This library provides simple interface for the table football goal counter based on a IR LED or laser diode and phototransistor.
Dependents: goal_counter_project
Diff: GoalCounter.h
- Revision:
- 4:fc48ef79f484
- Parent:
- 3:ce69ad70270a
--- a/GoalCounter.h Sun Jan 13 16:43:27 2019 +0000 +++ b/GoalCounter.h Mon Jan 14 17:48:02 2019 +0000 @@ -36,19 +36,27 @@ class GoalCounter { public: /** - * Constructor + * Constructor * - * @param pin Input pin where is the outpout of phototransistor connected - * @param timer reference to the Timer instance + * @param pin Input pin where is the outpout of phototransistor connected + * @param timer reference to the Timer instance * */ - GoalCounter(PinName pin, Timer * t); + GoalCounter(PinName pin, Timer * t); /** - * Starts the timer, this function is called from the interrupt pin callback + * Destructor + * + * Destroys instance + */ + ~GoalCounter(); + /** + * Reads value of the timer, + * this function is called from the interrupt pin fall edge callback */ void tstart(); /** - * Stops the timer, this function is called from the interrupt pin callback + * Reads value from the timer and measures interval between end and beginning + * Called from the interrupt pin rise edge callback */ void tstop(); /** @@ -79,7 +87,7 @@ */ float get_ballspeed(); /** - * Variable is 1 when the goal is detected + * Variable is 1 (true) when the goal is detected */ volatile uint8_t is_goal; @@ -87,9 +95,12 @@ InterruptIn * _interrupt; volatile uint8_t _score; Timer * _t; - float _balltimes[11]; + float _balltimes[11]; // sorry for the FP arithmetics, i was too lazy to rewrite it float _time; - + float _begin; + float _end; + float _last_end; + float _time_between; }; #endif \ No newline at end of file