PS3 Bluetooth For Arduino Uno or Arduino Pro mini

Files at this revision

API Documentation at this revision

Comitter:
piroro4560
Date:
Sat Jun 25 18:50:19 2022 +0000
Commit message:
make

Changed in this revision

main.cpp Show annotated file Show diff for this revision Revisions of this file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp	Sat Jun 25 18:50:19 2022 +0000
@@ -0,0 +1,100 @@
+/*
+ Example sketch for the PS3 Bluetooth library - developed by Kristian Lauszus
+ For more information visit my blog: http://blog.tkjelectronics.dk/ or
+ send me an e-mail:  kristianl@tkjelectronics.com
+ ハセオムニ:00:02:5B:00:A5:A5, 0x00, 0x02, 0x5B, 0x00, 0xA5, 0xA5
+ 一番ドングル:00:1B:DC:F4:41:E8, 0x00, 0x1B, 0xDC, 0xF4, 0x41, 0xE
+ 二番ドングル:00:1B:DC:F4:43:A0, 0x00, 0x1B, 0xDC, 0xF4, 0x43, 0xA0
+ */
+
+#include <PS3BT.h>
+#include <usbhub.h>
+
+// Satisfy the IDE, which needs to see the include statment in the ino too.
+#ifdef dobogusinclude
+#include <spi4teensy3.h>
+#endif
+#include <SPI.h>
+
+USB Usb;
+//USBHub Hub1(&Usb); // Some dongles have a hub inside
+
+BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so
+/* You can create the instance of the class in two ways */
+PS3BT PS3(&Btd); // This will just create the instance
+// PS3BT PS3(&Btd, 0x00, 0x1B, 0xDC, 0xF4, 0x41, 0xE8); // This will also store the bluetooth address - this can be obtained from the dongle when running the sketch
+
+uint8_t header0 = 0xFF;
+uint8_t header1 = 0xEE;
+bool button[12] = {};
+uint8_t button0 = 0;
+uint8_t button1 = 0;
+uint8_t trigger[2] = {};
+uint8_t stick[4] = {};
+uint8_t count_timeout=0;
+
+bool printTemperature, printAngle;
+
+void setup() {
+  Serial.begin(115200);
+#if !defined(__MIPSEL__)
+  while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection
+#endif
+  if (Usb.Init() == -1) {
+    Serial.print(F("\r\nOSC did not start PS3BT"));
+    while (1); //halt
+  }
+  Serial.print(F("\rNo.1 Test005 send all data nodelay\n"));
+}
+void loop() {
+  Usb.Task();
+
+  if (PS3.PS3Connected || PS3.PS3NavigationConnected) {
+    for (int i = 0; i < 8; i++) {
+      button[i] = PS3.getButtonPress((ButtonEnum)(i));
+      button1 = button1 << 1;
+      button1 += (button[i]);
+    }
+    for (int i = 8; i < 12; i++) {
+      button[i] = PS3.getButtonPress((ButtonEnum)(i+2));
+      button0 = button0 << 1;
+      button0 += button[i];
+    }
+    trigger[0] = PS3.getAnalogButton(L2);
+    trigger[1] = PS3.getAnalogButton(R2);
+    stick[0] = PS3.getAnalogHat(LeftHatX);
+    stick[1] = PS3.getAnalogHat(LeftHatY);
+    stick[2] = PS3.getAnalogHat(RightHatX);
+    stick[3] = PS3.getAnalogHat(RightHatY);
+    
+#if 0
+    Serial.print(header0);
+    Serial.print(header1);
+    Serial.print(button0);
+    Serial.print(button1);
+    Serial.print(trigger[0]);
+    Serial.print(trigger[1]);
+    Serial.print(stick[0]);
+    Serial.print(stick[1]);
+    Serial.print(stick[2]);
+    Serial.print(stick[3]);
+    Serial.print(count_timeout);
+    Serial.println();
+#else
+    Serial.write(header0);
+    Serial.write(header1);
+    Serial.write(button0);
+    Serial.write(button1);
+    Serial.write(trigger[0]);
+    Serial.write(trigger[1]);
+    Serial.write(stick[0]);
+    Serial.write(stick[1]);
+    Serial.write(stick[2]);
+    Serial.write(stick[3]);
+    Serial.write(count_timeout);
+#endif
+
+    count_timeout++;
+    if (count_timeout > 255) count_timeout=0;
+  }
+}