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N5110.h

00001 /** N5110 Class 
00002  * @brief Does nothing useful 
00003  * @author Du Xianjie 
00004  * @date May, 2019 
00005  */ 
00006 #ifndef N5110_H
00007 #define N5110_H
00008 
00009 #include "mbed.h"
00010 
00011 // Command Bytes - taken from Chris Yan's library
00012 // More information can be found in the display datasheet
00013 // H = 0 - Basic instructions
00014 #define CMD_DC_CLEAR_DISPLAY   0x08
00015 #define CMD_DC_NORMAL_MODE     0x0C
00016 #define CMD_DC_FILL_DISPLAY    0x09
00017 #define CMD_DC_INVERT_VIDEO    0x0D
00018 #define CMD_FS_HORIZONTAL_MODE 0x00
00019 #define CMD_FS_VERTICAL_MODE   0x02
00020 #define CMD_FS_BASIC_MODE      0x00
00021 #define CMD_FS_EXTENDED_MODE   0x01
00022 #define CMD_FS_ACTIVE_MODE     0x00
00023 #define CMD_FS_POWER_DOWN_MODE 0x04
00024 // H = 1 - Extended instructions
00025 #define CMD_TC_TEMP_0          0x04
00026 #define CMD_TC_TEMP_1          0x05
00027 #define CMD_TC_TEMP_2          0x06
00028 #define CMD_TC_TEMP_3          0x07
00029 #define CMD_BI_MUX_24          0x15
00030 #define CMD_BI_MUX_48          0x13
00031 #define CMD_BI_MUX_100         0x10
00032 #define CMD_VOP_6V06           0xB2
00033 #define CMD_VOP_7V38           0xC8
00034 
00035 // number of pixels on display
00036 #define WIDTH 84
00037 #define HEIGHT 48
00038 #define BANKS 6
00039 
00040 /// Fill types for 2D shapes
00041 enum FillType {
00042     FILL_TRANSPARENT, ///< Transparent with outline
00043     FILL_BLACK,       ///< Filled black
00044     FILL_WHITE,       ///< Filled white (no outline)
00045 };
00046 
00047 /** N5110 Class
00048 @brief Library for interfacing with Nokia 5110 LCD display (https://www.sparkfun.com/products/10168) using the hardware SPI on the mbed.
00049 @brief The display is powered from a GPIO pin meaning it can be controlled via software.  The LED backlight is also software-controllable (via PWM pin).
00050 @brief Can print characters and strings to the display using the included 5x7 font.
00051 @brief The library also implements a screen buffer so that individual pixels on the display (84 x 48) can be set, cleared and read.
00052 @brief The library can print primitive shapes (lines, circles, rectangles)
00053 @brief Acknowledgements to Chris Yan's Nokia_5110 Library.
00054 
00055 @brief Revision 1.3
00056 
00057 @author Craig A. Evans
00058 @date   7th February 2017
00059 
00060 @code
00061 
00062 #include "mbed.h"
00063 #include "N5110.h"
00064 
00065 //      rows,cols
00066 int sprite[8][5] =   {
00067     { 0,0,1,0,0 },
00068     { 0,1,1,1,0 },
00069     { 0,0,1,0,0 },
00070     { 0,1,1,1,0 },
00071     { 1,1,1,1,1 },
00072     { 1,1,1,1,1 },
00073     { 1,1,0,1,1 },
00074     { 1,1,0,1,1 },
00075 };
00076 
00077 //    VCC,SCE,RST,D/C,MOSI,SCLK,LED
00078 //N5110 lcd(p7,p8,p9,p10,p11,p13,p21);  // LPC1768 - pwr from GPIO
00079 N5110 lcd(p8,p9,p10,p11,p13,p21);  // LPC1768 - powered from +3V3 - JP1 in 2/3 position
00080 //N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11);  // K64F - pwr from 3V3
00081 
00082 int main()
00083 {
00084     // first need to initialise display
00085     lcd.init();
00086 
00087     while(1) {
00088 
00089         // these are default settings so not strictly needed
00090         lcd.normalMode();      // normal colour mode
00091         lcd.setBrightness(0.5); // put LED backlight on 50%
00092 
00093         lcd.clear();
00094         // x origin, y origin, rows, cols, sprite 
00095         lcd.drawSprite(20,6,8,5,(int *)sprite);
00096         lcd.refresh();
00097         wait(5.0);
00098 
00099         lcd.clear(); // clear buffer at start of every loop
00100         // can directly print strings at specified co-ordinates (must be less than 84 pixels to fit on display)
00101         lcd.printString("Hello, World!",0,0);
00102 
00103         char buffer[14];  // each character is 6 pixels wide, screen is 84 pixels (84/6 = 14)
00104         // so can display a string of a maximum 14 characters in length
00105         // or create formatted strings - ensure they aren't more than 14 characters long
00106         int temperature = 27;
00107         int length = sprintf(buffer,"T = %2d C",temperature); // print formatted data to buffer
00108         // it is important the format specifier ensures the length will fit in the buffer
00109         if (length <= 14)  // if string will fit on display (assuming printing at x=0)
00110             lcd.printString(buffer,0,1);           // display on screen
00111 
00112         float pressure = 1012.3;  // same idea with floats
00113         length = sprintf(buffer,"P = %.2f mb",pressure);
00114         if (length <= 14)
00115             lcd.printString(buffer,0,2);
00116 
00117         // can also print individual characters at specified place
00118         lcd.printChar('X',5,3);
00119 
00120         // draw a line across the display at y = 40 pixels (origin top-left)
00121         for (int i = 0; i < WIDTH; i++) {
00122             lcd.setPixel(i,40);
00123         }
00124         // need to refresh display after setting pixels or writing strings
00125         lcd.refresh();
00126         wait(5.0);
00127 
00128         for(int i = 0; i < 3; i++) {
00129             for(int j = 0; j < 5; j++) {
00130                 printf("%d,%d = %d\n",i,j,glyph[i][j]);
00131             }
00132         }
00133 
00134      
00135 
00136         // can check status of pixel using getPixel(x,y);
00137         lcd.clear();  // clear buffer
00138         lcd.setPixel(2,2);  // set random pixel in buffer
00139         lcd.refresh();
00140         wait(1.0);
00141 
00142         int pixel_to_test = lcd.getPixel(2,2);
00143 
00144         if ( pixel_to_test ) {
00145             lcd.printString("2,2 is set",0,4);
00146         }
00147 
00148         // this one shouldn't be set
00149         pixel_to_test = lcd.getPixel(3,3);
00150 
00151         if ( pixel_to_test == 0 ) {
00152             lcd.printString("3,3 is clear",0,5);
00153         }
00154 
00155         lcd.refresh();
00156         wait(4.0);
00157 
00158         lcd.clear();            // clear buffer
00159         lcd.inverseMode();      // invert colours
00160         lcd.setBrightness(1.0); // put LED backlight on full
00161 
00162         float array[84];
00163 
00164         for (int i = 0; i < 84; i++) {
00165             array[i] = 0.5 + 0.5*sin(i*2*3.14/84);
00166         }
00167 
00168         // can also plot graphs - 84 elements only
00169         // values must be in range 0.0 - 1.0
00170         lcd.plotArray(array);
00171         lcd.refresh();
00172         wait(5.0);
00173 
00174         lcd.clear();
00175         lcd.normalMode();      // normal colour mode back
00176         lcd.setBrightness(0.5); // put LED backlight on 50%
00177 
00178         // example of drawing lines
00179         for (int x = 0; x < WIDTH ; x+=10) {
00180             // x0,y0,x1,y1,type 0-white,1-black,2-dotted
00181             lcd.drawLine(0,0,x,HEIGHT,2);
00182         }
00183         lcd.refresh();  // refresh after drawing shapes
00184         wait(5.0);
00185 
00186 
00187         lcd.clear();
00188         // example of how to draw circles
00189         lcd.drawCircle(WIDTH/2,HEIGHT/2,20,FILL_BLACK);  // x,y,radius,black fill
00190         lcd.drawCircle(WIDTH/2,HEIGHT/2,10,FILL_WHITE);  // x,y,radius,white fill
00191         lcd.drawCircle(WIDTH/2,HEIGHT/2,30,FILL_TRANSPARENT);  // x,y,radius,transparent with outline
00192         lcd.refresh();  // refresh after drawing shapes
00193         wait(5.0);
00194 
00195         lcd.clear();
00196         // example of how to draw rectangles
00197         //          origin x,y,width,height,type
00198         lcd.drawRect(10,10,50,30,FILL_BLACK);  // filled black rectangle
00199         lcd.drawRect(15,15,20,10,FILL_WHITE);  // filled white rectange (no outline)
00200         lcd.drawRect(2,2,70,40,FILL_TRANSPARENT);    // transparent, just outline
00201         lcd.refresh();  // refresh after drawing shapes
00202         wait(5.0);
00203 
00204     }
00205 }
00206 
00207 
00208 @endcode
00209 */
00210 class N5110
00211 {
00212 private:
00213 // objects
00214     SPI         *_spi;
00215     PwmOut      *_led;
00216     DigitalOut  *_pwr;
00217     DigitalOut  *_sce;
00218     DigitalOut  *_rst;
00219     DigitalOut  *_dc;
00220 
00221 // variables
00222     unsigned char buffer[84][6];  // screen buffer - the 6 is for the banks - each one is 8 bits;
00223 
00224 public:
00225     /** Create a N5110 object connected to the specified pins
00226     *
00227     * @param pwr  Pin connected to Vcc on the LCD display (pin 1)
00228     * @param sce  Pin connected to chip enable (pin 3)
00229     * @param rst  Pin connected to reset (pin 4)
00230     * @param dc   Pin connected to data/command select (pin 5)
00231     * @param mosi Pin connected to data input (MOSI) (pin 6)
00232     * @param sclk Pin connected to serial clock (SCLK) (pin 7)
00233     * @param led  Pin connected to LED backlight (must be PWM) (pin 8)
00234     *
00235     */
00236     N5110(PinName const pwrPin,
00237           PinName const scePin,
00238           PinName const rstPin,
00239           PinName const dcPin,
00240           PinName const mosiPin,
00241           PinName const sclkPin,
00242           PinName const ledPin);
00243 
00244     /** Create a N5110 object connected to the specified pins (Vcc to +3V3)
00245     *
00246     * @param sce  Pin connected to chip enable (pin 3)
00247     * @param rst  Pin connected to reset (pin 4)
00248     * @param dc   Pin connected to data/command select (pin 5)
00249     * @param mosi Pin connected to data input (MOSI) (pin 6)
00250     * @param sclk Pin connected to serial clock (SCLK) (pin 7)
00251     * @param led  Pin connected to LED backlight (must be PWM) (pin 8)
00252     *
00253     */
00254     N5110(PinName const scePin,
00255           PinName const rstPin,
00256           PinName const dcPin,
00257           PinName const mosiPin,
00258           PinName const sclkPin,
00259           PinName const ledPin);
00260 
00261     /**
00262      * Free allocated memory when object goes out of scope
00263      */
00264     ~N5110();
00265 
00266     /** Initialise display
00267     *
00268     *   Powers up the display and turns on backlight (50% brightness default).
00269     *   Sets the display up in horizontal addressing mode and with normal video mode.
00270     */
00271     void init();
00272 
00273     /** Turn off
00274     *
00275     *   Powers down the display and turns of the backlight.
00276     *   Needs to be reinitialised before being re-used.
00277     */
00278     void turnOff();
00279 
00280     /** Clear
00281     *
00282     *   Clears the screen buffer.
00283     */
00284     void clear();
00285 
00286     /** Turn on normal video mode (default)
00287     *  Black on white
00288     */
00289     void normalMode();
00290 
00291     /** Turn on inverse video mode (default)
00292     *  White on black
00293     */
00294     void inverseMode();
00295 
00296     /** Set Brightness
00297     *
00298     *   Sets brightness of LED backlight.
00299     *   @param brightness - float in range 0.0 to 1.0
00300     */
00301     void setBrightness(float const brightness);
00302 
00303     /** Print String
00304     *
00305     *   Prints a string of characters to the screen buffer. String is cut-off after the 83rd pixel.
00306     *   @param x - the column number (0 to 83)
00307     *   @param y - the row number (0 to 5) - the display is split into 6 banks - each bank can be considered a row
00308     */
00309     void printString(char const         *str,
00310                      unsigned int const  x,
00311                      unsigned int const  y);
00312 
00313     /** Print Character
00314     *
00315     *   Sends a character to the screen buffer.  Printed at the specified location. Character is cut-off after the 83rd pixel.
00316     *   @param  c - the character to print. Can print ASCII as so printChar('C').
00317     *   @param x - the column number (0 to 83)
00318     *   @param y - the row number (0 to 5) - the display is split into 6 banks - each bank can be considered a row
00319     */
00320     void printChar(char const         c,
00321                    unsigned int const x,
00322                    unsigned int const y);
00323 
00324     /** Set a Pixel
00325     *
00326     *   This function sets a pixel in the screen buffer.
00327     *   @param  x - the x co-ordinate of the pixel (0 to 83)
00328     *   @param  y - the y co-ordinate of the pixel (0 to 47)
00329     */
00330     void setPixel(unsigned int const x,
00331                   unsigned int const y);
00332 
00333     /** Clear a Pixel
00334     *
00335     *   This function clears pixel in the screen buffer
00336     *   @param  x - the x co-ordinate of the pixel (0 to 83)
00337     *   @param  y - the y co-ordinate of the pixel (0 to 47)
00338     */
00339     void clearPixel(unsigned int const x,
00340                     unsigned int const y);
00341 
00342     /** Get a Pixel
00343     *
00344     *   This function gets the status of a pixel in the screen buffer.
00345     *   @param  x - the x co-ordinate of the pixel (0 to 83)
00346     *   @param  y - the y co-ordinate of the pixel (0 to 47)
00347     *   @returns
00348     *       0           - pixel is clear
00349     *       1    - pixel is set
00350     */
00351     int getPixel(unsigned int const x,
00352                  unsigned int const y) const;
00353 
00354     /** Refresh display
00355     *
00356     *   This functions sends the screen buffer to the display.
00357     */
00358     void refresh();
00359 
00360     /** Randomise buffer
00361     *
00362     *   This function fills the buffer with random data.  Can be used to test the display.
00363     *   A call to refresh() must be made to update the display to reflect the change in pixels.
00364     *   The seed is not set and so the generated pattern will probably be the same each time.
00365     *   TODO: Randomise the seed - maybe using the noise on the AnalogIn pins.
00366     */
00367     void randomiseBuffer();
00368 
00369     /** Plot Array
00370     *
00371     *   This function plots a one-dimensional array in the buffer.
00372     *   @param array[] - y values of the plot. Values should be normalised in the range 0.0 to 1.0. First 84 plotted.
00373     */
00374     void plotArray(float const array[]);
00375 
00376     /** Draw Circle
00377     *
00378     *   This function draws a circle at the specified origin with specified radius in the screen buffer
00379     *   Uses the midpoint circle algorithm.
00380     *   @see http://en.wikipedia.org/wiki/Midpoint_circle_algorithm
00381     *   @param  x0     - x-coordinate of centre
00382     *   @param  y0     - y-coordinate of centre
00383     *   @param  radius - radius of circle in pixels
00384     *   @param  fill   - fill-type for the shape
00385     */
00386     void drawCircle(unsigned int const x0,
00387                     unsigned int const y0,
00388                     unsigned int const radius,
00389                     FillType const     fill);
00390 
00391     /** Draw Line
00392     *
00393     *   This function draws a line between the specified points using linear interpolation.
00394     *   @param  x0 - x-coordinate of first point
00395     *   @param  y0 - y-coordinate of first point
00396     *   @param  x1 - x-coordinate of last point
00397     *   @param  y1 - y-coordinate of last point
00398     *   @param  type - 0 white,1 black,2 dotted
00399     */
00400     void drawLine(unsigned int const x0,
00401                   unsigned int const y0,
00402                   unsigned int const x1,
00403                   unsigned int const y1,
00404                   unsigned int const type);
00405 
00406     /** Draw Rectangle
00407     *
00408     *   This function draws a rectangle.
00409     *   @param  x0 - x-coordinate of origin (top-left)
00410     *   @param  y0 - y-coordinate of origin (top-left)
00411     *   @param  width - width of rectangle
00412     *   @param  height - height of rectangle
00413     *   @param  fill   - fill-type for the shape
00414     */
00415     void drawRect(unsigned int const x0,
00416                   unsigned int const y0,
00417                   unsigned int const width,
00418                   unsigned int const height,
00419                   FillType const     fill);
00420 
00421     /** Draw Sprite
00422     *
00423     *   This function draws a sprite as defined in a 2D array
00424     *   @param  x0 - x-coordinate of origin (top-left)
00425     *   @param  y0 - y-coordinate of origin (top-left)
00426     *   @param  nrows - number of rows in sprite
00427     *   @param  ncols - number of columns in sprite
00428     *   @param  sprite - 2D array representing the sprite
00429     */
00430     void drawSprite(int x0,
00431                     int y0,
00432                     int nrows,
00433                     int ncols,
00434                     int *sprite);
00435                     
00436 private:
00437 // methods
00438     void setXYAddress(unsigned int const x,
00439                       unsigned int const y);
00440     void initSPI();
00441     void turnOn();
00442     void reset();
00443     void clearRAM();
00444     void sendCommand(unsigned char command);
00445     void sendData(unsigned char data);
00446 };
00447 
00448 const unsigned char font5x7[480] = {
00449     0x00, 0x00, 0x00, 0x00, 0x00,// (space)
00450     0x00, 0x00, 0x5F, 0x00, 0x00,// !
00451     0x00, 0x07, 0x00, 0x07, 0x00,// "
00452     0x14, 0x7F, 0x14, 0x7F, 0x14,// #
00453     0x24, 0x2A, 0x7F, 0x2A, 0x12,// $
00454     0x23, 0x13, 0x08, 0x64, 0x62,// %
00455     0x36, 0x49, 0x55, 0x22, 0x50,// &
00456     0x00, 0x05, 0x03, 0x00, 0x00,// '
00457     0x00, 0x1C, 0x22, 0x41, 0x00,// (
00458     0x00, 0x41, 0x22, 0x1C, 0x00,// )
00459     0x08, 0x2A, 0x1C, 0x2A, 0x08,// *
00460     0x08, 0x08, 0x3E, 0x08, 0x08,// +
00461     0x00, 0x50, 0x30, 0x00, 0x00,// ,
00462     0x08, 0x08, 0x08, 0x08, 0x08,// -
00463     0x00, 0x60, 0x60, 0x00, 0x00,// .
00464     0x20, 0x10, 0x08, 0x04, 0x02,// /
00465     0x3E, 0x51, 0x49, 0x45, 0x3E,// 0
00466     0x00, 0x42, 0x7F, 0x40, 0x00,// 1
00467     0x42, 0x61, 0x51, 0x49, 0x46,// 2
00468     0x21, 0x41, 0x45, 0x4B, 0x31,// 3
00469     0x18, 0x14, 0x12, 0x7F, 0x10,// 4
00470     0x27, 0x45, 0x45, 0x45, 0x39,// 5
00471     0x3C, 0x4A, 0x49, 0x49, 0x30,// 6
00472     0x01, 0x71, 0x09, 0x05, 0x03,// 7
00473     0x36, 0x49, 0x49, 0x49, 0x36,// 8
00474     0x06, 0x49, 0x49, 0x29, 0x1E,// 9
00475     0x00, 0x36, 0x36, 0x00, 0x00,// :
00476     0x00, 0x56, 0x36, 0x00, 0x00,// ;
00477     0x00, 0x08, 0x14, 0x22, 0x41,// <
00478     0x14, 0x14, 0x14, 0x14, 0x14,// =
00479     0x41, 0x22, 0x14, 0x08, 0x00,// >
00480     0x02, 0x01, 0x51, 0x09, 0x06,// ?
00481     0x32, 0x49, 0x79, 0x41, 0x3E,// @
00482     0x7E, 0x11, 0x11, 0x11, 0x7E,// A
00483     0x7F, 0x49, 0x49, 0x49, 0x36,// B
00484     0x3E, 0x41, 0x41, 0x41, 0x22,// C
00485     0x7F, 0x41, 0x41, 0x22, 0x1C,// D
00486     0x7F, 0x49, 0x49, 0x49, 0x41,// E
00487     0x7F, 0x09, 0x09, 0x01, 0x01,// F
00488     0x3E, 0x41, 0x41, 0x51, 0x32,// G
00489     0x7F, 0x08, 0x08, 0x08, 0x7F,// H
00490     0x00, 0x41, 0x7F, 0x41, 0x00,// I
00491     0x20, 0x40, 0x41, 0x3F, 0x01,// J
00492     0x7F, 0x08, 0x14, 0x22, 0x41,// K
00493     0x7F, 0x40, 0x40, 0x40, 0x40,// L
00494     0x7F, 0x02, 0x04, 0x02, 0x7F,// M
00495     0x7F, 0x04, 0x08, 0x10, 0x7F,// N
00496     0x3E, 0x41, 0x41, 0x41, 0x3E,// O
00497     0x7F, 0x09, 0x09, 0x09, 0x06,// P
00498     0x3E, 0x41, 0x51, 0x21, 0x5E,// Q
00499     0x7F, 0x09, 0x19, 0x29, 0x46,// R
00500     0x46, 0x49, 0x49, 0x49, 0x31,// S
00501     0x01, 0x01, 0x7F, 0x01, 0x01,// T
00502     0x3F, 0x40, 0x40, 0x40, 0x3F,// U
00503     0x1F, 0x20, 0x40, 0x20, 0x1F,// V
00504     0x7F, 0x20, 0x18, 0x20, 0x7F,// W
00505     0x63, 0x14, 0x08, 0x14, 0x63,// X
00506     0x03, 0x04, 0x78, 0x04, 0x03,// Y
00507     0x61, 0x51, 0x49, 0x45, 0x43,// Z
00508     0x00, 0x00, 0x7F, 0x41, 0x41,// [
00509     0x02, 0x04, 0x08, 0x10, 0x20,// "\"
00510     0x41, 0x41, 0x7F, 0x00, 0x00,// ]
00511     0x04, 0x02, 0x01, 0x02, 0x04,// ^
00512     0x40, 0x40, 0x40, 0x40, 0x40,// _
00513     0x00, 0x01, 0x02, 0x04, 0x00,// `
00514     0x20, 0x54, 0x54, 0x54, 0x78,// a
00515     0x7F, 0x48, 0x44, 0x44, 0x38,// b
00516     0x38, 0x44, 0x44, 0x44, 0x20,// c
00517     0x38, 0x44, 0x44, 0x48, 0x7F,// d
00518     0x38, 0x54, 0x54, 0x54, 0x18,// e
00519     0x08, 0x7E, 0x09, 0x01, 0x02,// f
00520     0x08, 0x14, 0x54, 0x54, 0x3C,// g
00521     0x7F, 0x08, 0x04, 0x04, 0x78,// h
00522     0x00, 0x44, 0x7D, 0x40, 0x00,// i
00523     0x20, 0x40, 0x44, 0x3D, 0x00,// j
00524     0x00, 0x7F, 0x10, 0x28, 0x44,// k
00525     0x00, 0x41, 0x7F, 0x40, 0x00,// l
00526     0x7C, 0x04, 0x18, 0x04, 0x78,// m
00527     0x7C, 0x08, 0x04, 0x04, 0x78,// n
00528     0x38, 0x44, 0x44, 0x44, 0x38,// o
00529     0x7C, 0x14, 0x14, 0x14, 0x08,// p
00530     0x08, 0x14, 0x14, 0x18, 0x7C,// q
00531     0x7C, 0x08, 0x04, 0x04, 0x08,// r
00532     0x48, 0x54, 0x54, 0x54, 0x20,// s
00533     0x04, 0x3F, 0x44, 0x40, 0x20,// t
00534     0x3C, 0x40, 0x40, 0x20, 0x7C,// u
00535     0x1C, 0x20, 0x40, 0x20, 0x1C,// v
00536     0x3C, 0x40, 0x30, 0x40, 0x3C,// w
00537     0x44, 0x28, 0x10, 0x28, 0x44,// x
00538     0x0C, 0x50, 0x50, 0x50, 0x3C,// y
00539     0x44, 0x64, 0x54, 0x4C, 0x44,// z
00540     0x00, 0x08, 0x36, 0x41, 0x00,// {
00541     0x00, 0x00, 0x7F, 0x00, 0x00,// |
00542     0x00, 0x41, 0x36, 0x08, 0x00,// }
00543     0x08, 0x08, 0x2A, 0x1C, 0x08,// ->
00544     0x08, 0x1C, 0x2A, 0x08, 0x08 // <-
00545 };
00546 
00547 #endif