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main.cpp
00001 /* 00002 Copyright (c) 2011 Pro-Serv 00003 00004 Permission is hereby granted, free of charge, to any person obtaining a copy 00005 of this software and associated documentation files (the "Software"), to deal 00006 in the Software without restriction, including without limitation the rights 00007 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00008 copies of the Software, and to permit persons to whom the Software is 00009 furnished to do so, subject to the following conditions: 00010 00011 The above copyright notice and this permission notice shall be included in 00012 all copies or substantial portions of the Software. 00013 00014 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00015 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00016 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00017 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00018 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00019 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00020 THE SOFTWARE. 00021 00022 Usage and assumptions: 00023 the digital joystick device is directly attached to the used pins as per 00024 function call, common contact to ground, using the internal pull-up's 00025 but one can use external pull-up's too or even a small capaitor if device 00026 shows signs of contact bounce. 00027 00028 Operation modes: 00029 By default it's using dynamic mode which means that the main program may 00030 not see the expected pressed joystick contact in it's scan loop as another 00031 joystick contact may already be active. 00032 Using the static mode will capture the first joystick contact untill it's 00033 been read by the getJoyValue function 00034 00035 To do: 00036 Adding a callable service routine to be used by the main program loop 00037 */ 00038 00039 #include "mbed.h" 00040 #include "joy.h" 00041 00042 JoyRead joy ( p21, p22, p23, p24, p25, PullUp); // center, 00043 00044 DigitalOut led1(LED1); 00045 00046 int main() { 00047 00048 // buffer first joystick movement, clear it upon read value 00049 joy.setJoyStatic(1); 00050 00051 while(1) { 00052 if (joy.getJoyStatus()) { 00053 if (joy.getJoyKey(4)) { 00054 printf("Joy Down is active\r\n"); 00055 } 00056 printf("Joy value %x\r\n", joy.getJoyValue()); 00057 } 00058 led1 = 0; 00059 wait(0.2); 00060 led1 = 1; 00061 wait(0.2); 00062 } 00063 }
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