KeyboardManager: a class to manage the polling of a switch-matrix keyboard
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Data Structures
Here are the data structures with brief descriptions:
KeyboardMonitor | A class that polls the state of a switch-matrix keyboard |
KeyboardState | A class to hold the state of a keyboard |
KeyboardStateChangeMonitor | A keyboard state handler that reports only state changes |
KeyboardStateEventServer | A keyboard state handler that reports only state changes |
KeyboardStateHandler | Interface used to report a keyboard state |
KeyMap | A class used to store a set of key mappings |
KeyMapper | A key press event handler that adds a mapped key char to key events |
KeyPressEventHandler | Interface used to report key presses and releases |
KeyPressEventServer | A base class for monitors that report keypresses |
LongKeyPressMonitor | A key press event handler that detects long key presses and report them as specified |
SingleKeyPressMonitor | A keyboard state change handler that reports on single keypresses |
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