Richard Parker / EALCD
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Data Structures

Data Structures

Here are the data structures with brief descriptions:
EABrushClass to handle the brush for the EA LCD
EAButtonClass to handle displaying a button on screen with hitbox
EAColorClass to handle the 16 bit colour values as rgb
EACompassClass to handle displaying a button on screen with hitbox
EAFontClass to handle the font for the EA LCD
EAFontCacheClass to handle the font cache for the EA LCD
EAFontCacheEntryClass to handle the font cache entries for the EA LCD
EAHitBoxClass to handle detection of a hit in an area of the screen
EAHitHandlerClass to handle detection of a hit in an area of the screen
EAImageClass to handle loading and displaying an image
EALCDClass encapsulating the EA LCD
EAPenClass to handle the pen for the EA LCD
EASettingsClass to handle setting up the peripherals on the EA star gazer board
EATouchClass to handle the touch screen on the LCD board
EATouchManagerClass to handle the hits on the touch screen
EAWidgetClass to handle generic widget values