Sample GUI for LPC4088. Base code to begin dev
Dependencies: DMBasicGUI DMSupport
Fork of lpc4088_displaymodule_shipped_demo by
Diff: AppUSBStatus.cpp
- Revision:
- 0:b94e330c98ac
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/AppUSBStatus.cpp Fri Mar 20 13:36:44 2015 +0000 @@ -0,0 +1,245 @@ +/* + * Copyright 2014 Embedded Artists AB + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + + +#include "mbed.h" +#include "EthernetInterface.h" +#include "AppUSBStatus.h" +#include "lpc_swim_image.h" +#include "lpc_swim_font.h" +#include "image_data.h" +#include "BiosLoader.h" + +/****************************************************************************** + * Defines and typedefs + *****************************************************************************/ + +#define HEADER_X_OFF (20-5) +#define HEADER_Y_SPACING (20-5) +#define ITEM_CAPTION_X_OFF (40-15) +#define ITEM_CAPTION_Y_SPACING (swim_get_font_height(_win) + 5) +#define ITEM_VALUE_X_OFF (140-25) +#define COL3_OFF (230+70) +#define COL4 (COL3_OFF + ITEM_VALUE_X_OFF - 5) + +#define BTN_OFF 20 + +#define DEMO_VERSION "v0.9" +#define DEMO_BUILD_INFO __DATE__ " " __TIME__ + +#define DESCR(__res, __disp) \ + (((__res) == ((__disp)->currentResolution())) ? ("Active") : (((__disp)->isSupported(__res)) ? ("Supported") : ("N/A"))) + + +static const unsigned char* IMAGES[] = { + img_usb_masstorage, + img_usb_masstorage_ejected, + img_usb_mouse, + img_usb_mouse_ejected, + img_usb_keyboard, + img_usb_keyboard_ejected, +}; +static const unsigned int IMAGE_SIZES[] = { + img_size_usb_masstorage, + img_size_usb_masstorage_ejected, + img_size_usb_mouse, + img_size_usb_mouse_ejected, + img_size_usb_keyboard, + img_size_usb_keyboard_ejected, +}; +static const char* CAPTIONS[] = { + "Memory Stick", + "No Memory Stick", + "Mouse", + "No Mouse", + "Keyboard", + "No Keyboard", +}; + +/****************************************************************************** + * Global variables + *****************************************************************************/ + +extern bool msdConnected; +extern bool keyboardConnected; +extern bool mouseConnected; + +/****************************************************************************** + * Private functions + *****************************************************************************/ + +static void buttonClicked(uint32_t x) +{ + bool* done = (bool*)x; + *done = true; +} + +void AppUSBStatus::draw() +{ + // Prepare fullscreen + swim_window_open(_win, + _disp->width(), _disp->height(), // full size + (COLOR_T*)_fb, + 0,0,_disp->width()-1, _disp->height()-1, // window position and size + 0, // border + BLACK, WHITE, BLACK); // colors: pen, backgr, forgr + //swim_set_title(_win, "USB Status", BLACK); + + // Start by drawing all USB Devices disconnected. Each device is drawn in + // its own window so that the positioning information can be kept here + int images = NumImages/2; + int xspace = (_disp->width() - (_images[0].width * images)) / 4; + int yoff = (_disp->height() - _images[0].height)/3; + int xoff = xspace; + for (int i = 1; i < NumImages; i+=2) { + swim_window_open(&_imageWindows[i/2], + _disp->width(), _disp->height(), // full size + (COLOR_T*)_fb, + xoff,yoff,xoff+_images[0].width-1, yoff+_images[0].height+20-1, // window position and size + 0, // border + BLACK, WHITE, BLACK); // colors: pen, backgr, forgr + swim_put_image(&_imageWindows[i/2], _images[i].pixels, _images[i].width, _images[i].height); + + swim_put_text_centered_win(&_imageWindows[i/2], CAPTIONS[i], _images[i].height); + xoff += _images[i].width + xspace; + } + + _btn = new ImageButton(_win->fb, _win->xpmax - BTN_OFF - _resOk->width(), _win->ypmax - BTN_OFF - _resOk->height(), _resOk->width(), _resOk->height()); + _btn->loadImages(_resOk); + _btn->draw(); +} + +void AppUSBStatus::updateStatus(Ids id) +{ + SWIM_WINDOW_T* pWin = &_imageWindows[id/2]; + swim_clear_screen(pWin, WHITE); + swim_put_image(pWin, _images[id].pixels, _images[id].width, _images[id].height); + swim_put_text_centered_win(pWin, CAPTIONS[id], _images[id].height); +} + +/****************************************************************************** + * Public functions + *****************************************************************************/ + +AppUSBStatus::AppUSBStatus() : _disp(NULL), _win(NULL), _fb(NULL), + _btn(NULL), _resOk(NULL) +{ + for (int i = 0; i < NumImages; i++) { + _images[i].pointerToFree = NULL; + _images[i].pixels = NULL; + } +} + +AppUSBStatus::~AppUSBStatus() +{ + teardown(); +} + +bool AppUSBStatus::setup() +{ + RtosLog* log = DMBoard::instance().logger(); + + _disp = DMBoard::instance().display(); + _win = (SWIM_WINDOW_T*)malloc(sizeof(SWIM_WINDOW_T)); + _fb = _disp->allocateFramebuffer(); + + if (_win == NULL || _fb == NULL) { + log->printf("Failed to allocate memory for framebuffer\r\n"); + return false; + } + + for (int i = 0; i < NumImages; i++) { + if (Image::decode(IMAGES[i], IMAGE_SIZES[i], Image::RES_16BIT, &_images[i]) != 0) { + log->printf("Failed to load image %d of %d\n", i+1, NumImages); + return false; + } + } + + return true; +} + +void AppUSBStatus::runToCompletion() +{ + // Alternative 1: use the calling thread's context to run in + bool done = false; + draw(); + _btn->setAction(buttonClicked, (uint32_t)&done); + void* oldFB = _disp->swapFramebuffer(_fb); + + // Wait for touches, but the AppLauncher is already listening + // for new touch event and sends a signal to its thread which + // is the same as runs this function so it is enough to wait + // for that signal. + TouchPanel* touch = DMBoard::instance().touchPanel(); + touch_coordinate_t coord; + bool lastMassStorage = false; + bool lastMouse = false; + bool lastKeyboard = false; + while(!done) { + Thread::signal_wait(0x1, 500); + if (touch->read(coord) == TouchPanel::TouchError_Ok) { + if (_btn->handle(coord.x, coord.y, coord.z > 0)) { + _btn->draw(); + } + } + if (lastMassStorage != msdConnected) { + lastMassStorage = msdConnected; + updateStatus(lastMassStorage ? USBHost_MassStorage_Inserted : USBHost_MassStorage_Ejected); + } + if (lastKeyboard != keyboardConnected) { + lastKeyboard = keyboardConnected; + updateStatus(lastKeyboard ? USBHost_Keyboard_Inserted : USBHost_Keyboard_Ejected); + } + if (lastMouse != mouseConnected) { + lastMouse = mouseConnected; + updateStatus(lastMouse ? USBHost_Mouse_Inserted : USBHost_Mouse_Ejected); + } + } + + // User has clicked the button, restore the original FB + _disp->swapFramebuffer(oldFB); + swim_window_close(_win); +} + +bool AppUSBStatus::teardown() +{ + if (_win != NULL) { + free(_win); + _win = NULL; + } + if (_fb != NULL) { + free(_fb); + _fb = NULL; + } + if (_btn != NULL) { + delete _btn; + _btn = NULL; + } + for (int i = 0; i < NumImages; i++) { + if (_images[i].pointerToFree != NULL) { + free(_images[i].pointerToFree); + _images[i].pointerToFree = NULL; + } + } + return true; +} + + +void AppUSBStatus::addResource(Resources id, Resource* res) +{ + _resOk = res; +} +