LCD driver

Dependents:   ecu_reader ecu_reader ecu_simulator regulator_napona

TextLCD.cpp

Committer:
pangsk
Date:
2012-07-27
Revision:
0:ec079a141883

File content as of revision 0:ec079a141883:

/* mbed TextLCD Library
 * Copyright (c) 2007-2009 sford
 * Released under the MIT License: http://mbed.org/license/mit
 */
 
#include "TextLCD.h"

#include "mbed.h"
#include "error.h"

using namespace mbed;

/*
 * useful info found at http://www.a-netz.de/lcd.en.php
 *
 *
 * Initialisation
 * ==============
 *
 * After attaching the supply voltage/after a reset, the display needs to be brought in to a defined state
 *
 * - wait approximately 15 ms so the display is ready to execute commands
 * - Execute the command 0x30 ("Display Settings") three times (wait 1,64ms after each command, the busy flag cannot be queried now). 
 * - The display is in 8 bit mode, so if you have only connected 4 data pins you should only transmit the higher nibble of each command.
 * - If you want to use the 4 bit mode, now you can execute the command to switch over to this mode now.
 * - Execute the "clear display" command
 *
 * Timing
 * ======
 *
 * Nearly all commands transmitted to the display need 40us for execution. 
 * Exceptions are the commands "Clear Display and Reset" and "Set Cursor to Start Position" 
 * These commands need 1.64ms for execution. These timings are valid for all displays working with an 
 * internal clock of 250kHz. But I do not know any displays that use other frequencies. Any time you 
 * can use the busy flag to test if the display is ready to accept the next command.
 * 
 * _e is kept high apart from calling clock
 * _rw is kept 0 (write) apart from actions that uyse it differently
 * _rs is set by the data/command writes
 */

TextLCD::TextLCD(PinName rs, PinName rw, PinName e, PinName d0, PinName d1, 
	PinName d2, PinName d3, int columns, int rows) : _rw(rw), _rs(rs), 
	_e(e), _d(d0, d1, d2, d3), _columns(columns), _rows(rows) {

//	_rows = 2;
//	_columns = 16;
	// Mon, 27 Apr 2009 23:32:34 +0200
	// Kevin Konradt:
	// When using a LCD with 1 row x 16 characters
	// instead of 2x16, try changing _columns to 8.
	// (display seems to split the 16 characters into 
	// 2 virtual rows with 8 characters each.)

	_rw = 0;
	_e  = 1;
	_rs = 0; // command mode

	// Should theoretically wait 15ms, but most things will be powered up pre-reset
	// so i'll disable that for the minute. If implemented, could wait 15ms post reset
	// instead
	// wait(0.015); 
		
	// send "Display Settings" 3 times (Only top nibble of 0x30 as we've got 4-bit bus)
	for(int i=0; i<3; i++) {
		writeNibble(0x3);
		wait(0.00164);      // this command takes 1.64ms, so wait for it
	}
	writeNibble(0x2); // 4-bit mode
			
	writeCommand(0x28);    // Function set 001 BW N F - -  
	writeCommand(0x0C);
	writeCommand(0x6);  //  Cursor Direction and Display Shift : 0000 01 CD S (CD 0-left, 1-right S(hift) 0-no, 1-yes
	
	cls();
}

int TextLCD::_putc(int value) {
	if(value == '\n') {
		newline();
	} else {
		writeData(value);
	}
	return value;
}

int TextLCD::_getc() {
	return 0;
}

void TextLCD::newline() {
	_column = 0;
	_row++;
	if(_row >= _rows) {
		_row = 0;
	}
	locate(_column, _row); 
}

void TextLCD::locate(int column, int row) {
	if(column < 0 || column >= _columns || row < 0 || row >= _rows) {
		error("locate(%d,%d) out of range on %dx%d display", column, row, _columns, _rows);
		return;
	}
	
	_row = row;
  	_column = column;
  	int address = 0x80 + (_row * 40) + _column; // memory starts at 0x80, and is 40 chars long per row
  	writeCommand(address);            
}

void TextLCD::cls() {
	writeCommand(0x01); // Clear Display
	wait(0.00164f);		// This command takes 1.64 ms
  	locate(0, 0);
}

void TextLCD::reset() {
	cls();
}

void TextLCD::clock() {
	wait(0.000040f);
	_e = 0;
	wait(0.000040f);  // most instructions take 40us
	_e = 1;	
}

void TextLCD::writeNibble(int value) {
	_d = value;
	clock();
}

void TextLCD::writeByte(int value) {
	writeNibble(value >> 4);
	writeNibble(value >> 0);
}

void TextLCD::writeCommand(int command) {
	_rs = 0;
	writeByte(command);
}

void TextLCD::writeData(int data) {
	_rs = 1;
	writeByte(data);
	_column++;
	if(_column >= _columns) {
		newline();
	} 
}