Basically i glued Peter Drescher and Simon Ford libs in a GraphicsDisplay class, then derived TFT or LCD class (which inherits Protocols class), then the most derived ones (Inits), which are per-display and are the only part needed to be adapted to diff hw.

Fork of UniGraphic by GraphicsDisplay

Revision:
10:668cf78ff93a
Parent:
8:26757296c79d
Child:
11:b842b8e332cb
--- a/Display/TFT.h	Tue Feb 17 22:35:07 2015 +0000
+++ b/Display/TFT.h	Thu Feb 19 00:33:27 2015 +0000
@@ -110,10 +110,17 @@
     virtual void set_orientation(int o);
     
     /** Set ChipSelect high or low
-    * @param enable 0/1   
+    * @param enable true/false   
     */
     virtual void BusEnable(bool enable);
     
+    /** Enable fast window (default disabled)
+    * used to speedup functions that plots single pixels, like circle, oblique lines or just sparse pixels
+    * @param enable true/false
+    * @note most but not all controllers support this, even if datasheet tells they should
+    */
+    void FastWindow(bool enable);
+    
     /** Set scroll area boundaries
     * scroll is done in hw but only on the native vertical axis
     * TFTs are mainly native protrait view, so horizontal scroll if rotated in landscape view
@@ -232,6 +239,7 @@
     unsigned int scrollbugfix;
     bool mipistd;
     
+    
 private:
 
     Protocols* proto;
@@ -249,6 +257,9 @@
     int topfixedareasize;
     int scrollareasize;
     bool useNOP;
+    bool usefastwindow;
+    bool fastwindowready;
+    
 };
 
 #endif
\ No newline at end of file