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KeyboardStateEventServer.h
00001 #ifndef KEYBOARD_STATE_EVENT_SERVER_H_ 00002 #define KEYBOARD_STATE_EVENT_SERVER_H_ 00003 00004 #include "kbd_mgr/KeyboardEventServer.h" 00005 #include "kbd_mgr/KeyboardStateHandler.h" 00006 00007 namespace kbd_mgr { 00008 00009 /** 00010 * @brief A keyboard state handler that reports only state changes. 00011 */ 00012 class KeyboardStateEventServer : public KeyboardEventServer<KeyboardStateHandler> { 00013 public: 00014 /** 00015 * @brief Attaches the monitor to a function. 00016 * @param fn Event handler called to report keyboard state change. 00017 */ 00018 void attach(FunctionKeyboardStateHandler::HandlerFunction fn) { 00019 setHandler(new FunctionKeyboardStateHandler(fn)); 00020 } 00021 00022 /** 00023 * @brief Attaches the monitor to a method of an object. 00024 * @param obj Event handler object 00025 * @param fn Event handler method called to report keyboard state after each complete scan. 00026 */ 00027 template <class T> 00028 void attach(T *obj, typename MemberKeyboardStateHandler<T>::MemberFunction fn) { 00029 setHandler(new MemberKeyboardStateHandler<T>(obj, fn)); 00030 } 00031 00032 using KeyboardEventServer<KeyboardStateHandler>::attach; 00033 00034 void invokeHandler(const KeyboardState &state) { 00035 if (this->hasHandler()) { 00036 this->handler()->handleState(state); 00037 } 00038 } 00039 }; 00040 00041 } // kbd_mgr 00042 00043 #endif // KEYBOARD_STATE_EVENT_SERVER_H_
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