Mortal Kombat Game ELEC2645

Dependencies:   mbed N5110 ShiftReg Joystick

Revision:
19:6c63e1dd7c85
Parent:
18:22bda659c70a
--- a/GameEngine.h	Thu Apr 29 22:40:08 2021 +0000
+++ b/GameEngine.h	Fri Apr 30 03:49:59 2021 +0000
@@ -10,16 +10,18 @@
     public:
         GameEngine();
         // function to initialize game
-        void init(N5110 &lcd, DigitalIn &buttonA, DigitalIn &buttonB, DigitalIn &buttonC);
+        void init();
         void start(N5110 &lcd, DigitalIn &buttonA, DigitalIn &buttonB, DigitalIn &buttonC, DigitalIn &buttonD, AnalogIn  &joy_v, AnalogIn  &joy_h);
         void enemy_AI(N5110 &lcd);
         void game_over(N5110 &lcd);     // to be updated: if enemy wins, print game over. if fighter wins, finish him
+        void draw_health_bars(N5110 &lcd);
         void set_fighter_health(int fighter_health);
         void set_enemy_health(int enemy_health);
         void reduce_f_health(int fighter_health); // function to reduce fighter health when hit
         void reduce_e_health(int enemy_health); // function to reduce enemy health when hit
         int get_fighter_health(); 
         int get_enemy_health();
+        int check_game_over(N5110 &lcd); // if game over, execute game over function
         
     private:
         int check_collision(N5110 &lcd, DigitalIn &buttonA, DigitalIn &buttonB, DigitalIn &buttonC);