 50 ); // Delay 50ms
+    //WriteCmdData( 0x20, 0x0000 ); // GRAM horizontal Address
+    //WriteCmdData( 0x21, 0x0000 ); // GRAM Vertical Address
+    // ----------- Adjust the Gamma Curve ----------//
+    WriteCmdData( 0x0030,0x0000 );
+    WriteCmdData( 0x0031,0x0505 );
+    WriteCmdData( 0x0032,0x0205 );
+    WriteCmdData( 0x0035,0x0206 );
+    WriteCmdData( 0x0036,0x0408 );
+    WriteCmdData( 0x0037,0x0000 );
+    WriteCmdData( 0x0038,0x0504 );
+    WriteCmdData( 0x0039,0x0206 );
+    WriteCmdData( 0x003C,0x0206 );
+    WriteCmdData( 0x003D,0x0408 );
+    //------------------ Set GRAM area ---------------//
+    WriteCmdData( 0x50, 0x0000 ); // Horizontal GRAM Start Address
+    WriteCmdData( 0x51, 0x00EF ); // Horizontal GRAM End Address
+    WriteCmdData( 0x52, 0x0000 ); // Vertical GRAM Start Address
+    WriteCmdData( 0x53, 0x013F ); // Vertical GRAM Start Address
+    WriteCmdData( 0x60, gateScan ); // Gate Scan Line (0xA700)
+    WriteCmdData( 0x0061,0x0001 ); // NDL,VLE, REV
+    //WriteCmdData( 0x6A, 0x0000 ); // set scrolling line
+    //-------------- Partial Display Control ---------//
+    //WriteCmdData( 0x80, 0x0000 );
+    //WriteCmdData( 0x81, 0x0000 );
+    //WriteCmdData( 0x82, 0x0000 );
+    //WriteCmdData( 0x83, 0x0000 );
+    //WriteCmdData( 0x84, 0x0000 );
+    //WriteCmdData( 0x85, 0x0000 );
+    //-------------- Panel Control -------------------//
+    WriteCmdData( 0x90, 0x0033 ); 
+    //WriteCmdData( 0x92, 0x0000 );
+    WriteCmdData( 0x0007,0x0133 ); // 262K color and display ON
+    
+    Deactivate();
+}
+
+void ILI9328_LCD::Sleep( void )
+{
+    Activate();
+    WriteCmdData( 0x10, 0x1692 ); // enter sleep mode
+    wait_ms( 50 );
+    LCD::Sleep();
+    Deactivate();
+}
+
+void ILI9328_LCD::WakeUp( void )
+{
+    Activate();
+    WriteCmdData( 0x10, 0x1690 ); // exit sleep mode
+    wait_ms( 50 );
+    LCD::WakeUp();
+    Deactivate();
+}
+
+void ILI9328_LCD::WriteCmd( unsigned short cmd )
+{
+
+    unsigned short u,l;
+    u = (cmd>>8) & 0xFF;
+    l = cmd & 0xFF;
+
+//New
+    _lcd_pin_cs = LOW;
+//
+    _lcd_pin_rs = LOW;
+
+//New
+    *_lcd_pin_rd = HIGH;    
+    _lcd_pin_wr = HIGH;  
+//
+    _lcd_port->write( u );
+    pulseLow( _lcd_pin_wr );
+
+    _lcd_port->write( l );
+    pulseLow( _lcd_pin_wr );
+
+//New
+    _lcd_pin_cs = HIGH;
+//
+}
+
+void ILI9328_LCD::WriteData( unsigned short data )
+{
+    unsigned short u,l;
+    u = (data>>8) & 0xFF;
+    l = data & 0xFF;
+    
+//New
+    _lcd_pin_cs = LOW;
+//
+    _lcd_pin_rs = HIGH;
+//New
+    *_lcd_pin_rd = HIGH;    
+    _lcd_pin_wr = HIGH;  
+//
+    _lcd_port->write( u );
+    pulseLow( _lcd_pin_wr );
+
+    _lcd_port->write( l );
+    pulseLow( _lcd_pin_wr );
+
+//New
+    _lcd_pin_cs = HIGH;
+//
+}
+
+void ILI9328_LCD::SetXY( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2 )
+{
+    switch ( _orientation )
+    {
+        case LANDSCAPE:
+        case LANDSCAPE_REV:
+            WriteCmdData( 0x20, y1 );
+            WriteCmdData( 0x21, x1 );
+            WriteCmdData( 0x50, y1 );
+            WriteCmdData( 0x52, x1 );
+            WriteCmdData( 0x51, y2 );
+            WriteCmdData( 0x53, x2 );
+            break;
+            
+        case PORTRAIT_REV:
+        case PORTRAIT:
+        default:
+            WriteCmdData( 0x20, x1 );
+            WriteCmdData( 0x21, y1 );
+            WriteCmdData( 0x50, x1 );
+            WriteCmdData( 0x52, y1 );
+            WriteCmdData( 0x51, x2 );
+            WriteCmdData( 0x53, y2 );
+            break;
+    }
+    WriteCmd( 0x22 );
+}
+
+void ILI9328_LCD::SetPixelColor( unsigned int color, colordepth_t mode )
+{
+    unsigned char r, g, b;
+    unsigned short clr;
+    r = g = b = 0;
+    if ( _colorDepth == RGB16 )
+    {
+        switch ( mode )
+        {
+            case RGB16:
+                WriteData( color & 0xFFFF );
+                break;
+            case RGB18:
+                r = ( color >> 10 ) & 0xF8;
+                g = ( color >> 4 ) & 0xFC;
+                b = ( color >> 1 ) & 0x1F;
+                clr = ( ( r | ( g >> 5 ) ) << 8 ) | ( ( g << 3 ) | b );
+                WriteData( clr );
+                break;
+            case RGB24:
+                r = ( color >> 16 ) & 0xF8;
+                g = ( color >> 8 ) & 0xFC;
+                b = color & 0xF8;
+                clr = ( ( r | ( g >> 5 ) ) << 8 ) | ( ( g << 3 ) | ( b >> 3 ) );
+                WriteData( clr );
+                break;
+        }
+    }
+    else if ( _colorDepth == RGB18 )
+    {
+        switch ( mode )
+        {
+            case RGB16:
+                r = ( ( color >> 8 ) & 0xF8 ) | ( ( color & 0x8000 ) >> 13 );
+                g = ( color >> 3 ) & 0xFC;
+                b = ( ( color << 3 ) & 0xFC ) | ( ( color >> 3 ) & 0x01 );
+                break;
+            case RGB18:
+                b = ( color << 2 ) & 0xFC;
+                g = ( color >> 4 ) & 0xFC;
+                r = ( color >> 10 ) & 0xFC;
+                break;
+            case RGB24:
+                r = ( color >> 16 ) & 0xFC;
+                g = ( color >> 8 ) & 0xFC;
+                b = color & 0xFC;
+                break;
+        }
+        clr = ( r << 8 ) | ( g << 2 ) | ( b >> 4 );
+        WriteData( clr );
+        WriteData( b << 4 );
+    }
+}
diff -r 060b167a46ba -r ede1a0a32e04 ili9328.h
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/ili9328.h	Wed Nov 09 09:33:04 2016 +0000
@@ -0,0 +1,186 @@
+/** \file ili9328.h
+ *  \brief mbed LCD driver for displays with the ILI9328 controller.
+ *  \copyright GNU Public License, v2. or later
+ *
+ * This library is based on the Arduino/chipKIT UTFT library by Henning
+ * Karlsen, http://henningkarlsen.com/electronics/library.php?id=52
+ *
+ * Copyright (C)2010-2012 Henning Karlsen. All right reserved.
+ *
+ * Copyright (C)2012-2013 Todor Todorov.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to:
+ *
+ * Free Software Foundation, Inc.
+ * 51 Franklin St, 5th Floor, Boston, MA 02110-1301, USA
+ *
+ *********************************************************************/
+#ifndef TFTLCD_ILI9328_H
+#define TFTLCD_ILI9328_H
+
+#include "lcd_base.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/** Represents a LCD instance.
+ *
+ * This is the utility class, through which the display can be manipulated
+ * and graphics objects can be shown to the user.  A known display, which
+ * works with this library is the INANBO-T24-ILI9328-V11 - a RGB TFT
+ * with 240x320 pixels resolution and 65K/262K colors, using 8/16-bit interface.
+ *
+ * The display works with a supply voltage of 2.8-3.3 volts for both logic and
+ * backlight.  It can be driven in 8bit or 16bit interface mode. (Current
+ * version of the driver works only in 16bit mode for now.)
+ *
+ * How to use:
+ * \code
+ * // include the library, this will also pull in the header for the provided fonts
+ * #include "ili9328.h"
+ * 
+ * // prepare the data bus for writing commands and pixel data
+ * BusOut dataBus( p30, p29, p28, p27, p26, p25, p24, p23, p22, p21, p20, p19, p18, p17, p16, p15 ); // 16 pins
+ * // create the lcd instance
+ * ILI9328_LCD lcd( p14, p13, p12, p11, &dataBus ); // control pins and data bus
+ *
+ * int main()
+ * {
+ *     // initialize display - place it in standard portrait mode and set background to black and
+ *     //                      foreground to white color.
+ *     lcd.Initialize();
+ *     // print something on the screen
+ *     lcd.Print( "Hello, World!", CENTER, 25 ); // align text to center horizontally and use starndard colors
+ *
+ *     while ( 1 ) { }
+ * }
+ *
+ * \endcode
+ * \version 0.1
+ * \author Todor Todorov
+ */
+class ILI9328_LCD : public LCD
+{
+public:
+    /** Creates a new instance of the class.
+     *
+     * \param CS Pin for the ChipSelect signal.
+     * \param RESET Pin for the RESET line.
+     * \param RS Pin for the RS signal.
+     * \param WR Pin for the WR signal.
+     * \param DATA_PORT Address of the data bus for transfer of commands and pixel data.
+     * \param BL Pin for controlling the backlight. By default not used.
+     * \param RD Pin for the RD signal. This line is not needed by the driver, so if you would like to
+     *       use the pin on the mbed for something else, just pull-up the respective pin on the LCD high,
+     *       and do not assign a value to this parameter when creating the controller instance.
+     * \param blType The backlight type, the default is to utilize the pin - if supplied - as a simple on/off switch
+     * \param defaultBacklightLevel If using PWM to control backlight, this would be the default brightness in percent after LCD initialization.
+     */
+    ILI9328_LCD( PinName CS, PinName RESET, PinName RS, PinName WR, BusOut* DATA_PORT, PinName BL = NC, PinName RD = NC, backlight_t blType = Constant, float defaultBackLightLevel = 1.0 );
+    
+    /** Initialize display.
+     *
+     * Wakes up the display from sleep, initializes power parameters.
+     * This function must be called first, befor any painting on the
+     * display is done, otherwise the positioning of graphical elements
+     * will not work properly and any paynt operation will not be visible
+     * or produce garbage.
+     *
+     * \param oritentation The display orientation, landscape is default.
+     * \param colors The correct color depth to use for the pixel data. Value is disregarded.
+     */
+    virtual void Initialize( orientation_t orientation = LANDSCAPE, colordepth_t colors = RGB16 );
+    
+    /** Puts the display to sleep.
+     *
+     * When the display is in sleep mode, its power consumption is
+     * minimized.  Before new pixel data can be written to the display
+     * memory, the controller needs to be brought out of sleep mode.
+     * \sa #WakeUp( void );
+     * \remarks The result of this operation might not be exactly as
+     *          expected. Putting the display to sleep will cause the
+     *          controller to switch to the standard color of the LCD,
+     *          so depending on whether the display is normally white,
+     *          or normally dark, the screen might or might not go
+     *          dark.  Additional power saving can be achieved, if
+     *          the backlight of the used display is not hardwired on
+     *          the PCB and can be controlled via the BL pin.
+     */
+    virtual void Sleep( void );
+    
+    /** Wakes up the display from sleep mode.
+     *
+     * This function needs to be called before any other, when the
+     * display has been put into sleep mode by a previois call to
+     * #Sleep( void ).
+     */
+    virtual void WakeUp( void );
+
+protected:
+    /** Sends a command to the display.
+     *
+     * \param cmd The display command.
+     * \remarks Commands are controller-specific and this function needs to
+     *          be implemented separately for each available controller.
+     */
+    virtual void WriteCmd( unsigned short cmd );
+    
+    /** Sends pixel data to the display.
+     *
+     * \param data The display data.
+     * \remarks Sending data is controller-specific and this function needs to
+     *          be implemented separately for each available controller.
+     */
+    virtual void WriteData( unsigned short data );
+    
+    /** Assigns a chunk of the display memory to receive data.
+     *
+     * When data is sent to the display after this function completes, the opertion will
+     * start from the begining of the assigned address (pixel position) and the pointer
+     * will be automatically incremented so that the next data write operation will continue
+     * with the next pixel from the memory block.  If more data is written than available
+     * pixels, at the end of the block the pointer will jump back to its beginning and
+     * commence again, until the next address change command is sent to the display.
+     *
+     * \param x1 The X coordinate of the pixel at the beginning of the block.
+     * \param y1 The Y coordinate of the pixel at the beginning of the block.
+     * \param x2 The X coordinate of the pixel at the end of the block.
+     * \param y2 The Y coordinate of the pixel at the end of the block.
+     * \remarks Addressing commands are controller-specific and this function needs to be
+     *          implemented separately for each available controller.
+     */
+    virtual void SetXY( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2 );
+    
+    /** Sets the color of the pixel at the address pointer of the controller.
+     *
+     * This function is to be provided by each implementation separately in
+     * order to account for different color depth used by the controller.
+     * \param color The color of the pixel.
+     * \param mode The depth (palette) of the color.
+     */
+    virtual void SetPixelColor( unsigned int color, colordepth_t mode = RGB24 );
+
+private:
+    DigitalOut  _lcd_pin_wr;
+    BusOut*     _lcd_port;
+    DigitalOut* _lcd_pin_bl;
+    DigitalOut* _lcd_pin_rd;
+};
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* TFTLCD_ILI9328_H */
diff -r 060b167a46ba -r ede1a0a32e04 lcd_base.cpp
--- a/lcd_base.cpp	Mon Jun 30 17:29:42 2014 +0000
+++ b/lcd_base.cpp	Wed Nov 09 09:33:04 2016 +0000
@@ -21,13 +21,14 @@
  *********************************************************************/
 #include "lcd_base.h"
 #include "helpers.h"
-
+ 
 LCD::LCD( unsigned short width, unsigned short height ,PinName CS, PinName RS, PinName RESET, PinName BL, backlight_t blType, float defaultBacklight )
     : _disp_width( width ), _disp_height( height ), _lcd_pin_cs( CS ), _lcd_pin_rs( RS ), _lcd_pin_reset( RESET ), _bl_type( blType )
 {
     SetForeground();
     SetBackground();
-    _font = &TerminusFont;
+//    _font = &TerminusFont;
+    _font = &TerminusBigFont;
     if ( defaultBacklight < 0 ) _bl_pwm_default = 0;
     else if ( defaultBacklight > 1.0 ) _bl_pwm_default = 1.0;
     else _bl_pwm_default = defaultBacklight;
@@ -55,7 +56,7 @@
         _bl_pwm = 0;
     }
 }
-
+ 
 void LCD::Sleep( void )
 {
     if ( _lcd_pin_bl != 0 )
@@ -63,7 +64,7 @@
     else if ( _bl_pwm != 0 )
         *_bl_pwm = 0;
 }
-
+ 
 void LCD::WakeUp( void )
 {
     if ( _lcd_pin_bl != 0 )
@@ -71,52 +72,54 @@
     else if ( _bl_pwm != 0 )
         *_bl_pwm = _bl_pwm_current;
 }
-
+ 
 inline
 void LCD::SetForeground( unsigned int color )
 {
     _foreground = color;
 }
-
+ 
 inline
 void LCD::SetBackground( unsigned int color )
 {
     _background = color;
 }
-
+ 
 void LCD::SetFont( const font_t *font )
 {
     _font = font;
 }
-
-inline
+ 
+//inline
+unsigned short LCD::GetHeight( void )
+{
+    if ( _orientation == LANDSCAPE || _orientation == LANDSCAPE_REV ) return _disp_width;
+    return _disp_height;
+}
+ 
+ 
+//inline
 unsigned short LCD::GetWidth( void )
 {
     if ( _orientation == LANDSCAPE || _orientation == LANDSCAPE_REV ) return _disp_height;
     return _disp_width;
 }
-
-inline
-unsigned short LCD::GetHeight( void )
-{
-    if ( _orientation == LANDSCAPE || _orientation == LANDSCAPE_REV ) return _disp_width;
-    return _disp_height;
-}
-
-inline
+ 
+ 
+//inline
 uint8_t LCD::GetFontWidth( void )
 {
     if ( _font != 0 ) return _font->Width;
     return 0;
 }
-
+ 
 inline
 uint8_t LCD::GetFontHeight( void )
 {
     if ( _font != 0 ) return _font->Height;
     return 0;
 }
-
+ 
 void LCD::SetBacklightLevel( float level )
 {
     switch ( _bl_type )
@@ -136,7 +139,7 @@
             break;
     }
 }
-
+ 
 void LCD::FillScreen( int color )
 {
     unsigned int rgb = color == -1 ? _background : color == -2 ? _foreground : ( unsigned int ) color;
@@ -146,13 +149,13 @@
         SetPixelColor( rgb );
     Deactivate();
 }
-
+ 
 inline
 void LCD::ClearScreen( void )
 {
     FillScreen( -1 );
 }
-
+ 
 void LCD::DrawPixel( unsigned short x, unsigned short y, int color )
 {
     Activate();
@@ -161,12 +164,12 @@
                     color == -2 ? _foreground : color );
     Deactivate();
 }
-
+ 
 void LCD::DrawLine( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color )
 {
     
     double delta, tx, ty;
-
+ 
     if ( ( ( x2 - x1 ) < 0 ) )
     {
         swap( ushort, x1, x2 )
@@ -177,7 +180,7 @@
         swap( ushort, x1, x2 )
         swap( ushort, y1, y2 )
     }
-
+ 
     if ( y1 == y2 )
     {
         if ( x1 > x2 )
@@ -243,23 +246,84 @@
         Deactivate();
     }
 }
-
+void LCD::DrawTriangle( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, unsigned short x3, unsigned short y3,  int color )
+{
+//    if ( x1 > x2 ) swap( ushort, x1, x2 )
+//    if ( y1 > y2 ) swap( ushort, y1, y2 )
+ 
+    DrawLine( x1, y1, x2, y2, color );
+    DrawLine( x2, y2, x3, y3, color );
+    DrawLine( x3, y3, x1, y1, color );
+}
+ 
+void LCD::FillTriangle( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, unsigned short x3, unsigned short y3,  int color )
+{
+    int dx1, dx2, dx3;
+    int sx1, sx2, sy;
+    
+ 
+    if ( y1 > y2 ) { swap( ushort, y1, y2 ); swap( ushort, x1, x2 ); }
+    if ( y2 > y3 ) { swap( ushort, y3, y2 ); swap( ushort, x3, x2 ); }
+    if ( y1 > y2 ) { swap( ushort, y1, y2 ); swap( ushort, x1, x2 ); }
+ 
+    sx2= x1 * 1000; // Use fixed point math for x axis values
+    sx1 = sx2;
+    sy=y1;
+ 
+  // Calculate interpolation deltas
+    if (y2-y1 > 0) dx1=((x2-x1)*1000)/(y2-y1);
+      else dx1=0;
+    if (y3-y1 > 0) dx2=((x3-x1)*1000)/(y3-y1);
+      else dx2=0;
+    if (y3-y2 > 0) dx3=((x3-x2)*1000)/(y3-y2);
+      else dx3=0;
+ 
+  // Render scanlines (horizontal lines are the fastest rendering method)
+  if (dx1 > dx2)
+  {
+    for(; sy<=y2; sy++, sx1+=dx2, sx2+=dx1)
+    {
+      DrawHLine(sx1/1000, sy, (sx2-sx1)/1000, color);
+    }
+    sx2 = x2*1000;
+    sy = y2;
+    for(; sy<=y3; sy++, sx1+=dx2, sx2+=dx3)
+    {
+      DrawHLine(sx1/1000, sy, (sx2-sx1)/1000, color);
+    }
+  }
+  else
+  {
+    for(; sy<=y2; sy++, sx1+=dx1, sx2+=dx2)
+    {
+      DrawHLine(sx1/1000, sy, (sx2-sx1)/1000, color);
+    }
+    sx1 = x2*1000;
+    sy = y2;
+    for(; sy<=y3; sy++, sx1+=dx3, sx2+=dx2)
+    {
+      DrawHLine(sx1/1000, sy, (sx2-sx1)/1000, color);
+    }
+  }
+ 
+}
+ 
 void LCD::DrawRect( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color )
 {
     if ( x1 > x2 ) swap( ushort, x1, x2 )
     if ( y1 > y2 ) swap( ushort, y1, y2 )
-
+ 
     DrawHLine( x1, y1, x2 - x1, color );
     DrawHLine( x1, y2, x2 - x1, color );
     DrawVLine( x1, y1, y2 - y1, color );
     DrawVLine( x2, y1, y2 - y1, color );
 }
-
+ 
 void LCD::DrawRoundRect( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color )
 {
     if ( x1 > x2 ) swap( ushort, x1, x2 )
     if ( y1 > y2 ) swap( ushort, y1, y2 )
-
+ 
     if ( ( x2 - x1 ) > 4 && ( y2 - y1 ) > 4 )
     {
         DrawPixel( x1 + 1, y1 + 1, color );
@@ -272,24 +336,24 @@
         DrawVLine( x2, y1 + 2, y2 - y1 - 4, color );
     }
 }
-
+ 
 void LCD::FillRect( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color )
 {
     if ( x1 > x2 ) swap( ushort, x1, x2 );
     if ( y1 > y2 ) swap( ushort, y1, y2 );
-
+ 
     for ( int i = 0; i < ( ( y2 - y1 ) / 2 ) + 1; i++ )
     {
         DrawHLine( x1, y1 + i, x2 - x1, color );
         DrawHLine( x1, y2 - i, x2 - x1, color );
     }
 }
-
+ 
 void LCD::FillRoundRect( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color )
 {
     if ( x1 > x2 ) swap( ushort, x1, x2 )
     if ( y1 > y2 ) swap( ushort, y1, y2 )
-
+ 
     if ( ( x2 - x1 ) > 4 && ( y2 - y1 ) > 4 )
     {
         for ( int i = 0; i < ( ( y2 - y1 ) / 2 ) + 1; i++ )
@@ -300,12 +364,12 @@
                     DrawHLine( x1 + 2, y1 + i, x2 - x1 - 4, color );
                     DrawHLine( x1 + 2, y2 - i, x2 - x1 - 4, color );
                     break;
-
+ 
                 case 1:
                     DrawHLine( x1 + 1, y1 + i, x2 - x1 - 2, color );
                     DrawHLine( x1 + 1, y2 - i, x2 - x1 - 2, color );
                     break;
-
+ 
                 default:
                     DrawHLine( x1, y1 + i, x2 - x1, color );
                     DrawHLine( x1, y2 - i, x2 - x1, color );
@@ -314,7 +378,7 @@
         }
     }
 }
-
+ 
 void LCD::DrawCircle( unsigned short x, unsigned short y, unsigned short radius, int color )
 {
     int f = 1 - radius;
@@ -323,7 +387,7 @@
     int x1 = 0;
     int y1 = radius;
     unsigned int usedColor = color == -1 ? _background : color == -2 ? _foreground : ( unsigned int ) color;
-
+ 
     Activate();
     SetXY( x, y + radius, x, y + radius );
     SetPixelColor( usedColor );
@@ -333,7 +397,7 @@
     SetPixelColor( usedColor );
     SetXY( x - radius, y, x - radius, y );
     SetPixelColor( usedColor );
-
+ 
     while ( x1 < y1 )
     {
         if ( f >= 0 )
@@ -364,7 +428,7 @@
     }
     Deactivate();
 }
-
+ 
 void LCD::FillCircle( unsigned short x, unsigned short y, unsigned short radius, int color )
 {
     unsigned int usedColor = color == -1 ? _background : color == -2 ? _foreground : ( unsigned int ) color;
@@ -378,34 +442,34 @@
             }
     Deactivate();
 }
-
+ 
 void LCD::Print( const char *str, unsigned short x, unsigned short y, int fgColor, int bgColor, unsigned short deg )
 {
     int stl, i;
-
+ 
     stl = strlen( str );
-
+ 
     if ( x == RIGHT )
         x = GetWidth() - ( stl * _font->Width );
     if ( x == CENTER )
         x = ( GetWidth() - ( stl * _font->Width ) ) / 2;
-
+ 
     for ( i = 0; i < stl; i++ )
         if ( deg == 0 )
             PrintChar( *str++, x + ( i * ( _font->Width ) ), y, fgColor, bgColor );
         else
             RotateChar( *str++, x, y, i, fgColor, bgColor, deg );
 }
-
+ 
 void LCD::DrawBitmap( unsigned short x, unsigned short y, const bitmap_t* img, unsigned char scale )
 {
     int tx, ty, tc, tsx, tsy;
-
+ 
     Activate();
     if ( scale == 1 )
     {
         SetXY( x, y, x + img->Width - 1, y + img->Height - 1 );
-
+ 
         if ( img->Format == RGB16 )
         {
             const unsigned short *pixel = ( const unsigned short* ) img->PixelData;
@@ -458,13 +522,13 @@
     }
     Deactivate();
 }
-
+ 
 void LCD::DrawBitmap( unsigned short x, unsigned short y, const bitmap_t* img, unsigned short deg, unsigned short rox, unsigned short roy )
 {
     int tx, ty, newx, newy;
     double radian;
     radian = deg * 0.0175;
-
+ 
     if ( deg == 0 )
         DrawBitmap( x, y, img );
     else
@@ -502,32 +566,32 @@
         Deactivate();
     }
 }
-
+ 
 inline
 void LCD::Activate( void )
 {
     _lcd_pin_cs = LOW;
 }
-
+ 
 inline
 void LCD::Deactivate( void )
 {
     _lcd_pin_cs = HIGH;
 }
-
+ 
 inline
 void LCD::WriteCmdData( unsigned short cmd, unsigned short data )
 {
     WriteCmd( cmd );
     WriteData( data );
 }
-
+ 
 inline
 void LCD::ClearXY( void )
 {
     SetXY( 0, 0, GetWidth() - 1, GetHeight() - 1 );
 }
-
+ 
 void LCD::DrawHLine( unsigned short x, unsigned short y, unsigned short len, int color )
 {
     unsigned int usedColor = color == -1 ? _background : color == -2 ? _foreground : ( unsigned int ) color;
@@ -538,7 +602,7 @@
         SetPixelColor( usedColor );
     Deactivate();
 }
-
+ 
 void LCD::DrawVLine( unsigned short x, unsigned short y, unsigned short len, int color )
 {
     unsigned int usedColor = color == -1 ? _background : color == -2 ? _foreground : ( unsigned int ) color;
@@ -549,7 +613,7 @@
         SetPixelColor( usedColor );
     Deactivate();
 }
-
+ 
 void LCD::PrintChar( char c, unsigned short x, unsigned short y, int fgColor, int bgColor )
 {
     uint8_t i, ch;
@@ -562,7 +626,7 @@
     if ( position == -1 ) position = 0; // will print space character
     
     Activate();
-
+ 
     SetXY( x, y, x + _font->Width - 1, y + _font->Height - 1 );
     
     for ( j = 0; j < totalCharBytes; j++ )
@@ -577,7 +641,7 @@
     }
     Deactivate();
 }
-
+ 
 void LCD::RotateChar( char c, unsigned short x, unsigned short y, int pos, int fgColor, int bgColor, unsigned short deg )
 {
     uint8_t i, j, ch;
@@ -587,7 +651,7 @@
     
     unsigned int usedColorFG = fgColor == -1 ? _background : fgColor == -2 ? _foreground : ( unsigned int ) fgColor;
     unsigned int usedColorBG = bgColor == -1 ? _background : bgColor == -2 ? _foreground : ( unsigned int ) bgColor;
-
+ 
     int16_t position = _font->Position[ c - _font->Offset ];
     if ( position == -1 ) position = 0; // will print space character
     
@@ -602,15 +666,15 @@
             {
                 newx = x + ( ( ( i + ( zz * 8 ) + ( pos * _font->Width ) ) * cos( radian ) ) - ( ( j ) * sin( radian ) ) );
                 newy = y + ( ( ( j ) * cos( radian ) ) + ( ( i + ( zz * 8 ) + ( pos * _font->Width ) ) * sin( radian ) ) );
-
+ 
                 SetXY( newx, newy, newx + 1, newy + 1 );
-
+ 
                 if ( ( ch & ( 1 << ( 7 - i ) ) ) != 0 ) SetPixelColor( usedColorFG );
                 else SetPixelColor( usedColorBG );
             }
         }
         position += ( _font->Width / 8 );
     }
-
+ 
     Deactivate();
-}
+}
\ No newline at end of file
diff -r 060b167a46ba -r ede1a0a32e04 lcd_base.h
--- a/lcd_base.h	Mon Jun 30 17:29:42 2014 +0000
+++ b/lcd_base.h	Wed Nov 09 09:33:04 2016 +0000
@@ -30,14 +30,14 @@
  *********************************************************************/
 #ifndef TFTLCD_BASE_H
 #define TFTLCD_BASE_H
-
+ 
 #include "mbed.h"
 #include "terminus.h"
-
+ 
 #ifdef __cplusplus
 extern "C" {
 #endif
-
+ 
 /** \def RGB(r,g,b)
  *  \brief Creates a RGB color from distinct bytes for the red, green and blue components.
  *
@@ -81,8 +81,8 @@
  *  \brief Shorthand for RGB( 255, 255, 0 )
  */
 #define COLOR_YELLOW            RGB( 0xFF, 0xFF, 0x00 )
-
-
+ 
+ 
 /** \enum Orientation_enum
  *  \brief Display orientation.
  */
@@ -97,7 +97,7 @@
  *  \brief Convenience shortcut for display orientation.
  */
 typedef enum Orientation_enum orientation_t;
-
+ 
 /** \enum ColorDepth_enum
  *  \brief Color depth
  */
@@ -111,7 +111,7 @@
  *  \brief Convenience shortcut for display color depth.
  */
 typedef enum ColorDepth_enum colordepth_t;
-
+ 
 /** \enum Alignment_enum
  *  \brief Horizontal text alignment on the line.
  */
@@ -125,7 +125,7 @@
  *  \brief Convenience shortcut for text alignment.
  */
 typedef enum Alignment_enum align_t;
-
+ 
 ///** \struct Font_struct
 // *  \brief Describes fonts and their properties.
 // *  \sa Comments in fonts.h
@@ -142,7 +142,7 @@
 // *  \brief Convenience shortcut for fonts properties.
 // */
 //typedef struct Font_struct font_metrics_t;
-
+ 
 /** \struct Bitmap_struct
  *  \brief Describes an image.
  */
@@ -157,7 +157,7 @@
  *  \brief Convenience shortcut bitmap type.
  */
 typedef struct Bitmap_struct bitmap_t;
-
+ 
 /** \struct BacklightPwmCtrl_enum
  *  \brief Type of backlight control for the LCD.
  *
@@ -185,8 +185,8 @@
  *  \brief Convenience shortcut for the backlight control type.
  */
 typedef BacklightPwmCtrl_enum backlight_t;
-
-
+ 
+ 
 /** Base class for LCD implementations.
  *
  * All separate LCD controller implementations have to subclass this one.
@@ -197,7 +197,7 @@
 class LCD
 {
 public:
-
+ 
     /** Initialize display.
      *
      * Wakes up the display from sleep, initializes power parameters.
@@ -340,6 +340,33 @@
      * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color.
      */
     virtual void DrawRect( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color = -2 );
+ 
+    /** Paints a Triangle.
+     *
+     * \param x1
+     * \param y1
+     * \param x2
+     * \param y2
+     * \param x3
+     * \param y3
+     * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color.
+     */
+    virtual void DrawTriangle( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, unsigned short x3, unsigned short y3, int color = -2 );
+ 
+    /** Draw a Triangle and fill the color.
+     *
+     * \param x1
+     * \param y1
+     * \param x2
+     * \param y2
+     * \param x3
+     * \param y3
+     * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color.
+     */
+ 
+ 
+    virtual void FillTriangle( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, unsigned short x3, unsigned short y3, int color = -2 );
+ 
     
     /** Paints a rectangle and fills it with the paint color.
      *
@@ -567,7 +594,7 @@
      * \param deg The angle at which to rotate. 
      */
     virtual void RotateChar( char c, unsigned short x, unsigned short y, int pos, int fgColor = -2, int bgColor = -1, unsigned short deg = 0 );
-
+ 
 protected:
     unsigned short  _disp_width, _disp_height;
     DigitalOut      _lcd_pin_cs, _lcd_pin_rs, _lcd_pin_reset;
@@ -580,9 +607,9 @@
     backlight_t     _bl_type;
     float           _bl_pwm_default, _bl_pwm_current;
 };
-
+ 
 #ifdef __cplusplus
 }
 #endif
-
-#endif /* TFTLCD_BASE_H */
+ 
+#endif /* TFTLCD_BASE_H */
\ No newline at end of file
diff -r 060b167a46ba -r ede1a0a32e04 ssd1289.cpp
--- a/ssd1289.cpp	Mon Jun 30 17:29:42 2014 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,298 +0,0 @@
-/*
- * Copyright (C)2010-2012 Henning Karlsen. All right reserved.
- * Copyright (C)2012 Todor Todorov.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to:
- *
- * Free Software Foundation, Inc.
- * 51 Franklin St, 5th Floor, Boston, MA 02110-1301, USA
- *
- *********************************************************************/
-#include "ssd1289.h"
-#include "helpers.h"
-
-SSD1289_LCD::SSD1289_LCD( PinName CS, PinName RESET, PinName RS, PinName WR, BusOut* DATA_PORT, PinName BL, PinName RD, backlight_t blType, float defaultBackLightLevel )
-    : LCD( 240, 320, CS, RS, RESET, BL, blType, defaultBackLightLevel ), _lcd_pin_wr( WR )
-{
-    _lcd_port = DATA_PORT;
-    if ( RD != NC ) _lcd_pin_rd = new DigitalOut( RD );
-    else _lcd_pin_rd = 0;
-}
-
-void SSD1289_LCD::Initialize( orientation_t orientation, colordepth_t colors )
-{
-    _orientation = orientation;
-    _colorDepth = colors;
-    
-    _lcd_pin_reset = HIGH;
-    wait_ms( 5 );
-    _lcd_pin_reset = LOW;
-    wait_ms( 15 );
-    _lcd_pin_reset = HIGH;
-    _lcd_pin_cs = HIGH;
-    if ( _lcd_pin_bl != 0 )
-        *_lcd_pin_bl = HIGH;
-    else if ( _bl_pwm != 0 )
-        *_bl_pwm = _bl_pwm_default;
-    if ( _lcd_pin_rd != 0 )
-        *_lcd_pin_rd = HIGH;
-    _lcd_pin_wr = HIGH;
-    wait_ms( 15 );
-    
-    Activate();
-    WriteCmdData( 0x00, 0x0001 ); // oscillator: 1 = on, 0 = off
-    wait_ms( 1 );
-    WriteCmdData( 0x03, 0xA8A4 ); // power control
-    wait_ms( 1 );
-    WriteCmdData( 0x0C, 0x0000 ); // power control 2
-    wait_ms( 1 );
-    WriteCmdData( 0x0D, 0x080C ); // power control 3
-    wait_ms( 1 );
-    WriteCmdData( 0x0E, 0x2B00 ); // power control 4
-    wait_ms( 1 );
-    WriteCmdData( 0x1E, 0x00B7 ); // power control 5
-    wait_ms( 1 );
-    WriteCmdData( 0x02, 0x0600 ); // driving waveform control
-    wait_ms( 1 );
-    WriteCmdData( 0x10, 0x0000 ); // sleep mode: 0 = exit, 1 = enter
-    wait_ms( 1 );
-    if ( _colorDepth == RGB16 )
-    {
-        switch ( _orientation )
-        {
-            case LANDSCAPE: // works
-                WriteCmdData( 0x01, 0x293F ); // driver output control
-                wait_ms( 1 );
-                WriteCmdData( 0x11, 0x6078 ); // entry mode
-                break;
-                
-            case PORTRAIT_REV: // works
-                WriteCmdData( 0x01, 0x693F ); // driver output control
-                wait_ms( 1 );
-                WriteCmdData( 0x11, 0x6070 ); // entry mode
-                break;
-                
-            case LANDSCAPE_REV: // works
-                WriteCmdData( 0x01, 0x6B3F ); // driver output control
-                wait_ms( 1 );
-                WriteCmdData( 0x11, 0x6078 ); // entry mode
-                break;
-                
-            case PORTRAIT: // works
-            default:
-                WriteCmdData( 0x01, 0x2B3F ); // driver output control
-                wait_ms( 1 );
-                WriteCmdData( 0x11, 0x6070 ); // entry mode
-                break;
-        }
-    }
-    else if ( _colorDepth == RGB18 )
-    {
-        switch ( _orientation )
-        {
-            case LANDSCAPE: // works
-                WriteCmdData( 0x01, 0x293F ); // driver output control
-                wait_ms( 1 );
-                WriteCmdData( 0x11, 0x4078 ); // entry mode
-                break;
-                
-            case PORTRAIT_REV: // works
-                WriteCmdData( 0x01, 0x693F ); // driver output control
-                wait_ms( 1 );
-                WriteCmdData( 0x11, 0x4070 ); // entry mode
-                break;
-                
-            case LANDSCAPE_REV: // works
-                WriteCmdData( 0x01, 0x6B3F ); // driver output control
-                wait_ms( 1 );
-                WriteCmdData( 0x11, 0x4078 ); // entry mode
-                break;
-                
-            case PORTRAIT: // works
-            default:
-                WriteCmdData( 0x01, 0x2B3F ); // driver output control
-                wait_ms( 1 );
-                WriteCmdData( 0x11, 0x4070 ); // entry mode
-                break;
-        }
-    }
-    wait_ms( 1 );
-    WriteCmdData( 0x05, 0x0000 ); // compare register
-    wait_ms( 1 );
-    WriteCmdData( 0x06, 0x0000 ); // compare register
-    wait_ms( 1 );
-    WriteCmdData( 0x16, 0xEF1C ); // horizontal porch
-    wait_ms( 1 );
-    WriteCmdData( 0x17, 0x0003 ); // vertical porch
-    wait_ms( 1 );
-    WriteCmdData( 0x07, 0x0233 ); // display control
-    wait_ms( 1 );
-    WriteCmdData( 0x0B, 0x0000 ); // frame cycle control
-    wait_ms( 1 );
-    WriteCmdData( 0x0F, 0x0000 ); // gate scan position
-    wait_ms( 1 );
-    WriteCmdData( 0x41, 0x0000 ); // vertical scroll control
-    wait_ms( 1 );
-    WriteCmdData( 0x42, 0x0000 ); // vertical scroll control
-    wait_ms( 1 );
-    WriteCmdData( 0x48, 0x0000 ); // 1st screen driving position
-    wait_ms( 1 );
-    WriteCmdData( 0x49, 0x013F ); // 1st screen driving position
-    wait_ms( 1 );
-    WriteCmdData( 0x4A, 0x0000 ); // 2nd screen driving position
-    wait_ms( 1 );
-    WriteCmdData( 0x4B, 0x0000 ); // 2nd screen driving position
-    wait_ms( 1 );
-    WriteCmdData( 0x44, 0xEF00 ); // horizontal ram address position
-    wait_ms( 1 );
-    WriteCmdData( 0x45, 0x0000 ); // vertical ram address position
-    wait_ms( 1 );
-    WriteCmdData( 0x46, 0x013F ); // vertical ram address position
-    wait_ms( 1 );
-    WriteCmdData( 0x30, 0x0707 ); // gamma control
-    wait_ms( 1 );
-    WriteCmdData( 0x31, 0x0204 ); // gamma control
-    wait_ms( 1 );
-    WriteCmdData( 0x32, 0x0204 ); // gamma control
-    wait_ms( 1 );
-    WriteCmdData( 0x33, 0x0502 ); // gamma control
-    wait_ms( 1 );
-    WriteCmdData( 0x34, 0x0507 ); // gamma control
-    wait_ms( 1 );
-    WriteCmdData( 0x35, 0x0204 ); // gamma control
-    wait_ms( 1 );
-    WriteCmdData( 0x36, 0x0204 ); // gamma control
-    wait_ms( 1 );
-    WriteCmdData( 0x37, 0x0502 ); // gamma control
-    wait_ms( 1 );
-    WriteCmdData( 0x3A, 0x0302 ); // gamma control
-    wait_ms( 1 );
-    WriteCmdData( 0x3B, 0x0302 ); // gamma control
-    wait_ms( 1 );
-    WriteCmdData( 0x23, 0x0000 ); // GRAM write mask for red and green pins
-    wait_ms( 1 );
-    WriteCmdData( 0x24, 0x0000 ); // GRAM write mask for blue pins
-    wait_ms( 1 );
-    WriteCmdData( 0x25, 0x8000 ); // frame frequency control
-    wait_ms( 1 );
-    WriteCmdData( 0x4e, 0x0000 ); // ram address set
-    wait_ms( 1 );
-    WriteCmdData( 0x4f, 0x0000 ); // ram address set
-    wait_ms( 1 );
-    WriteCmd( 0x22 ); // write GRAM
-    Deactivate();
-}
-
-void SSD1289_LCD::Sleep( void )
-{
-    WriteCmdData( 0x10, 0x0001 ); // sleep mode: 0 = exit, 1 = enter
-    LCD::Sleep();
-}
-
-void SSD1289_LCD::WakeUp( void )
-{
-    WriteCmdData( 0x10, 0x0000 ); // sleep mode: 0 = exit, 1 = enter
-    LCD::WakeUp();
-}
-
-void SSD1289_LCD::WriteCmd( unsigned short cmd )
-{
-    _lcd_pin_rs = LOW;
-    _lcd_port->write( cmd );
-    pulseLow( _lcd_pin_wr );
-}
-
-void SSD1289_LCD::WriteData( unsigned short data )
-{
-    _lcd_pin_rs = HIGH;
-    _lcd_port->write( data );
-    pulseLow( _lcd_pin_wr );
-}
-
-void SSD1289_LCD::SetXY( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2 )
-{
-    if ( _orientation == PORTRAIT || _orientation == PORTRAIT_REV )
-    {
-        WriteCmdData( 0x44, ( x2 << 8 ) + x1 );
-        WriteCmdData( 0x45, y1 );
-        WriteCmdData( 0x46, y2 );
-        WriteCmdData( 0x4e, x1 );
-        WriteCmdData( 0x4f, y1 );
-    }
-    else
-    {
-        WriteCmdData( 0x44, ( y2 << 8 ) + y1 );
-        WriteCmdData( 0x45, x1 );
-        WriteCmdData( 0x46, x2 );
-        WriteCmdData( 0x4e, y1 );
-        WriteCmdData( 0x4f, x1 );
-    }
-    WriteCmd( 0x22 );
-}
-
-void SSD1289_LCD::SetPixelColor( unsigned int color, colordepth_t mode )
-{
-    unsigned char r, g, b;
-    unsigned short clr;
-    if ( _colorDepth == RGB16 )
-    {
-        switch ( mode )
-        {
-            case RGB16:
-                WriteData( color & 0xFFFF );
-                break;
-            case RGB18:
-                r = ( color >> 10 ) & 0xF8;
-                g = ( color >> 4 ) & 0xFC;
-                b = ( color >> 1 ) & 0x1F;
-                clr = ( ( r | ( g >> 5 ) ) << 8 ) | ( ( g << 3 ) | b );
-                WriteData( clr );
-                break;
-            case RGB24:
-                r = ( color >> 16 ) & 0xF8;
-                g = ( color >> 8 ) & 0xFC;
-                b = color & 0xF8;
-                clr = ( ( r | ( g >> 5 ) ) << 8 ) | ( ( g << 3 ) | ( b >> 3 ) );
-                WriteData( clr );
-                break;
-        }
-    }
-    else if ( _colorDepth == RGB18 )
-    {
-        switch ( mode )
-        {
-            case RGB16:
-                r = ( ( color >> 8 ) & 0xF8 ) | ( ( color & 0x8000 ) >> 13 );
-                g = ( color >> 3 ) & 0xFC;
-                b = ( ( color << 3 ) & 0xFC ) | ( ( color >> 3 ) & 0x01 );
-                WriteData( ( r << 8 ) | g );
-                WriteData( b );
-                break;
-            case RGB18:
-                b = ( color << 2 ) & 0xFC;
-                g = ( color >> 4 ) & 0xFC;
-                r = ( color >> 10 ) & 0xFC;
-                WriteData( ( r << 8 ) | g );
-                WriteData( b );
-                break;
-            case RGB24:
-                r = ( color >> 16 ) & 0xFC;
-                g = ( color >> 8 ) & 0xFC;
-                b = color & 0xFC;
-                WriteData( ( r << 8 ) | g );
-                WriteData( b );
-                break;
-        }
-    }
-}
diff -r 060b167a46ba -r ede1a0a32e04 ssd1289.h
--- a/ssd1289.h	Mon Jun 30 17:29:42 2014 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,192 +0,0 @@
-/** \file ssd1289.h
- *  \brief mbed TFT LCD controller for displays with the SSD1289 IC.
- *  \copyright GNU Public License, v2. or later
- *
- * A known display with this type of controller chip is the ITDB02-3.2S
- * from http://imall.iteadstudio.com
- *
- * This library is based on the Arduino/chipKIT UTFT library by Henning
- * Karlsen, http://henningkarlsen.com/electronics/library.php?id=52
- *
- * Copyright (C)2010-2012 Henning Karlsen. All right reserved.
- *
- * Copyright (C)2012 Todor Todorov.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to:
- *
- * Free Software Foundation, Inc.
- * 51 Franklin St, 5th Floor, Boston, MA 02110-1301, USA
- *
- *********************************************************************/
-#ifndef TFTLCD_SSD1289_H
-#define TFTLCD_SSD1289_H
-
-#include "lcd_base.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/** Represents a LCD instance.
- *
- * This is the utility class, through which the display can be manipulated
- * and graphics objects can be shown to the user.  A known display, which
- * works with this library is the ITDB02-3.2S from iTeadStudio - a RGB TFT
- * with 240x320 pixels resolution and 65K colors, using 16-bit interface.
- *
- * The display needs 20 to 22 pins to work with mbed, so it is possibly not
- * the best of choices out there, but other than that it uses +3.3V for
- * power and logic, as well as the backlight, thus can be interfaced directly
- * to the mbed without the need of shields or level shifters as with Arduino.
- *
- * How to use:
- * \code
- * // include the library, this will also pull in the header for the provided fonts
- * #include "ssd1289.h"
- * 
- * // prepare the data bus for writing commands and pixel data
- * BusOut dataBus( p30, p29, p28, p27, p26, p25, p24, p23, p22, p21, p20, p19, p18, p17, p16, p15 ); // 16 pins
- * // create the lcd instance
- * SSD1289_LCD lcd( p14, p13, p12, p11, &dataBus ); // control pins and data bus
- *
- * int main()
- * {
- *     // initialize display - place it in standard portrait mode and set background to black and
- *     //                      foreground to white color.
- *     lcd.Initialize();
- *     // set current font to the smallest 8x12 pixels font.
- *     lcd.SetFont( Font8x12 );
- *     // print something on the screen
- *     lcd.Print( "Hello, World!", CENTER, 25 ); // align text to center horizontally and use starndard colors
- *
- *     while ( 1 ) { }
- * }
- *
- * \endcode
- * \version 0.1
- * \author Todor Todorov
- */
-class SSD1289_LCD : public LCD
-{
-public:
-    /** Creates a new instance of the class.
-     *
-     * \param CS Pin for the ChipSelect signal.
-     * \param RESET Pin for the RESET line.
-     * \param RS Pin for the RS signal.
-     * \param WR Pin for the WR signal.
-     * \param DATA_PORT Address of the data bus for transfer of commands and pixel data.
-     * \param BL Pin for controlling the backlight. By default not used.
-     * \param RD Pin for the RD signal. This line is not needed by the driver, so if you would like to
-     *       use the pin on the mbed for something else, just pull-up the respective pin on the LCD high,
-     *       and do not assign a value to this parameter when creating the controller instance.
-     * \param blType The backlight type, the default is to utilize the pin - if supplied - as a simple on/off switch
-     * \param defaultBacklightLevel If using PWM to control backlight, this would be the default brightness in percent after LCD initialization.
-     */
-    SSD1289_LCD( PinName CS, PinName RESET, PinName RS, PinName WR, BusOut* DATA_PORT, PinName BL = NC, PinName RD = NC, backlight_t blType = Constant, float defaultBackLightLevel = 1.0 );
-    
-    /** Initialize display.
-     *
-     * Wakes up the display from sleep, initializes power parameters.
-     * This function must be called first, befor any painting on the
-     * display is done, otherwise the positioning of graphical elements
-     * will not work properly and any paynt operation will not be visible
-     * or produce garbage.
-     *
-     * \param oritentation The display orientation, landscape is default.
-     * \param colors The correct color depth to use for the pixel data. Value is disregarded.
-     */
-    virtual void Initialize( orientation_t orientation = LANDSCAPE, colordepth_t colors = RGB16 );
-    
-    /** Puts the display to sleep.
-     *
-     * When the display is in sleep mode, its power consumption is
-     * minimized.  Before new pixel data can be written to the display
-     * memory, the controller needs to be brought out of sleep mode.
-     * \sa #WakeUp( void );
-     * \remarks The result of this operation might not be exactly as
-     *          expected. Putting the display to sleep will cause the
-     *          controller to switch to the standard color of the LCD,
-     *          so depending on whether the display is normally white,
-     *          or normally dark, the screen might or might not go
-     *          dark.  Additional power saving can be achieved, if
-     *          the backlight of the used display is not hardwired on
-     *          the PCB and can be controlled via the BL pin.
-     */
-    virtual void Sleep( void );
-    
-    /** Wakes up the display from sleep mode.
-     *
-     * This function needs to be called before any other, when the
-     * display has been put into sleep mode by a previois call to
-     * #Sleep( void ).
-     */
-    virtual void WakeUp( void );
-    
-protected:
-    /** Sends a command to the display.
-     *
-     * \param cmd The display command.
-     * \remarks Commands are controller-specific and this function needs to
-     *          be implemented separately for each available controller.
-     */
-    virtual void WriteCmd( unsigned short cmd );
-    
-    /** Sends pixel data to the display.
-     *
-     * \param data The display data.
-     * \remarks Sending data is controller-specific and this function needs to
-     *          be implemented separately for each available controller.
-     */
-    virtual void WriteData( unsigned short data );
-    
-    /** Assigns a chunk of the display memory to receive data.
-     *
-     * When data is sent to the display after this function completes, the opertion will
-     * start from the begining of the assigned address (pixel position) and the pointer
-     * will be automatically incremented so that the next data write operation will continue
-     * with the next pixel from the memory block.  If more data is written than available
-     * pixels, at the end of the block the pointer will jump back to its beginning and
-     * commence again, until the next address change command is sent to the display.
-     *
-     * \param x1 The X coordinate of the pixel at the beginning of the block.
-     * \param y1 The Y coordinate of the pixel at the beginning of the block.
-     * \param x2 The X coordinate of the pixel at the end of the block.
-     * \param y2 The Y coordinate of the pixel at the end of the block.
-     * \remarks Addressing commands are controller-specific and this function needs to be
-     *          implemented separately for each available controller.
-     */
-    virtual void SetXY( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2 );
-    
-    /** Sets the color of the pixel at the address pointer of the controller.
-     *
-     * This function is to be provided by each implementation separately in
-     * order to account for different color depth used by the controller.
-     * \param color The color of the pixel.
-     * \param mode The depth (palette) of the color.
-     */
-    virtual void SetPixelColor( unsigned int color, colordepth_t mode = RGB24 );
-    
-private:
-    DigitalOut  _lcd_pin_wr;
-    BusOut*     _lcd_port;
-    DigitalOut* _lcd_pin_bl;
-    DigitalOut* _lcd_pin_rd;
-};
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* TFTLCD_SSD1289_H */
diff -r 060b167a46ba -r ede1a0a32e04 st7735.cpp
--- a/st7735.cpp	Mon Jun 30 17:29:42 2014 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,289 +0,0 @@
-/*
- * Copyright (C)2010-2012 Henning Karlsen. All right reserved.
- * Copyright (C)2012 Todor Todorov.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to:
- *
- * Free Software Foundation, Inc.
- * 51 Franklin St, 5th Floor, Boston, MA 02110-1301, USA
- *
- *********************************************************************/
-#include "st7735.h"
-#include "helpers.h"
-
-ST7735_LCD::ST7735_LCD( PinName CS, PinName RESET, PinName RS, PinName SCL, PinName SDA, PinName BL, backlight_t blType, float defaultBackLightLevel )
-    : LCD( 128, 160, CS, RS, RESET, BL, blType, defaultBackLightLevel ), _lcd_pin_scl( SCL ), _lcd_pin_sda( SDA )
-{
-}
-
-void ST7735_LCD::Initialize( orientation_t orientation, colordepth_t colors )
-{
-    _orientation = orientation;
-    _colorDepth = colors;
-    
-    wait_ms( 100 );
-    _lcd_pin_reset = HIGH;
-    wait_ms( 5 );
-    _lcd_pin_reset = LOW;
-    wait_ms( 15 );
-    _lcd_pin_reset = HIGH;
-    _lcd_pin_cs = HIGH;
-    _lcd_pin_rs = HIGH;
-    _lcd_pin_scl = HIGH;
-    _lcd_pin_sda = HIGH;
-    if ( _lcd_pin_bl != 0 )
-        *_lcd_pin_bl = HIGH;
-    else if ( _bl_pwm != 0 )
-        *_bl_pwm = _bl_pwm_default;
-    wait_ms( 55 );
-    
-    Activate();
-    WriteCmd( 0x01 ); // SW reset
-    wait_ms( 120 );
-    
-    WriteCmd( 0x11 ); // sleep out
-    wait_ms( 120 );
-    
-    WriteCmd( 0xB1 ); // frame control 1
-    WriteByteData( 0x01 );
-    WriteByteData( 0x2C );
-    WriteByteData( 0x2D );
-    
-    WriteCmd( 0xB2 ); // frame control 2
-    WriteByteData( 0x01 );
-    WriteByteData( 0x2C );
-    WriteByteData( 0x2D );
-    
-    WriteCmd( 0xB3 ); // frame control 3
-    WriteByteData( 0x01 );
-    WriteByteData( 0x2C );
-    WriteByteData( 0x2D );
-    WriteByteData( 0x01 );
-    WriteByteData( 0x2C );
-    WriteByteData( 0x2D );
-    
-    WriteCmd( 0xB4 ); // column inversion
-    //WriteByteData( 0x07 );
-    WriteByteData( 0x00 );
-
-    // ST7735R Power Sequence
-    WriteCmd( 0xC0 ); // power control 1
-    WriteByteData( 0xA2 );
-    WriteByteData( 0x02 );
-    WriteByteData( 0x84 );
-    
-    WriteCmd( 0xC1 ); // power control 2
-    WriteByteData( 0xC5 );
-    
-    WriteCmd( 0xC2 ); // power control 3
-    WriteByteData( 0x0A );
-    WriteByteData( 0x00 );
-    
-    WriteCmd( 0xC3 ); // power control 4
-    WriteByteData( 0x8A );
-    WriteByteData( 0x2A );
-    
-    WriteCmd( 0xC4 ); // power control 5
-    WriteByteData( 0x8A );
-    WriteByteData( 0xEE );
-    
-    WriteCmd( 0xC5 ); // voltage control 1
-    WriteByteData( 0x0E );
-
-    // ST7735R Gamma Sequence
-    WriteCmd( 0xE0 ); // gamma positive
-    WriteByteData( 0x0F );
-    WriteByteData( 0x1A );
-    WriteByteData( 0x0F );
-    WriteByteData( 0x18 );
-    WriteByteData( 0x2F );
-    WriteByteData( 0x28 );
-    WriteByteData( 0x20 );
-    WriteByteData( 0x22 );
-    WriteByteData( 0x1F );
-    WriteByteData( 0x1B );
-    WriteByteData( 0x23 );
-    WriteByteData( 0x37 );
-    WriteByteData( 0x00 );
-    WriteByteData( 0x07 );
-    WriteByteData( 0x02 );
-    WriteByteData( 0x10 );
-    
-    WriteCmd( 0xE1 ); // gamma negative
-    WriteByteData( 0x0F );
-    WriteByteData( 0x1B );
-    WriteByteData( 0x0F );
-    WriteByteData( 0x17 );
-    WriteByteData( 0x33 );
-    WriteByteData( 0x2C );
-    WriteByteData( 0x29 );
-    WriteByteData( 0x2E );
-    WriteByteData( 0x30 );
-    WriteByteData( 0x30 );
-    WriteByteData( 0x39 );
-    WriteByteData( 0x3F );
-    WriteByteData( 0x00 );
-    WriteByteData( 0x07 );
-    WriteByteData( 0x03 );
-    WriteByteData( 0x10 );
-
-    WriteCmd( 0x2A ); // set column address
-    WriteByteData( 0x00 );
-    WriteByteData( 0x00 );
-    WriteByteData( 0x00 );
-    WriteByteData( 0x7F );
-    
-    WriteCmd( 0x2B ); // set row address
-    WriteByteData( 0x00 );
-    WriteByteData( 0x00 );
-    WriteByteData( 0x00 );
-    WriteByteData( 0x9F );
-
-    WriteCmd( 0xF0 ); // enable extensions command
-    WriteByteData( 0x01 );
-    
-    WriteCmd( 0xF6 ); // disable ram power save mode
-    WriteByteData( 0x00 );
-
-    WriteCmd( 0x3A ); // interface pixel format (color mode): 0x05 => RGB16, 0x06 => RGB18
-    WriteByteData( _colorDepth == RGB16 ? 0x05 : 0x06 );
-
-    WriteCmd( 0x36 ); //MX, MY, RGB mode
-    switch ( _orientation )
-    {
-        case LANDSCAPE: WriteByteData( 0x6C ); break;
-        case PORTRAIT_REV: WriteByteData( 0xDC ); break;
-        case LANDSCAPE_REV: WriteByteData( 0xB8 ); break;
-        case PORTRAIT:
-        default: WriteByteData( 0x08 ); break;
-    }
-    
-    WriteCmd( 0x29 ); // display on
-
-    Deactivate();
-}
-
-void ST7735_LCD::Sleep( void )
-{
-    Activate();
-    WriteCmd( 0x28 );
-    wait_ms( 10 );
-    WriteCmd( 0x10 );
-    wait_ms( 125 );
-    LCD::Sleep();
-    Deactivate();
-}
-
-void ST7735_LCD::WakeUp( void )
-{
-    Activate();
-    WriteCmd( 0x29 );
-    wait_ms( 10 );
-    WriteCmd( 0x11 );
-    wait_ms( 125 );
-    LCD::WakeUp();
-    Deactivate();
-}
-
-void ST7735_LCD::WriteCmd( unsigned short cmd )
-{
-    _lcd_pin_rs = LOW;
-    serializeByte( cmd & 0xFF );
-}
-
-void ST7735_LCD::WriteData( unsigned short data )
-{
-    _lcd_pin_rs = HIGH;
-    serializeByte( ( data >> 8 ) & 0xFF );
-    serializeByte( data & 0xFF );
-}
-
-void ST7735_LCD::WriteByteData( unsigned char data )
-{
-    _lcd_pin_rs = HIGH;
-    serializeByte( data );
-}
-
-void ST7735_LCD::SetXY( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2 )
-{
-    WriteCmdData( 0x2a, x1 );
-    WriteData( x2 );
-    WriteCmdData( 0x2b, y1 );
-    WriteData( y2 );
-    WriteCmd( 0x2c );
-}
-
-void ST7735_LCD::SetPixelColor( unsigned int color, colordepth_t mode )
-{
-    unsigned char r = 0, g = 0, b = 0;
-    unsigned short clr;
-    if ( _colorDepth == RGB16 )
-    {
-        switch ( mode )
-        {
-            case RGB16:
-                WriteData( color & 0xFFFF );
-                break;
-            case RGB18:
-                r = ( color >> 10 ) & 0xF8;
-                g = ( color >> 4 ) & 0xFC;
-                b = ( color >> 1 ) & 0x1F;
-                clr = ( ( r | ( g >> 5 ) ) << 8 ) | ( ( g << 3 ) | b );
-                WriteData( clr );
-                break;
-            case RGB24:
-                r = ( color >> 16 ) & 0xF8;
-                g = ( color >> 8 ) & 0xFC;
-                b = color & 0xF8;
-                clr = ( ( r | ( g >> 5 ) ) << 8 ) | ( ( g << 3 ) | ( b >> 3 ) );
-                WriteData( clr );
-                break;
-        }
-    }
-    else if ( _colorDepth == RGB18 )
-    {
-        switch ( mode )
-        {
-            case RGB16:
-                r = ( ( color >> 8 ) & 0xF8 ) | ( ( color & 0x8000 ) >> 13 );
-                g = ( color >> 3 ) & 0xFC;
-                b = ( ( color << 3 ) & 0xFC ) | ( ( color >> 3 ) & 0x01 );
-                break;
-            case RGB18:
-                b = ( color << 2 ) & 0xFC;
-                g = ( color >> 4 ) & 0xFC;
-                r = ( color >> 10 ) & 0xFC;
-                break;
-            case RGB24:
-                r = ( color >> 16 ) & 0xFC;
-                g = ( color >> 8 ) & 0xFC;
-                b = color & 0xFC;
-                break;
-        }
-        WriteByteData( r );
-        WriteByteData( g );
-        WriteByteData( b );
-    }
-}
-
-void ST7735_LCD::serializeByte( unsigned char data )
-{
-    for ( int i = 0; i < 8; i++ )
-    {
-        if ( data & 0x80 ) _lcd_pin_sda = HIGH;
-        else _lcd_pin_sda = LOW;
-        pulseLow( _lcd_pin_scl );
-        data = data << 1;
-    }
-}
diff -r 060b167a46ba -r ede1a0a32e04 st7735.h
--- a/st7735.h	Mon Jun 30 17:29:42 2014 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,195 +0,0 @@
-/** \file st7735.h
- *  \brief mbed TFT LCD controller for displays with the ST7735 IC.
- *  \copyright GNU Public License, v2. or later
- *
- * A known display with this type of controller chip is the ITDB02-1.8SP
- * from http://imall.iteadstudio.com
- *
- * This library is based on the Arduino/chipKIT UTFT library by Henning
- * Karlsen, http://henningkarlsen.com/electronics/library.php?id=52
- *
- * Copyright (C)2010-2012 Henning Karlsen. All right reserved.
- *
- * Copyright (C)2012 Todor Todorov.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to:
- *
- * Free Software Foundation, Inc.
- * 51 Franklin St, 5th Floor, Boston, MA 02110-1301, USA
- *
- *********************************************************************/
-#ifndef TFTLCD_ST7735_H
-#define TFTLCD_ST7735_H
-
-#include "lcd_base.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/** Represents a LCD instance.
- *
- * This is the utility class, through which the display can be manipulated
- * and graphics objects can be shown to the user.  A known display, which
- * works with this library is the ITDB02-1.8SP from iTeadStudio - a RGB TFT
- * with 128x160 pixels resolution and 262K colors, using serail interface.
- *
- * The display needs 5 or 6 pins to work with mbed, uses +3.3V for backlight,
- * power and logic, thus can be interfaced directly to the mbed kit without
- * the need of shields or level shifters as with Arduino.
- *
- * How to use:
- * \code
- * // include the library, this will also pull in the header for the provided fonts
- * #include "st7735.h"
- * 
- * // create the lcd instance
- * ST7735_LCD lcd( p14, p13, p12, p11, p10 ); // control pins
- *
- * int main()
- * {
- *     // initialize display - place it in standard portrait mode and set background to black and
- *     //                      foreground to white color.
- *     lcd.Initialize();
- *     // set current font to the smallest 8x12 pixels font.
- *     lcd.SetFont( Font8x12 );
- *     // print something on the screen
- *     lcd.Print( "Hello, World!", CENTER, 25 ); // align text to center horizontally and use starndard colors
- *
- *     while ( 1 ) { }
- * }
- *
- * \endcode
- * \version 0.1
- * \author Todor Todorov
- */
-class ST7735_LCD : public LCD
-{
-public:
-    /** Creates a new instance of the class.
-     *
-     * \param CS Pin for the ChipSelect signal.
-     * \param RESET Pin for the RESET line.
-     * \param RS Pin for the RS signal.
-     * \param SCL Pin for the serial clock line.
-     * \param SDA Pin for the serial data line.
-     * \param BL Pin for controlling the backlight. By default not used.
-     * \param blType The backlight type, the default is to utilize the pin - if supplied - as a simple on/off switch
-     * \param defaultBacklightLevel If using PWM to control backlight, this would be the default brightness in percent after LCD initialization.
-     */
-    ST7735_LCD( PinName CS, PinName RESET, PinName RS, PinName SCL, PinName SDA, PinName BL = NC, backlight_t blType = Constant, float defaultBackLightLevel = 1.0 );
-    
-    /** Initialize display.
-     *
-     * Wakes up the display from sleep, initializes power parameters.
-     * This function must be called first, befor any painting on the
-     * display is done, otherwise the positioning of graphical elements
-     * will not work properly and any paynt operation will not be visible
-     * or produce garbage.
-     *
-     * \param oritentation The display orientation, landscape is default.
-     * \param colors The correct color depth to use for the pixel data.
-     */
-    virtual void Initialize( orientation_t orientation = LANDSCAPE, colordepth_t colors = RGB16 );
-    
-    /** Puts the display to sleep.
-     *
-     * When the display is in sleep mode, its power consumption is
-     * minimized.  Before new pixel data can be written to the display
-     * memory, the controller needs to be brought out of sleep mode.
-     * \sa #WakeUp( void );
-     * \remarks The result of this operation might not be exactly as
-     *          expected. Putting the display to sleep will cause the
-     *          controller to switch to the standard color of the LCD,
-     *          so depending on whether the display is normally white,
-     *          or normally dark, the screen might or might not go
-     *          dark.  Additional power saving can be achieved, if
-     *          the backlight of the used display is not hardwired on
-     *          the PCB and can be controlled via the BL pin.
-     */
-    virtual void Sleep( void );
-    
-    /** Wakes up the display from sleep mode.
-     *
-     * This function needs to be called before any other, when the
-     * display has been put into sleep mode by a previois call to
-     * #Sleep( void ).
-     */
-    virtual void WakeUp( void );
-    
-protected:
-    /** Sends a command to the display.
-     *
-     * \param cmd The display command.
-     * \remarks Commands are controller-specific and this function needs to
-     *          be implemented separately for each available controller.
-     */
-    virtual void WriteCmd( unsigned short cmd );
-    
-    /** Sends pixel data to the display.
-     *
-     * \param data The display data.
-     * \remarks Sendin data is controller-specific and this function needs to
-     *          be implemented separately for each available controller.
-     */
-    virtual void WriteData( unsigned short data );
-    
-    /** Writes a single byte of pixel data to the display.
-     *
-     * \param data The data to be written.
-     * \remarks Sendin data is controller-specific and this function needs to
-     *          be implemented separately for each available controller.
-     */
-    virtual void WriteByteData( unsigned char data );
-    
-    /** Assigns a chunk of the display memory to receive data.
-     *
-     * When data is sent to the display after this function completes, the opertion will
-     * start from the begining of the assigned address (pixel position) and the pointer
-     * will be automatically incremented so that the next data write operation will continue
-     * with the next pixel from the memory block.  If more data is written than available
-     * pixels, at the end of the block the pointer will jump back to its beginning and
-     * commence again, until the next address change command is sent to the display.
-     *
-     * \param x1 The X coordinate of the pixel at the beginning of the block.
-     * \param y1 The Y coordinate of the pixel at the beginning of the block.
-     * \param x2 The X coordinate of the pixel at the end of the block.
-     * \param y2 The Y coordinate of the pixel at the end of the block.
-     * \remarks Addressing commands are controller-specific and this function needs to be
-     *          implemented separately for each available controller.
-     */
-    virtual void SetXY( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2 );
-    
-    /** Sets the color of the pixel at the address pointer of the controller.
-     *
-     * This function is to be provided by each implementation separately in
-     * order to account for different color depth used by the controller.
-     * \param color The color of the pixel.
-     * \param mode The depth (palette) of the color.
-     */
-    virtual void SetPixelColor( unsigned int color, colordepth_t mode = RGB24 );
-    
-private:
-    void serializeByte( unsigned char data );
-    
-private:
-    DigitalOut  _lcd_pin_scl, _lcd_pin_sda;
-    DigitalOut* _lcd_pin_bl;
-};
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* TFTLCD_ST7735_H */