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AppSlideShow.h
00001 /* 00002 * Copyright 2014 Embedded Artists AB 00003 * 00004 * Licensed under the Apache License, Version 2.0 (the "License"); 00005 * you may not use this file except in compliance with the License. 00006 * You may obtain a copy of the License at 00007 * 00008 * http://www.apache.org/licenses/LICENSE-2.0 00009 * 00010 * Unless required by applicable law or agreed to in writing, software 00011 * distributed under the License is distributed on an "AS IS" BASIS, 00012 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 00013 * See the License for the specific language governing permissions and 00014 * limitations under the License. 00015 */ 00016 00017 #ifndef APP_SLIDESHOW_H 00018 #define APP_SLIDESHOW_H 00019 00020 #include "App.h" 00021 #include "DMBoard.h" 00022 #include "SlideShow.h" 00023 #include "rtos.h" 00024 #include "ImageButton.h" 00025 #include "Resource.h" 00026 00027 /** 00028 * An App example showing how to use the SlideShow engine. 00029 * 00030 * The purpose of this example is to show how the SlideShow class can be used. 00031 */ 00032 class AppSlideShow : public App { 00033 public: 00034 00035 /** Create a new App based on the specified slideshow 00036 * 00037 * @param scriptFile path and filename of the script to run 00038 * @param pathPrefix optional path to prepend to all paths in the script file 00039 * @param x optional x coordinate to draw the slideshow at, default is 0 00040 * @param y optional y coordinate to draw the slideshow at, default is 0 00041 */ 00042 AppSlideShow(const char* scriptFile, const char* pathPrefix=NULL, int xoff=0, int yoff=0); 00043 virtual ~AppSlideShow(); 00044 00045 virtual bool setup(); 00046 virtual void runToCompletion(); 00047 virtual bool teardown(); 00048 00049 enum Resources { 00050 Resource_Ok_button, 00051 Resource_Repeat_button, 00052 }; 00053 00054 /** Specifies the resource to use 00055 * 00056 * Adds a resource for a specific id. This allows the 00057 * user program to select e.g. which image to use and 00058 * if it should be loaded from a file or an array. 00059 * 00060 * @param id the identifier 00061 * @param res the resource 00062 */ 00063 void addResource(Resources id, Resource* res); 00064 00065 private: 00066 void* _fb; 00067 Display* _disp; 00068 SlideShow* _show; 00069 Renderer* _rend; 00070 Mutex _fileMutex; 00071 ImageButton* _btnDone; 00072 ImageButton* _btnRepeat; 00073 char* _script; 00074 char* _path; 00075 int _xoff; 00076 int _yoff; 00077 Resource* _resOk; 00078 Resource* _resRepeat; 00079 }; 00080 00081 #endif
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