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Dependents: Objet Telecommande_prologue
main.cpp
00001 #include "mbed.h" 00002 #include "Rectangle.h" 00003 00004 00005 Rectangle :: Rectangle(int x,int y, int x2, int y2, int color,int * back_c){ 00006 Origin['x'] = x; 00007 Origin['y'] = y; 00008 End['x'] = x2; 00009 End['y'] = y2; 00010 back = back_c; 00011 } 00012 00013 bool Rectangle :: is_touch(int x_touch , int y_touch){ 00014 if(x_touch >= Origin['x'] && x_touch <= End['x']) // Si dans l'objet en x 00015 if(y_touch >= Origin['y'] && y_touch <= End['y']) // Et si dans l'objet en y 00016 return true; 00017 return false; 00018 } 00019 00020 bool Rectangle :: deplace(int x, int y){ 00021 } 00022 00023 int Rectangle :: getX1(){ 00024 return Origin['x']; 00025 } 00026 00027 int Rectangle :: getX2(){ 00028 return End['x']; 00029 } 00030 00031 int Rectangle :: getY1(){ 00032 return Origin['y']; 00033 } 00034 00035 int Rectangle :: getY2(){ 00036 return End['y']; 00037 } 00038 00039 int * Rectangle :: getBack(){ 00040 return back; 00041 }
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