Basically i glued Peter Drescher and Simon Ford libs in a GraphicsDisplay class, then derived TFT or LCD class (which inherits Protocols class), then the most derived ones (Inits), which are per-display and are the only part needed to be adapted to diff hw.
Fork of UniGraphic by
GraphicsDisplay.cpp
00001 /* mbed UniGraphic library - Graphics class 00002 * Copyright (c) 2015 Giuliano Dianda 00003 * Released under the MIT License: http://mbed.org/license/mit 00004 * 00005 * Derived work of: 00006 * 00007 * mbed GraphicsDisplay Display Library Base Class 00008 * Copyright (c) 2007-2009 sford 00009 * Released under the MIT License: http://mbed.org/license/mit 00010 * 00011 * mbed library for 240*320 pixel display TFT based on ILI9341 LCD Controller 00012 * Copyright (c) 2013 Peter Drescher - DC2PD 00013 * 00014 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00015 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00016 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00017 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00018 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00019 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00020 * THE SOFTWARE. 00021 */ 00022 00023 00024 00025 #include "GraphicsDisplay.h" 00026 #define SWAP(a, b) { a ^= b; b ^= a; a ^= b; } 00027 GraphicsDisplay::GraphicsDisplay(const char *name):TextDisplay(name) { 00028 set_font((unsigned char*)Terminal6x8,32,127,true); 00029 // foreground(0xFFFF); 00030 // background(0x0000); 00031 char_x = 0; 00032 char_y = 0; 00033 oriented_width=0; 00034 oriented_height=0; 00035 auto_up = true; 00036 } 00037 00038 void GraphicsDisplay::WindowMax (void) 00039 { 00040 window (0, 0, oriented_width, oriented_height); 00041 } 00042 void GraphicsDisplay::set_width(int width) 00043 { 00044 oriented_width = width; 00045 } 00046 void GraphicsDisplay::set_height(int height) 00047 { 00048 oriented_height = height; 00049 } 00050 int GraphicsDisplay::width() 00051 { 00052 return oriented_width; 00053 } 00054 int GraphicsDisplay::height() 00055 { 00056 return oriented_height; 00057 } 00058 void GraphicsDisplay::circle(int x0, int y0, int r, unsigned short color) 00059 { 00060 int x = -r, y = 0, err = 2-2*r, e2; 00061 do { 00062 pixel(x0-x, y0+y,color); 00063 pixel(x0+x, y0+y,color); 00064 pixel(x0+x, y0-y,color); 00065 pixel(x0-x, y0-y,color); 00066 e2 = err; 00067 if (e2 <= y) { 00068 err += ++y*2+1; 00069 if (-x == y && e2 <= x) e2 = 0; 00070 } 00071 if (e2 > x) err += ++x*2+1; 00072 } while (x <= 0); 00073 if(auto_up) copy_to_lcd(); 00074 } 00075 void GraphicsDisplay::fillcircle(int x0, int y0, int r, unsigned short color) 00076 { 00077 bool old_auto_up=auto_up; 00078 if(auto_up) auto_up=false; 00079 int x = -r, y = 0, err = 2-2*r, e2; 00080 do { 00081 vline(x0-x, y0-y, y0+y, color); 00082 vline(x0+x, y0-y, y0+y, color); 00083 e2 = err; 00084 if (e2 <= y) { 00085 err += ++y*2+1; 00086 if (-x == y && e2 <= x) e2 = 0; 00087 } 00088 if (e2 > x) err += ++x*2+1; 00089 } while (x <= 0); 00090 if(old_auto_up) 00091 { 00092 auto_up=true; 00093 copy_to_lcd(); 00094 } 00095 } 00096 void GraphicsDisplay::hline(int x0, int x1, int y, unsigned short color) 00097 { 00098 int len = x1 - x0 + 1; 00099 window(x0,y,len,1); 00100 // for (int j=0; j<len; j++) window_pushpixel(color); 00101 window_pushpixel(color, len); 00102 if(auto_up) copy_to_lcd(); 00103 return; 00104 } 00105 void GraphicsDisplay::vline(int x, int y0, int y1, unsigned short color) 00106 { 00107 int len = y1 - y0 + 1; 00108 window(x,y0,1,len); 00109 // for (int y=0; y<len; y++) window_pushpixel(color); 00110 window_pushpixel(color, len); 00111 if(auto_up) copy_to_lcd(); 00112 return; 00113 } 00114 void GraphicsDisplay::line(int x0, int y0, int x1, int y1, unsigned short color) 00115 { 00116 //WindowMax(); 00117 int dx = 0, dy = 0; 00118 int dx_sym = 0, dy_sym = 0; 00119 int dx_x2 = 0, dy_x2 = 0; 00120 int di = 0; 00121 00122 dx = x1-x0; 00123 dy = y1-y0; 00124 00125 if (dx == 0) { /* vertical line */ 00126 if (y1 < y0) SWAP(y0,y1); 00127 vline(x0,y0,y1,color); 00128 return; 00129 } 00130 00131 if (dx > 0) { 00132 dx_sym = 1; 00133 } else { 00134 dx_sym = -1; 00135 } 00136 if (dy == 0) { /* horizontal line */ 00137 if (x1 < x0) SWAP(x1,x0); 00138 hline(x0,x1,y0,color); 00139 return; 00140 } 00141 00142 if (dy > 0) { 00143 dy_sym = 1; 00144 } else { 00145 dy_sym = -1; 00146 } 00147 00148 dx = dx_sym*dx; 00149 dy = dy_sym*dy; 00150 00151 dx_x2 = dx*2; 00152 dy_x2 = dy*2; 00153 00154 if (dx >= dy) { 00155 di = dy_x2 - dx; 00156 while (x0 != x1) { 00157 00158 pixel(x0, y0, color); 00159 x0 += dx_sym; 00160 if (di<0) { 00161 di += dy_x2; 00162 } else { 00163 di += dy_x2 - dx_x2; 00164 y0 += dy_sym; 00165 } 00166 } 00167 pixel(x0, y0, color); 00168 } else { 00169 di = dx_x2 - dy; 00170 while (y0 != y1) { 00171 pixel(x0, y0, color); 00172 y0 += dy_sym; 00173 if (di < 0) { 00174 di += dx_x2; 00175 } else { 00176 di += dx_x2 - dy_x2; 00177 x0 += dx_sym; 00178 } 00179 } 00180 pixel(x0, y0, color); 00181 } 00182 if(auto_up) copy_to_lcd(); 00183 return; 00184 } 00185 void GraphicsDisplay::rect(int x0, int y0, int x1, int y1, unsigned short color) 00186 { 00187 bool old_auto_up=auto_up; 00188 if(auto_up) auto_up=0; 00189 if (x1 > x0) hline(x0,x1,y0,color); 00190 else hline(x1,x0,y0,color); 00191 00192 if (y1 > y0) vline(x0,y0,y1,color); 00193 else vline(x0,y1,y0,color); 00194 00195 if (x1 > x0) hline(x0,x1,y1,color); 00196 else hline(x1,x0,y1,color); 00197 00198 if (y1 > y0) vline(x1,y0,y1,color); 00199 else vline(x1,y1,y0,color); 00200 if(old_auto_up) 00201 { 00202 auto_up=true; 00203 copy_to_lcd(); 00204 } 00205 return; 00206 } 00207 void GraphicsDisplay::fillrect(int x0, int y0, int x1, int y1, unsigned short color) 00208 { 00209 if(x0 > x1) SWAP(x0,x1); 00210 if(y0 > y1) SWAP(y0,y1); 00211 00212 int h = y1 - y0 + 1; 00213 int w = x1 - x0 + 1; 00214 unsigned int pixels = h * w; 00215 window(x0,y0,w,h); 00216 // for (unsigned int p=0; p<pixels; p++) window_pushpixel(color); 00217 window_pushpixel(color, pixels); 00218 if(auto_up) copy_to_lcd(); 00219 return; 00220 } 00221 void GraphicsDisplay::locate(int x, int y) 00222 { 00223 char_x = x; 00224 char_y = y; 00225 } 00226 int GraphicsDisplay::columns() 00227 { 00228 return oriented_width / fonthor; 00229 } 00230 int GraphicsDisplay::rows() 00231 { 00232 return oriented_height / fontvert; 00233 } 00234 void GraphicsDisplay::set_font(unsigned char* f, unsigned char firstascii, unsigned char lastascii, bool proportional) 00235 { 00236 font = f; 00237 // read font parameter from start of array 00238 //fontoffset = font[0]; // bytes / char 00239 fonthor = font[1]; // get hor size of font 00240 fontvert = font[2]; // get vert size of font 00241 //fontbpl = font[3]; // bytes per line 00242 fontbpl = (fontvert+7)>>3; //bytes per line, rounded up to multiple of 8 00243 fontoffset = (fonthor*fontbpl)+1; 00244 firstch = firstascii; // first ascii code present in font array (usually 32) 00245 lastch = lastascii; // last ascii code present in font array (usually 127) 00246 fontprop=proportional; 00247 } 00248 int GraphicsDisplay::_putc(int value) 00249 { 00250 if (value == '\n') { // new line 00251 char_x = 0; 00252 char_y = char_y + fontvert; 00253 if (char_y >= oriented_height - fontvert) { 00254 char_y = 0; 00255 } 00256 } else { 00257 character(char_x, char_y, value); 00258 if(auto_up) copy_to_lcd(); 00259 } 00260 return value; 00261 } 00262 void GraphicsDisplay::character(int x, int y, int c) 00263 { 00264 char_x=x; 00265 char_y=y; 00266 int j,i,b; 00267 unsigned char* zeichen; 00268 unsigned char z,w; 00269 00270 if ((c < firstch) || (c > lastch)) return; // test char range 00271 00272 /* // read font parameter from start of array 00273 offset = font[0]; // bytes / char 00274 hor = font[1]; // get hor size of font 00275 vert = font[2]; // get vert size of font 00276 bpl = font[3]; // bytes per line 00277 */ 00278 if (char_x + fonthor > oriented_width) { 00279 char_x = 0; 00280 char_y = char_y + fontvert; 00281 if (char_y > oriented_height - fontvert) { 00282 char_y = 0; 00283 } 00284 } 00285 window(char_x, char_y,fonthor,fontvert); // char box 00286 zeichen = &font[((c-firstch) * fontoffset) + 4]; // start of char bitmap 00287 w = zeichen[0]; // width of actual char 00288 // construct the char into the buffer 00289 for (j=0; j<fontvert; j++) { // vert line 00290 for (i=0; i<fonthor; i++) { // horz line 00291 z = zeichen[(fontbpl * i) + ((j & 0xF8) >> 3)+1]; 00292 b = 1 << (j & 0x07); 00293 if (( z & b ) == 0x00) { 00294 // pixel(char_x+i,char_y+j,0); 00295 window_pushpixel(_background); 00296 } else { 00297 // pixel(char_x+i,char_y+j,1); 00298 window_pushpixel(_foreground); 00299 } 00300 } 00301 } 00302 if(fontprop) 00303 { 00304 if((w+1)<fonthor) char_x += w+1; // put at least 1 blank after variable-width characters, except characters that occupy whole fonthor space like "_" 00305 else char_x += fonthor; 00306 } 00307 else char_x += fonthor; // fixed width 00308 } 00309 void GraphicsDisplay::Bitmap_BW(Bitmap_s bm, int x, int y) 00310 { 00311 int h,v,b; 00312 // int cropX; 00313 char d; 00314 if(x<0) x=0; 00315 if(y<0) y=0; 00316 int cropX = (x+bm.xSize)-oriented_width; 00317 if(cropX<0) cropX=0; 00318 window(x, y, bm.xSize-cropX, bm.ySize); 00319 for(v=0; v < bm.ySize; v++) { // lines 00320 if((v + y) >= oriented_height) break; // no need to crop Y 00321 for(h=0; h < bm.xSize; h++) { // pixel 00322 if((h + x) >= oriented_width) break; 00323 d = bm.data[bm.Byte_in_Line * v + ((h & 0xF8) >> 3)]; 00324 b = 0x80 >> (h & 0x07); 00325 if((d & b) == 0) { 00326 window_pushpixel(_background); 00327 } else { 00328 window_pushpixel(_foreground); 00329 } 00330 } 00331 } 00332 if(auto_up) copy_to_lcd(); 00333 } 00334 void GraphicsDisplay::Bitmap(int x, int y, int w, int h,unsigned char *bitmap) 00335 { 00336 int j; 00337 unsigned char padd; 00338 unsigned short *bitmap_ptr = (unsigned short *)bitmap; 00339 00340 padd = w%2; // the lines are padded to multiple of 4 bytes in a bitmap 00341 if(x<0) x=0; 00342 else if(x>=oriented_width) return; 00343 if(y<0) y=0; 00344 else if(y>=oriented_height) return; 00345 int cropX = (x+w)-oriented_width; 00346 if(cropX<0) cropX=0; 00347 int cropY = (y+h)-oriented_height; 00348 if(cropY<0) cropY=0; 00349 window(x, y, w-cropX, h-cropY); 00350 bitmap_ptr += ((h - 1)* (w + padd)); // begin of last line in array (first line of image)(standard bmp scan direction is left->right bottom->top) 00351 for (j = 0; j < h-cropY; j++) { //Lines 00352 window_pushpixelbuf(bitmap_ptr, w-cropX); 00353 bitmap_ptr -= w+padd; 00354 } 00355 if(auto_up) copy_to_lcd(); 00356 } 00357 00358 // local filesystem is not implemented in kinetis board , but you can add a SD card 00359 // fixme this whole functions needs testing and speedup 00360 int GraphicsDisplay::BMP_16(int x, int y, const char *Name_BMP) 00361 { 00362 00363 #define OffsetPixelWidth 18 00364 #define OffsetPixelHeigh 22 00365 #define OffsetFileSize 34 00366 #define OffsetPixData 10 00367 #define OffsetBPP 28 00368 00369 char filename[50]; 00370 unsigned char BMP_Header[54]; 00371 unsigned short BPP_t; 00372 unsigned int PixelWidth,PixelHeigh,start_data; 00373 unsigned int i,off; 00374 int padd,j; 00375 unsigned short *line; 00376 00377 // get the filename 00378 i=0; 00379 while (*Name_BMP!='\0') { 00380 filename[i++]=*Name_BMP++; 00381 } 00382 filename[i] = 0; 00383 00384 FILE *Image = fopen((const char *)&filename[0], "rb"); // open the bmp file 00385 if (!Image) { 00386 return(0); // error file not found ! 00387 } 00388 00389 fread(&BMP_Header[0],1,54,Image); // get the BMP Header 00390 00391 if (BMP_Header[0] != 0x42 || BMP_Header[1] != 0x4D) { // check magic byte 00392 fclose(Image); 00393 return(-1); // error no BMP file 00394 } 00395 00396 BPP_t = BMP_Header[OffsetBPP] + (BMP_Header[OffsetBPP + 1] << 8); 00397 if (BPP_t != 0x0010) { 00398 fclose(Image); 00399 return(-2); // error no 16 bit BMP 00400 } 00401 00402 PixelHeigh = BMP_Header[OffsetPixelHeigh] + (BMP_Header[OffsetPixelHeigh + 1] << 8) + (BMP_Header[OffsetPixelHeigh + 2] << 16) + (BMP_Header[OffsetPixelHeigh + 3] << 24); 00403 PixelWidth = BMP_Header[OffsetPixelWidth] + (BMP_Header[OffsetPixelWidth + 1] << 8) + (BMP_Header[OffsetPixelWidth + 2] << 16) + (BMP_Header[OffsetPixelWidth + 3] << 24); 00404 if (PixelHeigh > oriented_height + y || PixelWidth > oriented_width + x) { 00405 fclose(Image); 00406 return(-3); // to big 00407 } 00408 00409 start_data = BMP_Header[OffsetPixData] + (BMP_Header[OffsetPixData + 1] << 8) + (BMP_Header[OffsetPixData + 2] << 16) + (BMP_Header[OffsetPixData + 3] << 24); 00410 00411 line = (unsigned short *) malloc (2 * PixelWidth); // we need a buffer for a line 00412 if (line == NULL) { 00413 return(-4); // error no memory 00414 } 00415 00416 // the bmp lines are padded to multiple of 4 bytes 00417 padd = -1; 00418 do { 00419 padd ++; 00420 } while ((PixelWidth * 2 + padd)%4 != 0); 00421 00422 window(x, y,PixelWidth ,PixelHeigh); 00423 // wr_cmd(0x2C); // send pixel 00424 for (j = PixelHeigh - 1; j >= 0; j--) { //Lines bottom up 00425 off = j * (PixelWidth * 2 + padd) + start_data; // start of line 00426 fseek(Image, off ,SEEK_SET); 00427 fread(line,1,PixelWidth * 2,Image); // read a line - slow 00428 /* for (i = 0; i < PixelWidth; i++) 00429 { // copy pixel data to TFT 00430 // wr_16(line[i]); // one 16 bit pixel 00431 window_pushpixel(line[i]); 00432 00433 } */ 00434 window_pushpixelbuf(line, PixelWidth); 00435 } 00436 free (line); 00437 fclose(Image); 00438 if(auto_up) copy_to_lcd(); 00439 return(1); 00440 } 00441 00442 void GraphicsDisplay::cls (void) 00443 { 00444 unsigned int pixels = ( oriented_width * oriented_height); 00445 WindowMax(); 00446 for (unsigned int i = 0; i < pixels; i++) 00447 { 00448 window_pushpixel(_background); 00449 } 00450 } 00451 void GraphicsDisplay::set_auto_up(bool up) 00452 { 00453 if(up) auto_up = true; 00454 else auto_up = false; 00455 } 00456 bool GraphicsDisplay::get_auto_up(void) 00457 { 00458 return (auto_up); 00459 } 00460 00461
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