mcufriend 2.4 TFT LCD Shield Lib
Dependents: Nucleo_LCD_mcufriend_test
Fork of 24_TFT_STMNUCLEO by
mcufriend 2.4" TFT LCD Shield
Import program
00001 #include "mbed.h" 00002 #include "ili9328.h" 00003 00004 // prepare the data bus for writing commands and pixel data 00005 BusOut dataBus( D8, D9, D2, D3, D4, D5, D6, D7 ); // 8 pins 00006 // create the lcd instance 00007 ILI9328_LCD lcd( A3, A4, A2,A1, &dataBus, NC, A0); // control pins and data bus 00008 //ILI9328_LCD( CS, RESET, RS, WR, BusOut* DATA_PORT, PinName BL = NC, RD ); 00009 00010 int main() 00011 { 00012 int ii,height,width; 00013 00014 height = lcd.GetHeight(); 00015 width = lcd.GetWidth(); 00016 // initialize display - place it in standard portrait mode and set background to black and 00017 // foreground to white color. 00018 lcd.Initialize(); 00019 00020 // print something on the screen 00021 lcd.Print( "Hello, World!", CENTER, 50); // align text to center horizontally and use starndard colors 00022 00023 wait(2); 00024 00025 lcd.ClearScreen(); 00026 00027 for(ii=0;ii<width;ii++) 00028 { 00029 lcd.DrawLine(0, 0, height, ii,COLOR_GREEN); 00030 ii = ii+10; 00031 } 00032 wait(2); 00033 00034 lcd.DrawCircle(height/4, width/4, 20, COLOR_GREEN); 00035 wait(2); 00036 00037 lcd.FillCircle(height/2, width/2, 50, COLOR_GREEN); 00038 wait(2); 00039 00040 lcd.FillTriangle(height/4, width/4,(height/4)+20, (width/4)+40,(height/4)-20, (width/4)+40, COLOR_RED); 00041 00042 while ( 1 ) { } 00043 }
HW information about the mcufriend LCD Shield
Diff: lcd_base.h
- Revision:
- 10:69571adcfad5
- Parent:
- 9:58b328831d0a
- Child:
- 11:aeceefc5f9f2
--- a/lcd_base.h Fri Dec 07 16:14:13 2012 +0000 +++ b/lcd_base.h Tue Dec 11 03:18:43 2012 +0000 @@ -68,37 +68,62 @@ */ #define COLOR_BLUE RGB( 0x00, 0x00, 0xFF ) -/** \typedef orientation_t +/** \enum Orientation_enum * \brief Display orientation. */ -typedef enum Orientation_enum +enum Orientation_enum { PORTRAIT = 0, /**< Display height is bigger than its width. */ LANDSCAPE = 1, /**< Display width is bigger than its height. */ -} orientation_t; +}; +/** \typedef orientation_t + * \brief Convenience shortcut for display orientation. + */ +typedef enum Orientation_enum orientation_t; -/** \typedef align_t +/** \enum ColorDepth_enum + * \brief Color depth + */ +enum ColorDepth_enum +{ + RGB16, /**< 16-bit colors, pixels can have 65K distinct color values */ + RGB18, /**< 18-bit colors, pixels can have 262K distinct color values */ +}; +/** \typedef colordepth_t + * \brief Convenience shortcut for display color depth. + */ +typedef enum ColorDepth_enum colordepth_t; + +/** \enum Alignment_enum * \brief Horizontal text alignment on the line. */ -typedef enum Alignment_enum +enum Alignment_enum { LEFT = 0, /**< Left-oriented, naturally gravitate closer to the left edge of the screen. */ CENTER = 9998, /**< Center-oriented, try to fit in the middle of the available space with equal free space to the left and right of the text. */ RIGHT = 9999, /**< Right-oriented, naturally gravitate closer to the right edge of the screen, leaving any remaining free space to the left of the text. */ -} align_t; +}; +/** \typedef align_t + * \brief Convenience shortcut for text alignment. + */ +typedef enum Alignment_enum align_t; -/** \typedef font_metrics_t +/** \struct Font_struct * \brief Describes fonts and their properties. * \sa Comments in fonts.h */ -typedef struct Font_struct +struct Font_struct { const char* font; /**< A pointer to the first byte in the font. */ unsigned char width; /**< The width of each character, in pixels. */ unsigned char height; /**< Height of each character, in pixels. */ unsigned char offset; /**< Offset of the first character in the font. */ unsigned char numchars; /**< Count of the available characters in the font. */ -} font_metrics_t; +}; +/** \typedef font_metrics_t + * \brief Convenience shortcut for fonts properties. + */ +typedef struct Font_struct font_metrics_t; /** Base class for LCD implementations. * @@ -405,6 +430,14 @@ */ virtual void ClearXY( void ); + /** Sets the color of the pixel at the address pointer of the controller. + * + * This function is to be provided by each implementation separately in + * order to account for different color depth used by the controller. + * \param color The color of the pixel. + */ + virtual void SetPixelColor( unsigned short color ) = 0; + /** Draws a horizontal line. * * This is a utility function to draw horizontal-only lines